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I've gone through google and the posts here and I didn't find anything regarding these two.
First off we decided to just take these two cards out of the game. But still I wanted to know the official ruling on this.
If these two are in play, does that mean now you can't play any action cards at all, since playing one that normally does not alter the line now does alter the line because of the master spy?
Thanks!
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Keith W
United States Bellevue Washington
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In this case, I would say that the altering of the line by the Master Spy isn't truly due to the card being played. The Master Spy is a reaction to the card being played, playing the card doesn't directly move him.
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I agree with this too but my sister has the other view and I think her PHD gets to her head sometimes. Instead of being unsure about it, she is dead set that this is not the case and that no cards can be played if those two are both in play.
I see some posts eventually quoting an "official" ruling on things. How would you go about getting one on this? Any other opinions appreciated also! Thanks!
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Patrick Bauer
United States Reading Pennsylvania
Poop Water Too
Down here I'm considered the apotheosis of cool.
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Robroy2286 wrote: I agree with this too but my sister has the other view and I think her PHD gets to her head sometimes. Instead of being unsure about it, she is dead set that this is not the case and that no cards can be played if those two are both in play.
I see some posts eventually quoting an "official" ruling on things. How would you go about getting one on this? Any other opinions appreciated also! Thanks!
Your sister is quite simply wrong. When you play the action card "Callous Guard" the Master Spy moves to the end of the line. The CG card prevents you from adding nobles, so the Master spy will not have any nobles placed behind him because the CG card prevents it and thus the play of non-line-altering cards would not alter the line. I count 23 action cards that do not alter the line: Rat Break,Fountain of Blood, and Indifferent Public to name a few. Key amongst them is Twist of Fate which would allow the player to discard the CG card.
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SewerStarFish wrote: Your sister is quite simply wrong. When you play the action card "Callous Guard" the Master Spy moves to the end of the line. The CG card prevents you from adding nobles, so the Master spy will not have any nobles placed behind him because the CG card prevents it and thus the play of non-line-altering cards would not alter the line. I count 23 action cards that do not alter the line: Rat Break,Fountain of Blood, and Indifferent Public to name a few. Key amongst them is Twist of Fate which would allow the player to discard the CG card.
Yes I see your point with that, but what about if the day ends and the spy is dealt the next day and is not at the end already, when CG is already in play?
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Patrick Bauer
United States Reading Pennsylvania
Poop Water Too
Down here I'm considered the apotheosis of cool.
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Robroy2286 wrote: SewerStarFish wrote: Your sister is quite simply wrong. When you play the action card "Callous Guard" the Master Spy moves to the end of the line. The CG card prevents you from adding nobles, so the Master spy will not have any nobles placed behind him because the CG card prevents it and thus the play of non-line-altering cards would not alter the line. I count 23 action cards that do not alter the line: Rat Break,Fountain of Blood, and Indifferent Public to name a few. Key amongst them is Twist of Fate which would allow the player to discard the CG card.
Yes I see your point with that, but what about if the day ends and the spy is dealt the next day and is not at the end already, when CG is already in play?
The Callous Guard card prohibits action cards that alter the line -- in the above situation the play of a non-line altering card would be allowed, then the spy sneaks to the back of the line -- essentially the guards are the ones who enforce the changes in the line but the spy moves to the back by his skill and does not need their intervention.
Your sister's argument that an action card that doesn't alter the line becomes one that does because the Master Spy is in line is wrong because it is not the action card that alters the line but the Spy's skill which the CG card does not prohibit. That is: the action card is played and completed, not altering the line,then having fulfilled the CG's prohibition the Spy the move's to the rear by his unprohibited power.
As a final point, you would think the rules would mention the complete prohibition in this situation if that's what it meant.
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Chad Miller
United States Pullman Washington
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I think removing Callous Guards is a good plan anyway.
EDIT: Here are some people who elaborate which I completely agree with. http://www.boardgamegeek.com/thread/235968/callous-guards-an...
Callous Guards is a card that essentially reads "No one is actually playing the game until you feel like letting them."
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Can you name those 23 cards please?
I count only 22:
1. Rat break 2. Fountain of Blood 3. Indifferent Public/Croud 4. Twist of Fate 5. and 6. Political influence 7. and 8. Double take/feature 9. Church Support 10. Civic Support 11. Military support 12. Tough Crowd 13. Forced Break 14. Foreign Support 15. Information Exchange 16. Lack of Support 17. Missing Heads 18. Rain delay 19. Clerical Error 20. Rush Job 21. Infighting 22. Scarlet Pimpernel (Can be argued)
Clothing Swap and After You remove nobles and in my Dutch rulings is mentioned that removing or adding nobles is not allowed with CG.
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