The Hotness
Games|People|Company
Dominion: Dark Ages
Fantastiqa
Mage Knight: Board Game
Total War
Descent: Journeys in the Dark (Second Edition)
Eclipse
Mice and Mystics
Dungeon Fighter
Collapsible D: The Final Minutes of the Titanic
Lords of Waterdeep
Agricola: All Creatures Big and Small
Libertalia
Android: Netrunner
Virgin Queen
The Lord of the Rings: Nazgul
A Game of Thrones: The Board Game (Second Edition)
Dominion
Star Wars: X-Wing Miniatures Game
Infiltration
The Lord of the Rings: The Card Game
Among the Stars
Twilight Struggle
The Swarm
Agricola
1989: Dawn of Freedom
Goa
7 Wonders
Glory to Rome
Arkham Horror
Village
Ora et Labora
Battles of Westeros: House Baratheon Army Expansion
Through the Ages: A Story of Civilization
Thunder Road
Trajan
Zombicide
The Castles of Burgundy
7 Wonders: Cities
Ace of Spies
War of the Ring
Skyline
Space Alert
Sherlock Holmes Consulting Detective
City of Horror
Race for the Galaxy
Dungeon Command: Sting of Lolth
Twilight Imperium (third edition)
Kingdom Builder
Le Havre
Battlestar Galactica
Recommend
 
 Thumb up
 Thumb up
2 Posts

Family Business» Forums » Rules

Subject: Double Contract Played on a Single Target rss

Your Tags: Add tags
Popular Tags: [View All]
Geoffrey Etter
United States

Washington
Suppose the Capone Mob has a Double Contract in-hand. The Purple Gang has 1 mobster remaining off the Hit List and a Mob Power and Family Influence (FI) in-hand. When Capone plays his Double Contract, Purple plays a counter card. Depending on the card, the way we have been playing, the following happens:


Mob Power - Capone's mobster goes onto the list first, followed by the Purple Gang's mobster.

FI - The 'first' of the contracts is cancelled out, but Purple's mobster is still available and must be placed on the hit list.


In other words, it doesn't matter what counter card Purple plays, his mobster is going up.

This was the way we played until this weekend when the question was brought up about whether or not the counter card completely saves Purple's first mobster from both parts of the Double Contract. The idea was that since there is no 'second' mobster to choose from of Purple's, the solitary mobster could not also be the target of the second half of the Double Contract. This would mean the following results, depending on the counter used:


Mob Power - Capone's mobster is the only mobster to go onto the list.

FI - The Double Contract is negated and no one goes onto the list.


My v2.0/2005 Rules ( http://mayfairgames.com/mfg-shop3/rules/MFG0454-Rules-V2_0.p...) state that a "Double Contract has the same effect as playing two Contract cards on the same player." Since a Double Contract plays the two contracts simultaneously, I can see arguments for both sides. Does a Double Contract 'overpower' a counter card with only one target remaining, or is that one protected by the single counter card since it was only the target of 'half' of the Double Contract?

 
 Thumb up
 tip
 Thumb up
  • Last edited Mon Jul 25, 2011 9:45 pm (Total Number of Edits: 2)
  • Posted Mon Jul 25, 2011 9:45 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • QuickReply
    •  
    • QuickQuote
    •  
    • Reply
    •  
    • Quote
Brian Mc Cabe
United States

Arizona
Avatar
mbmbmbmbmb
Sorry, Purple. Capone sent two of his guys to rub you out. You got the first, but the second got you.

Now, if you've got Payoff or Police Protection, you're in like Flint and Capone is out of luck.

Brian
1 
 Thumb up
 tip
 Thumb up
Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.