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The game is quite good. But the rulebook is terrible. A lot of information is missing. Trying to play it in a group of experienced players quickly resulted in disputes and chaos.
Here is are some bits which should have been explicitly in the manual. Some come from preceding threads, some I figured out myself. Hopefully correctly.
+ You can mix tiles and one-point-cards to pay for crossed gaps.
+ You may take two cards instead of doing your turn ONLY if you cannot move. But what does this mean? If you have to cross gaps by paying for it, a move is POSSIBLE, It is not possible to declare that you cannot move and take two cards if you just cannot move without crossing a gap (which would be sensible to save the cards at expensive gaps). All this is absolutely unclear in the rules.
+ Contrary to this, you are allowed not to place a bridge and to declare that you cannot move if the bridge would be the only way to make a move.
+ You may only sell ONE tile for cards per turn.
+ When you make a move over an occupied tile by using two cards (one for the occupied tile and one for the final position) you only receive ONE tile: The one next to your final position.
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