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Subject: What is the best party game for people who don't really know each other. rss

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dwsw
United States
Springfield
Illinois
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My wife and I are having a party soon and we would like to have a game option. Most of the people will know each other but don't know a lot of personal info. about each other. So I want to stay away from games that may require that. Any ideas?
 
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Indiana
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Wits & Wagers

This worked great for us in the same situation.
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Dave King
United States
Lexington
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Well, since this popped up in the wargame forums for some reason, I'll suggest Axis & Allies. Up to five can play, but at a party, everyone will have an opinion and be vocal about it.
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dwsw
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Springfield
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Not sure why it would popup in Wargames, I put it in the Party Games subdomain.

I have Wits and Wagers and it has done well. Looking for something new.

I am thinking of maybe Title Recall or Say Anything.
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Tim Benjamin
United States
Los Alamos
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Wise and Otherwise is better than Wits & Wagers in my opinion.
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Rik Van Horn
United States
Livonia
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Time's Up is better than anything mentioned so far.
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Geoffrey Ulman
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Reston
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I like Dixit for both groups of people that don't know each other as well as for close friends and family.

The game can play very differently with different groups, but works just fine either way, and is one of the best party games out there (I love the art and love that it makes people be creative but strategic in their clues -- or you can just sit back, make up crazy stories about the cards, and have a good time).
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Randy Cox
United States
Clemson
South Carolina
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1024x768 works just fine - Don't Wide the Site!
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Telestrations has worked well, particularly for non-gamers.

Smarty Party! also works well if you don't have an ubercompetitive person in the crowd.

And Things... works as long as you keep it to 6 or fewer players.
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Starla Lester
United States
Las Cruces
New Mexico
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The other suggestions are great. If you are going to have a fairly large group, I would add the following two games.

Are You a Werewolf will play up to 15 people (Ultimate Werewolf, another version of the same game, will play up to 68), the people playing need to know absolutely nothing about each other, it is quick to learn, and it is a great ice breaker as it gets people to constantly interact with each other. I have played this game in three towns and have yet to find a group that didn't have a wonderful time with it.

Apples to Apples is another favorite party game that is very quick to teach, plays up to 10, is very approachable by non-gamers, requires no previous knowledge about the other players, and is loads of fun due to constant interaction among players.

Good luck with your party!
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Judy Krauss
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Pittsburgh
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but I'm not the only one
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Twister? whistle

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John S.
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I've tried a few party games, but the ones that are always a success for non-gamers are Catchphrase (the electronic edition -- just $20) and Outburst. Just about anyone can play, it supports mixed groups of kids/adults, and the rules for both are very simple and similar to game shows like 20K Pyramid and Family Feud.

I've brought out Dixit, Wits and Wagers Family, and Apples to Apples, and they just worked OK for non-gamers. The problem is that non-gamers don't usually like learning new rules. They were hesitant to try it and liked familiar stuff. Say Anything went over very well though. So that's another good one.

Still, Catchphrase and Outburst are perfect because they are scalable to any size of 4 and greater. People can join or leave easily if you play in large teams. The games also have lots of excitement and shouting to get people interactive. That's good when you have people who just like to watch a game or are more there for the social aspect.
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Alec Clair
France
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I agree with most of the above suggestions, but I would like to add:
I've played Time's Up! many times, with very different groups and it was always a great success.

On a more general note, one of the asset of party games is precisely to gather different peoples around a light rules game.
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jumbit
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Zhejiang
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A Question of Scruples. This relationship-destroyer should only be played with strangers you will never see again.
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Bob Menzel
United States
Montpelier
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I think Time's Up! is a great choice many people have played a version of this so the rules learning curve is minimal.
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Ethan Larson
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My favorite is probably Pictionary.
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Andrew Prizzi
United States
West Newton
Pennsylvania
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dking232 wrote:
Well, since this popped up in the wargame forums for some reason, I'll suggest Axis & Allies. Up to five can play, but at a party, everyone will have an opinion and be vocal about it.


If he wants a wargame, the answer is obvious.

DIPLOMACY.ninja

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the scrub
Canada
Mississauga
Ontario
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Pit
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David Bauer
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Horseheads
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Yes I'll add that Apples to Apples and Wits & Wagers are easy to learn and very fun to play. Also a couple of off the wall choices that are highly entertaining are Sushi Roll!, Poo: The Card Game, Farkle, and Bunco. Enjoy and party on!
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Judy Krauss
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Pittsburgh
Pennsylvania
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prizziap wrote:
dking232 wrote:
Well, since this popped up in the wargame forums for some reason, I'll suggest Axis & Allies. Up to five can play, but at a party, everyone will have an opinion and be vocal about it.


If he wants a wargame, the answer is obvious.

DIPLOMACY.ninja



Yeah, if you want everyone to end up hating each other...
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Willy Mertens
Germany
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Besides warm recommendations for Telestrations, Times Up and Dixit you may have a closer look on
and

Linq will change partners every round pushing the 'clue behind'
Graffiti - explain what you see and feel about the paintings (artists) - will stimulate mirror (=empathic) neurons significantly; sounds a bit academic but can improve relationships quite well
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Jess
Australia
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Another vote for Time's up / Title recall / whatever people call it.

Played a make-your-own version at the last party I had - absolutely hilarious and everyone loved it.

Make-your-own version:
get everyone to write down 3 people on separate scraps of paper
put all the bits of paper in a hat
find some rules on bgg
get someone with an iphone/fancy watch to be the timer
Play

Great game!

It's like a combination of Charades and Taboo, but more fun than either.
 
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Douglas Damron
United States
Cross Lanes
West Virginia
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Wits and Wagers and Dixit are my favorite party games, they're just plain great.
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Chris Stimpson
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Westminster
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OP didn't say whether choices were limited to wargames, or even if his guests were gamers at all. That being the case, I would suggest a couple of "ten-minutes-to-learn lotsa-fun" type games.

Such as:

Leaping Lemmings
Small World
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Andreas Krüger
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Krefeld
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If you just want to get the talking started and not really play a game, you can just have a "white elephant lottery" (my dictionary says a white elephant is a present you want to get rid of or an item that no one really needs).

Each guest must bring something they do not want to take back home (though it should be in an acceptable condition, like a plain ugly but not broken vase). When all guests have arrived, pass a die around for about an hour (a strict time limit is needed). Whenever someone rolls a 6, he or she may exchange his or her present with someone else. Believe it or not, someone will really want that Queen Elisabeth II tea cup or the Swiss souvenir cowbell, so people have a topic for conversation.
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Me, sin? Pf! Nah! Chill
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Fountain Valley
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How about good, old-fashioned Charades? Does everything have to come in a box that you had to pay money for?
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