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Subject: OBG60: The Sequel rss

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Donald Dennis
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Erik, Donald, and Scott are discuss game sequels.

Erik Takes 5 on solo games
Erik reviews the Catan Dice Game and Delve: The Dice Game
Don reviews Fight!, So Long Sucker, and Labyrintus




Blog Entry: http://onboardgames.libsyn.com/obg-060-the-sequel
RSS Feed: http://onboardgames.libsyn.com/rss
Email us: onboardgames.net@gmail.com
 
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Esteban Fernandez
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I enjoyed the PnP game reviews on this episode, it is a nice change after you listen on other podcasts the ninth review of the Confusion game.

Sometimes if you review an obscure game, it can be all good and awesome but if after that there is no way to obtain it, then it is for nothing, Scott once said that he does not want to talk about Wabash Cannonball as the print out was so short that there was no way anyone can get it, so why bother?

With the PnP games you don't have that problem so it is nice to have some reviewed, I still like the comercial games, and still wants to have reviews of those on your podcast, but if any of you play any other PnP , please review it.
Thanks
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Donald Dennis
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kabutor wrote:
I enjoyed the PnP game reviews on this episode...


Thanks!

I'll include more as Tony shows them off. I also have a few in my "to play list" already.
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Magnus Esko
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Totally agree with Scott on the subject of sequels in board games.
 
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Donald Dennis
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Awakening wrote:
Totally agree with Scott on the subject of sequels in board games.
Meaning what? It's a fine thing to agree with him, but share a little what you agree with.
 
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Magnus Esko
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Walsfeo wrote:
Awakening wrote:
Totally agree with Scott on the subject of sequels in board games.
Meaning what? It's a fine thing to agree with him, but share a little what you agree with.


Well, I would just repeat what he said Factory Manager should not have been called Power Grid, Tikal 2 should not be numbered. Catan and Carcasonne have expansions as well as other games set in the same world/franchise. Board games tend to not have sequels, usually the same components from the base game is reused.

Here's a thought though. Are the Ticket to Ride series sequels? To me sequels are continuation and TTR is just different variations on the same game system, not true sequels.
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Michael Denman
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Well thanks a lot, Eric. Now I'm wasting entirely too much time with Delve. I've already created an Excel version today and I see there's an online and an offline app out there too. The advantage of mine is that it appears to be far more work-related for playing during the day...
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Chicken or Egg?
[re: Scott's comment about Hasbro, around 20 minutes in]

Hasbro might not be the problem. I've lost the source now, but I remember reading or hearing that Target Corp's toy/game buyers were convinced that franchise-bearing games were the ones that sold. Judging from Target shelves now, this might be changing a little. A few titles that have sold well elsewhere, like Settlers, are there now. (Hello, 1995!)

I suspect the biggest issue is that most buyers don't put game mechanisms high on their list of purchasing criteria. A picture of Spiderman is more of a draw than "hand management".
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aristocratbacon
 
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Donald Dennis
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LurkingMeeple wrote:
aristocratbacon
I ... I don't understand. But two of those look like bacon, so hoorah!
 
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Walsfeo wrote:
I ... I don't understand. But two of those look like bacon, so hoorah!

It was an attempt at an emoticon reference to one of the outtakes.
 
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Donald Dennis
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ooh, nose bacon. That's not good at all.

That's what I get when I use my c-pap machine without putting water in it. If I have allergies then when I wake up instead of stuffy sinuses I wake up with nose bacon.
 
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Joseph Anderson
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Tikal II should be "the Lost Temple of Tikal". I don't think that franchising is bad though. As they make it much easier for casual gamers to have a connection with the game before they buy.

A sequel that I feel has it's place was the "Dungeon Twister 2: The Prison" Stand alone expansion that basically rebooted the original game and formed a new entry point. I think that is where sequels could be useful.

I also think that the editions of games like "Talisman", "Twilight Imperium" and "Cosmic Encounter" that have significantly different components and changes to rules are effectively sequels they are often referred to by their edition number and have similar upgrades that you would expect of a sequel in the video game world.
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Magnus Esko
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I agree with Eric Hansen: Sequels are a continuation of the story. New versions of old games are just editions, not sequels.
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Donald Dennis
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knaves wrote:
A sequel that I feel has it's place was the "Dungeon Twister 2: The Prison" Stand alone expansion that basically rebooted the original game and formed a new entry point. I think that is where sequels could be useful.


Great thought there, I agree that this would be a wonderful way to use it.
 
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Erik Dewey
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Trump wrote:
Well thanks a lot, Eric. Now I'm wasting entirely too much time with Delve. I've already created an Excel version today and I see there's an online and an offline app out there too. The advantage of mine is that it appears to be far more work-related for playing during the day...


Sorry. If it is any consolation, I've been making a spreadsheet to build Chronopia armies myself.
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Simon Hunt
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Erik

Is there an online written list of your Games that work well solo? I always listen to the 'cast in the car and I have a memory like ummmm... One of those metal hemispheres with holes punched in it, that's used for straining pasta and veg...

If not,'could someone add it to he show notes?

Thanks

p.s. Good show - the in depth discussion is always thought provoking and very much makes this show unique. The segment on PnP was also very welcome.
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