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10 Posts

Warhammer: Invasion - Legends» Forums » General

Subject: So when is this due out? rss

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Douglas S
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So,when is this due out?
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Ron D
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Mercury is my dog's name.
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I've been starting to wonder the same thing.
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Douglas S
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haha laugh
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Gary Jans
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FF website says "Spring '11", so I'm guessing pretty soon!
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Josh Taylor
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It was listed in the "FFG June 2011 Releases."
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Anthony DuLac
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Despite the claims by a FFG forum poster in the threads over at FFG's site that it would "for sure" be out in June, I think it's looking more and more unlikely, if they're "UPCOMING" tab is accurately updated. I say that because it's still showing Legends on the boat so unless it's nearly here, it'll be a couple of weeks for the product to get through customs and off the docks and onto trucks to get to FFG's warehouse. Then they'll take at least 2 weeks to process it and start shipping it out. (They're slow that way but it's for a good cause since they're quality checking everything.)

So my best guess would be early July, probably 1st week.

Now if that ship is already here, then it could actually show up by the 2nd or 3rd week of the month. My big concern with this set is that the Legends will change the game a bit too much and fracture the playing community. People will have to agree ahead of time to play with a Legend or without and it's going to create mini-schisms in a playing community that (if anecdotal evidence is to be believed) has already shrunk a bit since launch, unfortunately.
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Rauli Kettunen
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Spoilers out, in French surprise :

http://warhammerinvasionjce.forumactif.com/t747p135-extensio...

Quote:
Grom Grosse Panse
that's just laugh !!!
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  • Last edited Wed Jun 1, 2011 10:10 pm (Total Number of Edits: 1)
  • Posted Wed Jun 1, 2011 10:09 pm
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Ben Argo
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Dam the Man wrote:
Spoilers out, in French surprise :

http://warhammerinvasionjce.forumactif.com/t747p135-extensio...

Quote:
Grom Grosse Panse
that's just laugh !!!


I looked over the spoilers, but I can't read French. That said, it looks like there's a Skaven card in the mix. Any idea what it is?
 
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Rauli Kettunen
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Yep same here. I'm sure there are some BGGers who know French well enough + play W:I whistle . Right?

Looks like somebody used Google Translator on it:

