Charles Ting
Canada Vancouver British Columbia
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Nope. This isn't a question on which to buy. Carcassonne's already on its way to my doorstep. What I'd like to ask is (for those who have played) which one do you feel has more depth and enjoyment to the game?
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Lacombe Louisiana
It was a dark and stormy night.
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Samurai.
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Nick Case
England Epsom Surrey
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Samurai
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Sven Teuber
Germany Düsseldorf
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Samurai.
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Charles Ting
Canada Vancouver British Columbia
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charlesting wrote: Nope. This isn't a question on which to buy. Carcassonne's already on its way to my doorstep. What I'd like to ask is (for those who have played) which one do you feel has more depth and enjoyment to the game? Even with the Inns and Cathedrals expansion? Hmm...I wonder why the designer never had the intent for expansion(s) release to this great game?
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Lacombe Louisiana
It was a dark and stormy night.
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I'm not sure what an expansion to Samurai would do. In fact, there are probably many players who feel that certain tiles should be taken away [the figure-swapping one, in particular, I'd bet].
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Steven Wyman
United States Minneapolis Minnesota
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Out of box: Samurai
Expanded: Carcassonne
Carcassonne is better with two players and also can play 5 or 6 Samurai is better with 3-4
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Jim Temple
United States Edmonds Washington
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+1 for Samurai over base Carcassonne.
But Samurai vs Carc + [one or more of nearly two dozen expansions] is a completely different question, one that I'm not qualified to answer.
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A L D A R O N
United States Boston Massachusetts
A L D A R O N
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Depth: Samurai.
(Remember, unless you play a variant with hands of tiles. Carcassonne is essentially forced: there is almost always a single best move.)
Enjoyment: Carcassonne.
(Much easier to pick up and learn. A perfect game for non-gameers. Expansions add all kinds of options for different styles of play.)
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Charles Ting
Canada Vancouver British Columbia
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I've read thru some reviews, trying to identify the downsides of the game. Apparently it's not much addressed. Or is there?
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ackmondual
United States
Virginia
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I'll also say samurai as being the deeper game. However, don't be fooled by Carc's relative simplicity and more family friendly status. It's also pretty deep.
Only annoyance with Samurai is the box is still freakin' huge (hint hint, a newer, smaller edition would be great if possible)
NateStraight wrote: I'm not sure what an expansion to Samurai would do. In fact, there are probably many players who feel that certain tiles should be taken away [the figure-swapping one, in particular, I'd bet].
Take out the figure swapping token? Then why bother playing the game at all? That kills much of the depth of the game that this very thread is discussing. If you want to do that, then just play Samurai: The Card Game
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Charles Ting
Canada Vancouver British Columbia
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The game's over a decade old. Doesn't it have a renewed edition?
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Lacombe Louisiana
It was a dark and stormy night.
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charlesting wrote: The game's over a decade old. Doesn't it have a renewed edition?
Which game? Samurai? No. It doesn't need one, just like it doesn't need an expansion.
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Lacombe Louisiana
It was a dark and stormy night.
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ackmondual wrote: NateStraight wrote: I'm not sure what an expansion to Samurai would do. In fact, there are probably many players who feel that certain tiles should be taken away [the figure-swapping one, in particular, I'd bet]. Take out the figure swapping token? Then why bother playing the game at all?
I don't know. I didn't say I would do it.
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Charles Ting
Canada Vancouver British Columbia
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And how does the card game version fair?
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Gary Heidenreich
United States Milwaukee Wisconsin
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NateStraight wrote: ackmondual wrote: NateStraight wrote: I'm not sure what an expansion to Samurai would do. In fact, there are probably many players who feel that certain tiles should be taken away [the figure-swapping one, in particular, I'd bet]. Take out the figure swapping token? Then why bother playing the game at all? I don't know. I didn't say I would do it. 
I had never heard of anyone Samurai player wanting that one gone. It's part of the game, a big part (as I figure you know). You know it's going to happen, you just don't know when.
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W M Shubert
United States Portland Oregon
KGS is the #1 web site for playing go over the internet. Visit now!
Yes, I really am that awesome.
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Samurai has more depth than Carcassonne. By a mile.
And it's more fun IMHO.
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Charles Ting
Canada Vancouver British Columbia
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Doesn't anyone played the card game? Is it as good as this?
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W M Shubert
United States Portland Oregon
KGS is the #1 web site for playing go over the internet. Visit now!
Yes, I really am that awesome.
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charlesting wrote: Doesn't anyone played the card game? Is it as good as this? I have Samurai the card game. It's too much like the original IMHO - it offers nothing really new, and I like the original better because I prefer to see the locations of all the tokens at the start. As a result, I always play the original instead.
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Gary Heidenreich
United States Milwaukee Wisconsin
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wmshub wrote: charlesting wrote: Doesn't anyone played the card game? Is it as good as this? I have Samurai the card game. It's too much like the original IMHO - it offers nothing really new, and I like the original better because I prefer to see the locations of all the tokens at the start. As a result, I always play the original instead.
True dat.
The original just looks soo nice, too.
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Steven Wyman
United States Minneapolis Minnesota
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little buddhas > Meeples.
Spread the hersay.
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Colorcrayons
United States Maplewood Minnesota
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I just recently picked up Samurai and find it leagues better in nearly every way than Carc.
Also, Samurai doesnt overstay its welcome like carc does either.
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Andy Andersen
United States Newark Delaware
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I own and play both. Both games re enjoyable in their own right. We play with 2
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George Leach
United Kingdom Salford Greater Manchester
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Carcassonne
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ackmondual
United States
Virginia
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charlesting wrote: And how does the card game version fair fare?
They are "similar opposites"...
The bg is played on a hex grid. The CG is played on a square grid
Bg box is huge (which is a major reason I don't bring the game with me anymore) and the playspace is also large, but at least it's confined The CG box is half the size of the bg box, but can take up ALOT of space (moreso than the bg) since you build the "board" with square cards
To continue with the above point, you know what the layout and figures will be in the bg. In the CG, you need to play without knowing ahead of time where the figures will be.
bg has special tokens like the figure/token exchange, and Ronin. No equivalency in CG
Bg has a "water mechanic", where you use ship tokens as supplmental influence. In the CG, it's all just samurai, and each of 3 figure token cards
BG has screens, so except for the 2p game, you need good memory to have a solid edge there. CG has fully open info on figures won, as there are no curtain/screen, and hand of cards is secret like any other game with cards.
BG has plastic, well shaped figures. CG has wooden bits that are approximated (e.g. triangle for nobles, circle for buddhas, and square for peasants)
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