Phil Sauer
United States Willow Street Pennsylvania
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...or did they get folded into the LCG?
I've got an Eldritch Premium Starter set and don't have formal rules to play it as intended.
If there is no change between the CCG and LCG, then I'll use the LCG as they're readily accessible, but I thought I would ask first.
Thanks everyone! 
(Also, if anyone knows how many copies of "The Black Pharaoh" I need to use one of these decks, I'd appreciate it. All manifests online say that there should be four copies of the card (M1-M4), but I only have M3 and M4. Thanks!)
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I just Got both, and The ryles are effectively The same. I might be able to scan or send The rules for The ccg if you want :-)
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Drew Dallas
United States
Tennessee
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I might be mistaken but I don't think there is any significant change between the CCG rules and LCG rules.
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Phil Sauer
United States Willow Street Pennsylvania
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Brichs wrote: I just Got both, and The ryles are effectively The same. I might be able to scan or send The rules for The ccg if you want :-) Hello Peter! Thanks for the offer... no need to do that. I'm thinking that the reasons for their absence might very well be the fact that the LCG supersedes them. I'll read through those first. Thanks for the kind offer though, and thanks also to Drew for the information regarding the CCG rules being the same or similar to the LCG.
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Bernd Altmann
Germany Augsburg Bavaria
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The rules are still available from the Internet Archive:
http://replay.waybackmachine.org/http://www.cthulhuccg.com/PDF/CoCrules.pdf
(you have to copy the link into your adress bar manually)
I think the biggest difference is that you can use 4 of each card in the CCG and only 3 in the LCG.
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Phil Sauer
United States Willow Street Pennsylvania
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Thanks Bernd! Have some GG!
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Hi,
LCG rules supersede in all respects the CCG format. Now we play the cards in 3x max while the CCG was in 4x. There are some ruling differences in cards that are present in both sets. CCG cards is also considered a "wild" era as it allowed for super powerful combo decks that used to win in 1 or 2 turns. LCG environment now is more controlled. I would definitely go for LCG rules , using some or all CCG cards, or a mix of CCG and LCG. bye
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Chris Long
United States State College Pennsylvania
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michelesommi wrote: LCG environment now is more controlled.
Don't kid yourself. These cards are just as bad at the CCG ones. In fact, some of them are way more powerful.
michelesommi wrote: CCG cards is also considered a "wild" era as it allowed for super powerful combo decks that used to win in 1 or 2 turns.
It took three years of the same basic cardpool before those combos were discovered. The LCG combos will be found too. Especially with all the extremely broken cards in Silver Twilight.
And to the original poster, the CCG and LCG rules are exactly the same, except for the fact that in CCG you could have 4 copies of a card. That's the only difference.
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