Matt Price
United States San Francisco California
Member of the San Francisco Game Group since 2005
This is a customized Bane Tower from the game Man o' War
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I have the Basic Set, all the expansions from the Corruption Cycle, and Assault on Ulthuan, and love this game. It's quick, and heaps of fun.
But the High Elves are simply not playable with the cards we have. A quick word to clarify how we play: my game group is a casual group, and we play faction pure, out-of-the-box games (i.e., no one has time or interest to "build" custom decks). We pull the faction, shuffle in 10 random cards, and go. The orcs tend to win a lot this way, and the humans, chaos, dwarfs, and dark elves all seem to do OK. The High Elves have yet to even win one game (they've hit the table maybe 10-12 times, then we stopped using them). But I've heard they've gotten some love from the newer releases.
So if I were to go out and buy a few more expansions (and maybe tone down the Orcs just a little...!), what would you recommend? What are the High Elf cards that you see as really good from the "Enemy Cycle"? Bonus points if there is an expansion that provides both crap cards for the Orks, and helpful cards for the Helfs!
Thanks in advance for any advice.
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Rauli Kettunen
Finland Oulu
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Silent Forge is a must, you get Descendant of Indraugnir (4P, when it attacks does 4 indirect) for hitting power. Unfortunately, with your setup (of no or very little deckbuilding), I think the HElves will have too many chaff cards in their deck, cards that simply have very little or no value (Repair the Waystones anyone?). I run pre-built, mono-faction decks and HElves are still at the bottom of the barrel
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Brad Miller
United States Seattle Washington
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The Glittering Tower and some healing cards works pretty well as well. But I second the recommendation for the Silent Forge. That and the Elven Warship can start racking up major indirect damage.
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Tom Tempest
United Kingdom
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My group has the core set, the expansion and about half the battle packs from the first cycle.
As we've begun to deck build, we've also played a few games as pure races. This has really highlighted the problem with certain races - particularly High Elves.
The best solution is this: start mixing your decks 
I've got a post on the BGG site (which should be up in a bit) which details a simple, casual gamer way of really playing Warhammer Invasion in a way that we feel plays best.
I'll post the link in here once its up And here is the link: http://boardgamegeek.com/thread/597642/creating-a-custom-dec...
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Matt Price
United States San Francisco California
Member of the San Francisco Game Group since 2005
This is a customized Bane Tower from the game Man o' War
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What's the Elven Warship? That's not a card I've heard of. Which Battle Pack is it in?
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Brad Miller
United States Seattle Washington
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It's in the March of the Damned big expansion.
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Jason Kirckof
United States Tacoma Washington
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There is lot good cards for High Elves spread across the The Enemy Cycle battle packs. As mention before Silent Forge is very good pack cause it contains quite a few High Elf cards as with The Fourth Waystone battle pack. Indirect damage seems to best way to go for pure High Elf deck, but High Elf cards like Lion Chariot of Chrace (Fourth Waystone) and Dreamer of Dragons (Redemption of a Mage) make a healing deck theme more of possibility.
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