Here's the spoiler according to google translate:
~~~~

Here is the list of cards in the Legends (text in French since I have it in French) with the passage first: not a single quest!

DWARFS:

Legends:

Grombrindal
Cost: 6DDDD
Hammers: 2 per box
PV: 4
Chaque2 unit you control gets a hammer if an area is in flames

Thorgrim Grudgebearer
Cost: 7DDDDD
Hammers: 3 per box
PV: 4
Action: When at least one dwarf unit that you control leaves play, inflict 3 points of damage to a target unit.

Units:

Veteran killer
Killer
Cost: 2DD
Hammer: 1
PV: 2
Action: Sacrifice this unit for your units gain 2 Stamina until end of turn.

Wrangler veteran
Prowler
Cost: 3D
Hammer: 1
PV: 3
Action: When this area is attacked, inflict 1 point of damage to target attacking unit ..

Arquebusier dwarf
Warrior. Elite
Cost: 4DD
Hammers: 2
PV: 4
If you control a legend, this unit gains Endurance 2.

Supports:

Rune sharp
Attachment. Rune.
Cost: 2DD
Attach to a target unit that you control.
The attached unit wins 2 hammers.
If the unit attached leaves play, you can spend 2 resources to return that card to its owner's hand

Tactics:

Explosive charge
Cost: 3DD
Choose an area. Destroy up to 3 developments in that area. Then each player takes 3 damage indirectly.


EMPIRE:

Legends:

Karl Franz
Cost: 6EEEEE
Hammers: 2 per box
PV: 4
Action: Sacrifice a development to move a target unit that you control to its current area to another of your zones.
(Indeed, it is normal that the griffin Karl Franz has teeth image ?!?!)

Volkmar the severe
Cost: 5EEEE
Hammer: 1 per box
PV: 4
If a unit was going into the discard pile to its owner or was to be returned to its owner's hand from play, you can instead put it at the bottom of the deck of the owner.

Units:

The Black Watch
Knight. Elite
Cost: 3E
Hammer: 1
PV: 3
If you control a legend, this unit can defend any area.

Wizard combat
Magus
Cost: 3EE
Hammer: 1
PV: 3
If the unit survives the battle and defends, return all attacking units in the owner's hand.

Priest of Verena (gasp! Vade retro advance !!!!)
Priest
Cost: 2EE
Hammer: 1
PV: 1
Action: At the beginning of your turn, move a targeted expansion of its current area to another area controlled by the same player.

Supports:

Blessed Hammer
Attachment.
Cost: 2EE
Attach to a target unit that you control.
The attached unit wins Counterstrike 2.
If the unit attached leaves play, you can spend 2 resources to return that card to its owner's hand

Tactics:

Call for reservations
Cost: 2EEE
Action: Return a target unit that you control to its owner's hand. Then put into play from your hand a unit with a printed cost of 3 or less.

High Elf:

Legends:

Tyrion
Cost: 6HHHHH
Hammers: 2 per box
PV: 4
Each unit you control gets "Redirect the first point of damage done to this unit at each turn to a target unit in a corresponding area.

Teclis
Cost: 5HHHH
Hammer: 1 per box
PV: 3
Action: At the beginning of your turn, reveal the top 5 cards of your deck. You can play a tactical map and proved without paying the cost (in accordance with any restrictions). Then shuffle your deck.

Dominique Strauss-Kahn
Cost: 3500 € per night
Hammer: 1 large for the 3 areas of the maid
PV: 62
Each unit with respect to "Pro-DSK" you control are sacrificed. If your opponent is called Martine Aubry or François Hollande, these units are placed under the control of a player.

Units:

Knight Ellyrien
Warrior. Cavalry
Cost: 3H
Hammer: 1
PV: 3
If you control a legend, this unit gains Counterstrike 2.

Peerless master of swords
Warrior. Elite
Cost: 5HH
Hammers: 2
PV: 3
Action: When this unit is an opposition in battle, inflict damage on X a targeted enemy unit. X is the number of enemy units.

Supports:

Elven steed
Attachment.
Cost: 1HH
Attach to a target unit that you control.
The attached unit gets +3 PV.
If the unit attached leaves play, you can spend 2 resources to return that card to its owner's hand

Judgement of LOEC
Attachment
Cost: 1HHH
Attach to a unit or a targeted development.
The map attached is considered to have a blank text box, it loses all its power and it becomes a development.

Tactics:

Lord of the earth
Cost: 3HHH
Action: X inflict indirect damage to target player. X is the number of developments that you control.

ORC:

Legends:

Azhag the slaughterer
Cost: 7OOOOO
Hammers: 3 per box
PV: 5
Each unit damaged you control can not be targeted by opposing card effects.

Grom Big Panse
Cost: 5OOOO
Hammers: 2 per box
PV: 4
Action: Sacrifice development to reduce the cost of a unit quevous play this next round (to a minimum of 1).

Units:

Goblin Blind River
Goblin
Cost: 2O
Hammer: 1
PV: 2
If you control a legend, this unit gains a hammer.

Kosto rabid
Warrior
Cost: 3OO
Hammer: 1
PV: 3
Battlefield: each damaged unit you control gets a hammer.

Red Orc tet
Warrior. Elite
Cost: 5OO
Hammers: 2
PV: 4
Action: When the unit comes into play, inflict 1 point of damage each unit with a printed cost of 3 or less.

Supports:

Tank Killer
Attachment. Cavalry
Cost: 2OO
Attach to a target unit that you control.
Action: When the unit attached attack, the damage can not be canceled until the end of turn.
If the unit attached leaves play, you can spend 2 resources to return that card to its owner's hand

Tactics:

Armed Jusko Dens
Cost: 2O
