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14 Posts

Endeavor» Forums » Rules

Subject: Pay action in an infinite loop rss

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jack elfrink
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A while back I ran into an interesting situation in the endgame.

I had picked up both the Museum and the Parliament as my last two buildings. On my turn, I placed a worker on the Museum and took a worker out of the Parliament. After everyone elses turn, I placed a worker on Parliament and took the worker out of the Museum. Again, everyone else took their turn and I once again 'swapped out' a worker. This continued until everyone had passed. I then proceeded to take mutiple actions in a row.

In this specific game, I couldn't see much strategic advantage in doing this. I did it just cause I thought it was neat. But I can easily imagine a situation where 'passing without passing' would give you an advantage in going last.

Is this legal? The people I played with were questioning if the payment action could be used on a building that had a payment action. We all suspected it couldn't. If I had wanted to be a total jerk I could have kept this up for hours/days and it felt that such an infinite loop was game-breaking. However, since I told them I was only doing it because I wanted to go last (and because they all saw I couldn't have won anyway) they all agreed that for this game at least they would permit it. But I have to wonder if we were doing it right.
 
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James Faulkner
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Don't the rules say that players are only allowed to build one 5 brick building. Maybe for this exact reason.
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Jeff Binning
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JimF wrote:
Don't the rules say that players are only allowed to build one 5 brick building. Maybe for this exact reason.


Yes, this is confirmed on Page 5, Phase 1: The Build Phase:

"Players may not choose any building from Build Level 5 if they have already built a Level 5 building."
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Randall Bart
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JimF wrote:
Don't the rules say that players are only allowed to build one 5 brick building. Maybe for this exact reason.

Bingo
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Jarratt Gray
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FWIW I wanted the rule that you couldn't use a payment action to free up a payment building, but they decided to only go with the one rule. It sort of amounts to the same thing.
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Brandon L
United States

Illinois
There is also a rule that says a building can't use a payment action on itself.
 
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Paul Norell


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As a newcomer to the game who is just trying it out for the first time, could you clarify that rule for me? I'm not entirely sure what it means. I have two questions basically -

1. If you can remove a population token during a pay action, can you replace in the same building next time around and condict a new action?

2.If you can remove tokens indefinitely as 'pay actions', what is the point of a salary phase?

I've probably missed the point here, as I haven't delved into the mechanics too much, but would be grateful for an explanation, thanks.
 
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Jason Clague
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To take a 'pay action' you need either a Level 5 building, or one of the blue tokens with the money bag on. You may only have one Lvl 5 building, and there are only 2 blue tokens.
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Paul Norell


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Thanks for your swift response, Jason. I see what you mean. The rules as written seemed to suggest it was a normal action, but I see you need the buildings and the tokens. That speeds it up a bit.

Many thanks for clearing the mist from my eyes.
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Jason Clague
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No problem, Happy gaming!
 
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Conan Meriadoc
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paulnorell wrote:
Thanks for your swift response, Jason. I see what you mean. The rules as written seemed to suggest it was a normal action, but I see you need the buildings and the tokens. That speeds it up a bit.


Just to make things clear, there is actually no such thing as a "normal action", any action you take has to come from a building or blue token.
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Paul Norell


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'A building can't use a payment action on itself'

I'm trying to figure out what this means. If you take a payment action, you take a pop token from one of your buildings and place it back in your harbour. Action completed. In a subsequent action can put another pop token back in that building and take the action again? Can you repeat this continuously so long as you have available pop tokens in your harbour?

Is the quote from the rules at the top simply stating that I can't take a pop marker from one building and place it directly on another, or what?

Still a bit confused.
 
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Steve Duff
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paulnorell wrote:
'A building can't use a payment action on itself'

I'm trying to figure out what this means.


You can't put a token on a payment building, then with the action that gives you, take that exact same token off.

If you could, you could delay infinitely. This turn, put the token on, take it off. Next turn, put the token on, take it off. Next turn...
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Paul Norell


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Ah, now I get it. Thanks for the swift response. Sorry for being such a dumb-dumb. I love the game.
 
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