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Tomasz Miller
Poland Cracow
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Hello to everyone.
Below You can find Full Spoiler list of this battle pack.
Attention - this is only my translation from polish edition, so please have this fact in mind (i try to make it the best i can, but there is always chance for some mistakes).
Regards.
Race: Dwarf Name: Demon Slayer Type: Unit Trait: Slayer Cost + Loyalty: 4 + 2 Power: 2 HP: 4 Card text: Toughness X. X is the number of resource tokens on this unit. ACTION: When You play development from your hand put 1 resource token on this card
Race: Dwarf Name: Rune Master Type: Unit Trait: Priest Cost + Loyalty: 3 + 1 Power: 1 HP: 2 Card text: You can spend resource tokens from this unit to play Tactics. ACTION: When You play development from your hand put 1 resource token on this card
Race: Dwarf Name: Slayers Promise Type: Tactic Trait: Cost + Loyalty: 2 + 2 Power HP Card text: ACTION: Till the end of the turn one unit choosen and controled by You gains 1 power for each unit in your discard pile.
Race: Orc Name: Skarsnik i Gobbla Type: Unit Trait: Hero. Goblin Cost + Loyalty: 4 + 2 Power: 2 HP: 4 Card text: Limit One hero per zone. ACTION: Remove 3 damage from this unit to deal 1 damage to each section of an opponent's capital. Then draw a card.
Race: Orc Name: Orc Shaman Type: Unit Trait: Wizard Cost + Loyalty: 3 + 1 Power: 1 HP: 3 Card text: ACTION: When You play development from your hand put a resource token on this card. Than You can move X damage from this section of your capital to choosen, controled by You unit. X is the number of resource tokens on this card.
Race: Orc Name: Tribal Tatoos Type: Support Trait: Attachmnet Cost + Loyalty: 0 + 2 Power: HP: Card text: Attach to a target unit you control. Attached unit gains 1 power. If attached unit leaves play, You may spend 1 resource to attach card to another target unit you control.
Race: Empire Name: Wizard of Heaven Type: Unit Trait: Wizard Cost + Loyalty: 3 + 1 Power: 1 HP: 3 Card text: When You play development from Your hand put 1 resource token on this card. Than You can remove 2 resource tokens from this card to deal 1 damage to every unit in any coresponding zone.
Race: Empire Name: Gathering Place Type: Support Trait: Place Cost + Loyalty: 1 + 2 Power: HP: Card text: Action: In the beggining of Your turn move one choosen, controled by You unit from her zone to this zone.
Race: Empire Name: Voice of Command Type: Tactic Trait: Spell Cost + Loyalty: 1 + 2 Power: HP: Card text: ACTION: Till the end of the turn, everytime when You play tactic You can spend 1 resource to return this tactic to owners hand in the end of the turn.
Race: High Elf Name: White Lions Avangarde Type: Unit Trait: Warrior. Elite. Cost + Loyalty: 2 +1 Power: 1 HP: 2 Card text: Redirect first damage dealed to this Unit in every turn to other choosen unit in any corresponding zone.
Race: High Elf Name: True Mage Type: Unit Trait: Mage Cost + Loyalty: 3 + 1 Power: 1 HP: 3 Card text: Action: When you play a development from your hand, put a resource token on this unit. Then, deal X indirect damage to each player. X is the number of resource tokens on this card.
Race: Chaos Name: Centigor Type: Unit Trait: Warrior Cost + Loyalty: 4 + 2 Power: 3 HP: 3 Card text: Forced: In the beggining of your turn sacrifice development or this unit deals 1 damage to every zone of your capital.
Race: Chaos Name: Tzeentch Sorcerer Type: Unit Trait: Sorcerer Cost + Loyalty: 3 + 1 Power: 1 HP: 3 Card text: ACTION: When you play a development from your hand, put a resource token on this unit. Than deal X damages to choosen unit. X is the number of resource tokens on this card.
Race: Dark Elf Name: Bloodcall Sorceress Type: Unit Trait: Sorceror Cost + Loyalty: 3 + 2 Power: 1 HP: 3 Card text: Action: When you play a development from your hand, put a resource token on this unit. Then, up to X target units lose 2 power until the end of the turn. X is the number of resource tokens on this unit.
Race: Dark Elf Name: Sorceress' Gathering Type: Support Trait: Building Cost + Loyalty: 2 + 2 Power: 1 HP: Card text: Action: When opponent discard one or more cards from his hand, deal 1 damage to his capital (you chose to which zone)
Race: Dark Elf Name: Anointed Kettle Type: Support Trait: Cost + Loyalty: 3 +1 Power: 1 HP: Card text: Action: when this zone is under attack, attacking player discard one card from his hand.
Race: Neutral Name: Ancient Treebeard Type: Unit Trait: Wood Elf. Forest Spirit. Cost + Loyalty: 5 Power: 2 HP: 4 Card text: Order Only. Toughness 1. Action: Spend 2 resources to have this unit become a development until the end of the turn. It no longer counts as a unit.
Race: Neutral Name: Forgotten mound (pile) Type: Support Trait: Wood Elf. Place Cost + Loyalty: 2 Power: 1 HP: Card text: Order Only. Action: When one of controled by You Wood Elf unit leaves play put the first card from your deck in this zone as an development.
Race: Neutral Name: Light of Morrslieb Type: Support Trait: Warpstone Cost + Loyalty: 4 Power: 2 HP: Card text: You may play an additional development from your hand during your turn.
Race: Chaos Name: March out from the wastes Type: Quest Trait: Cost + Loyalty: 0 + 2 Power: HP: Card text: Action: When you play a development from your hand, put a resource token on this card if a unit is questing here. Action: Discard 2 resource token from this card to reveal the first card of your deck. If revealed card is a unit take it to your hand, if not put it on the bottom of your deck.
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