Action: Take up to 2 cards support "attachment" of your discard pile and attach them to a target unit that you control (in accordance with any restrictions).

CHAOS:

Legends:

Archaon
Cost: 7CCCCC
Hammers: 3 per box
PV: 5
Action: When Archaon attack, spend X X resources to inflict damage to a target unit.

Kairos weaver of destinies
Cost: 6CCCC
Hammers: 2 per box
PV: 3
Every development that you control becomes a unit with 2 PV and 2 hammers. It still counts as development.

Units:

Dogs of Chaos
Creature
Cost: 2C
Hammer: 1
PV: 2
Action: When the unit comes into play, reveal a legend or a unit Chaos of your hand. If you do, inflict 2 points of damage to a target unit in a box.

Rogue Leader
Warrior
Cost: 3C
Hammer: 1
PV: 3
Action: At the beginning of your turn, inflict 1 point of damage to a targeted capital (you choose the area). (Oh well I love this card!)

Bloodthirsty
Demon
Cost: 4CC
Hammers: 3
PV: 3
Double all damage assigned to units when they are assigned.

Supports:

Oozing eye
Attachment. Disease
Cost: 1CC
Attach to a target unit.
The attached unit can not attack.
If the unit attached leaves play, you can spend 2 resources to return that card to its owner's hand

Tactics:

Illusion of Seduction
Cost: 2CC
Action: Select a target unit. Corrupt this unit. Then, this unit deals that much damage that his power to another target unit.

DARK ELVES:

Legends:

Malekith
Cost: 6DDDDD
Hammers: 2 per box
PV: 4
Action: At the beginning of your turn, each opponent must sacrifice a unit.

Morathi
Cost: 5DDDD
Hammer: 1 per box
PV: 3
Action: Spend 2 resources to choose a target unit. This unit loses all power until end of turn.

Units:

Gas thief
Thief
Cost: 2DD
Hammer: 1
PV: 1
Action: When at least one unit leaves play, draw a card.

Dark Elf Assassin
Warrior
Cost: 3DD
Hammer: 1
PV: 3
If you control a legend, this unit gains "Action: When cetet unit attacks, destroy target damaged unit.

Monster from the depths
Creature
Cost: 6DDD
Hammers: 3
PV: 4
Action: corrupt this unit and choose up to two units targeted. These units can not attack or defend until the end of turn.

Tactics:

Horeur black
Cost: 2DD
Fate
Action: Select a target unit with a printed cost of 2 or less. Put this at the bottom of the unit owner's deck

Wind Blade
Cost: 1DD
Fate
Action: Target opponent discards a card from his hand. Then, draw a card.

NEUTRAL:

All factions:

Watchtower
Support
Building
Cost 2
Hammer: 1
Limited
Action: At the beginning of your turn, a target opponent reveals his hand.

Order only:

Units:

Kroxigor
Lizard Man. Warrior
Cost: 6
Hammers: 3
PV: 4
Savagery 2
What: Spend a resource and discard uen card from your hand to cancel the next point of damage inflicted on this unit.

Rider Terradonis
Lizard Man.
Cost: 4
Hammer: 1
PV: 3
This unit wins as many hammers as the number of units Lizardmen in this area.

Sentinel of the shadow
Sylvan elf. Warrior
Cost: 2
Hammer: 1
PV: 2
Action: When at least one unit controlled by your opponent leaves the game, put the top card of your deck face down in this area as development.

Wild Rider
Sylvan elf. Warrior
Cost: 3
Hammer: 1
PV: 3
If you have at least 5 developments in this area, this unit gains 4 hammers. (OUCH!)

Supports:

Goblins guards
Sylvan elf. Attachment

Attach to a target unit that you control.
This card comes into play with 3 pawns resources above.
If the attached unit receives one point of damage, remove a piece of this resource card instead.

Tactics:

Stalking the prey
Cost: 2
Lizard Man
Action: A target unit you control gets savage X, where X is its power printed

Destruction only:

Units:

Stormvermin
Skaven. Warrior
Cost: 4
Hammers: 2
PV: 4
What: Spend a resource to redirect the next 2 points of damage to a target unit that you control to that unit.

Blood Dragon Knight
Undead. Vampire
Cost: 4
Hammers: 2
PV: 4
Action: When this unit attacks, inflict as much damage as its power to a target unit in the defense area.

Swarm of bats.
Undead. Creature
Cost: 2
Hammer: 1
PV: 1
Action: When this unit attacks, discard the top 4 cards of your deck. This unit earns as much power as the number of units and discarded until end of turn. (Ideal for self-grinding in decks Raise Dead)

Supports:

Curse of the years
Dead Alive. Attachment. Fate
Cost: 2
Attach to a target unit.
The attached unit gets -1 VP for each pin resource on this map.
Action: At the beginning of your turn, its controller, put a marker on this map resource.

Howling bells
Ckaven. War machine
Cost 3
Hammer: 1
Each unit Skaven attacking you control gets a hammer.

Tactics:

Experiments on warpstone
Cost: 1
Skaven
Action: Select a target unit that you control.
This unit wins 3 hammers until end of turn. Sacrifice this unit at the end of turn.

http://www.fantasyflightgames.com/edge_foros_discusion.asp?e...
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  • Last edited Thu Jun 2, 2011 8:11 am (Total Number of Edits: 2)
  • Posted Thu Jun 2, 2011 7:57 am
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Ben Argo
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Thanks for the card list. I'm annoyed that the Skaven unit is yet another with a cost of 4, though.
 
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  • Last edited Sun Jun 5, 2011 1:29 am (Total Number of Edits: 2)
  • Posted Sun Jun 5, 2011 1:29 am
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