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amurobo
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Hi all,

I have a rule question and I hope to see what you guys think or advice.

For example

If I reveal a red triangle, can I use the green robot to move and end at a green square spot in order to help the red robot get to the red triangle?

If I can, then do I have to put the square robot marker below the green robot? what if the next reveal token is green square?

Thanks so much!
 
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Andy
United Kingdom
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Yes you can leave a robot on a target space of it's own colour.

You can either
a) draw a replacement chip and shuffle in the chip that has the matching robot on. or
b) solve it in 2 moves.. since the target robot has to move at least once, the solution is likely to be 'move the robot away from the target, and then move it back'!
3 
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Giannis Tsekos

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we play it like this :
All the other robots (except the one that you have to move at target) that are used and are in a different "target" spot then you must think also the extra moves to get it out of there.
 
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Timothy Hunt
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It cannot be done in two moves, nor can it be done in none.

The rules say
"On its way to the target space an active robot must hit and ricochet off (turn right or left) an obstacle at least
once. If it could reach the target space without ricocheting, another route must be chosen"

So a turn is required. This often makes puzzles where the appropriate robot is already sitting on the target space non-trivial.
5 
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Andy
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Timotheous wrote:
The rules say
"On its way to the target space an active robot must hit and ricochet off (turn right or left) an obstacle at least
once. If it could reach the target space without ricocheting, another route must be chosen"
Thanks for that clarification Timotheous... I knew it had to ricochet, but thought bouncing off a wall was sufficient, I forgot that the rules stated it had to move left or right.
 
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amurobo
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Thanks everyone, that make sense!

Probably easiest is to draw another token and if that's not possible, then include moves that move it away.

I love this game
 
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Shemp Fill-in: Chan?
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Grimwold wrote:
Timotheous wrote:
The rules say
"On its way to the target space an active robot must hit and ricochet off (turn right or left) an obstacle at least
once. If it could reach the target space without ricocheting, another route must be chosen"
Thanks for that clarification Timotheous... I knew it had to ricochet, but thought bouncing off a wall was sufficient, I forgot that the rules stated it had to move left or right.

That doesn't really help. That just makes it four moves instead of two: Move the robot away, then back, then away in the other direction (a left or right turn), and then back.
 
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Franz Kafka
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Phil Fleischmann wrote:
Grimwold wrote:
Timotheous wrote:
The rules say
"On its way to the target space an active robot must hit and ricochet off (turn right or left) an obstacle at least
once. If it could reach the target space without ricocheting, another route must be chosen"
Thanks for that clarification Timotheous... I knew it had to ricochet, but thought bouncing off a wall was sufficient, I forgot that the rules stated it had to move left or right.

That doesn't really help. That just makes it four moves instead of two: Move the robot away, then back, then away in the other direction (a left or right turn), and then back.


Six moves, actually.

From the rules:
"When a robot stops, it may move back the way it came only after another robot moves."

1. Move target robot away.
2. Move unrelated robot.
3. Move target robot back.
4. Move target robot away in other direction.
5. Move unrelated robot.
6. Move target robot back.
 
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Simon Lundström
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Örbyhus
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Phil Fleischmann wrote:
That doesn't really help. That just makes it four moves instead of two: Move the robot away, then back, then away in the other direction (a left or right turn), and then back.


Not if you are able to go left OR right on the first wall you collide with, because in that case, you wont be able to stop in the same space when you go back. So sometimes, it can be quite difficult.
 
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Shemp Fill-in: Chan?
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JosefK wrote:
Phil Fleischmann wrote:
Grimwold wrote:
Timotheous wrote:
The rules say
"On its way to the target space an active robot must hit and ricochet off (turn right or left) an obstacle at least
once. If it could reach the target space without ricocheting, another route must be chosen"
Thanks for that clarification Timotheous... I knew it had to ricochet, but thought bouncing off a wall was sufficient, I forgot that the rules stated it had to move left or right.

That doesn't really help. That just makes it four moves instead of two: Move the robot away, then back, then away in the other direction (a left or right turn), and then back.


Six moves, actually.

From the rules:
"When a robot stops, it may move back the way it came only after another robot moves."

1. Move target robot away.
2. Move unrelated robot.
3. Move target robot back.
4. Move target robot away in other direction.
5. Move unrelated robot.
6. Move target robot back.

OK, six then. It's still a trivial solution.
 
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Rob Robinson
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Basically the *Active Robot, must Ricochet at least once to claim a token.

Rebounding is an illegal move.

*The active robot is classed as the robot which currently corresponds to the target space.
 
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J. Romano
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JosefK wrote:
Six moves, actually.

From the rules:
"When a robot stops, it may move back the way it came only after another robot moves."

1. Move target robot away.
2. Move unrelated robot.
3. Move target robot back.
4. Move target robot away in other direction.
5. Move unrelated robot.
6. Move target robot back.

Actually, move 3 is illegal. According to the rules quoted by Timothy Hunt:

Timotheous wrote:
On its way to the target space an active robot must hit and ricochet off (turn right or left) an obstacle at least once. If it could reach the target space without ricocheting, another route must be chosen.

In your move 3 above, you're moving the target robot to the target space, before it ricochets (that is, turns right or left). And according to the quoted rule, that's not allowed. Instead, the rules explicitly state that in that case, "...another route must be chosen."

Basically, the target robot isn't even allowed to reach the target space before turning right or left. I figure that if it starts on the target space, then it's allowed to move off (counting as a move), but it can't go back until it has moved right or left at least once.
 
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