Pete Gelman
United States Portland Oregon
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Samurai-- the eurogame my far-off friends and I play most often. They visited, I taught them face to face, we continued to play it the rest of the weekend. Then they flew away. We continue to play on Mabiweb and now on iOS. One of the guys bought an iPhone for the only reason of playing Samurai with us. Other friends have also joined our games, and their kids too. It continues to make us gnash our teeth! When Miss N. plays this with me, she rocks back and forth, mutters, glares, and curses wildly! It's her favorite eurogame. Also, it's a colorful, stylish, pretty game. After about 50 plays I realized I was starting to understand the game better and improve my performance. I am slowly making a wooden copy of the game.
Carcassonne-- the folks thought it was "pleasant". We never played it again, but not because we thought it was bad.
So which has more depth and enjoyment... for me it's Samurai. But I haven't played Carcassonne 50+ times.
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Sight Reader
United States
Colorado
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wmshub wrote: I like the original better because I prefer to see the locations of all the tokens at the start. As a result, I always play the original instead. Would the card version of Samurai still work if you had the top 2 or 3 cards face up or would that break it?
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W M Shubert
United States Portland Oregon
KGS is the #1 web site for playing go over the internet. Visit now!
Yes, I really am that awesome.
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sightreader wrote: wmshub wrote: I like the original better because I prefer to see the locations of all the tokens at the start. As a result, I always play the original instead. Would the card version of Samurai still work if you had the top 2 or 3 cards face up or would that break it? It would "work" but I doubt it would improve the game any. There's still lots of unknowns about what will end up where, you just now know a little bit about the order.
S:TCG isn't a bad game. I just feel it isn't as good as the original, and it is so similar that when I play I keep thinking "gee, why are we messing around with this instead of playing the real thing?"
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Sight Reader
United States
Colorado
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wmshub wrote: It would "work" but I doubt it would improve the game any. There's still lots of unknowns about what will end up where, you just now know a little bit about the order. Really? That surprises me. I'd think that everyone would be eyeing the next 3 cards, scheming where they want to put them if they make it to their turn...
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Ronin Daimyo
Israel Jerusalem
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Samurai.
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Tegs
Australia Canberra ACT
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robosheep wrote: Carcassonne is better with two players
I disagree, Samarai is better with any number of players (up to 4 of course). The modular board makes Samurai scale really well. It's actually my most played two-player game! (The only game I've logged more plays for is a 5 minute solo game: Zombie in my Pocket.
Carcassonne is a nice game to teach to newbies, but Samurai has unbeatable replay value IMHO.
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Justin
United States Creve Coeur MO
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Tegs wrote: robosheep wrote: Carcassonne is better with two players
I disagree, Samarai is better with any number of players (up to 4 of course). Samurai has one of the most significant left-right issues I've seen. Absent "equal" players, I'd hardly think about playing with more than two.
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Alex Rush
United States Bellingham Washington
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Definitely Samurai, in spades. The game is Reiner Knizia's mona lisa. I don't think he'll ever make a better strategy game or game in general. It is one of my favorite games, and it has a great depth to it, and balance.
While Carcassonne is a good party game. The serious gamer can get much more into Samurai, and the invested time is met with great reward in increased player skill. Where as in Carcassone, it's more about having fun.
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David Brandt
United States Chesapeake Virginia
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What about Samurai vs Carcassonne The City? From Ive read, Carc the City is much deeper and more complex than the original particularly due to the placement of walls.
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David Brandt
United States Chesapeake Virginia
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I just answered my own question. Ive played both Carcassonne: The City and Samurai. Samurai wins easily, though I like both. Carcassonne: the City is just a tad long for what it does, but not by much. As someone else said, Carcassonne The City is fun and I enjoy the interaction. But when I lose, I don't really mind. I dont find myself saying "What could I have done better?" nor imagining what improvements I will make to my strategy next time. I simply enjoyed the experience of building the city with my family and friends. With Samurai, on the other hand, I do feel disgruntled when I lose. Yes....I thoroughly enjoyed the play of the game, but I still get a little ticked when I lose and I definitely find myself trying to pinpoint where I went wrong. Hence, I am itching to play again as soon as possible. That is the mark of a great game. And given that the game is about 30 minutes in length ( a little longer with 4 players), you can play multiple times in one outing.
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