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2 Posts

Tales of the Arabian Nights» Forums » General

Subject: Not enough Skill Markers !!!!! rss

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Dan Fielding


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They needed to provide two sheets of these. In a 5 player game we ran out of several skills.

Its extremely inconvenient to have to use a paper table to check off what everyone is supposed to have.

Someone has created one in the files, but you really need a copy for each player and a copy for the Paragraph Reader with everyone's stats, so as to check for Master level. And any change in data must be transcribed to both places... what a PIA !!!

Maybe someone should do a card deck on Art Scow.
 
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  • Last edited Sun Sep 25, 2011 5:07 am (Total Number of Edits: 1)
  • Posted Sun Sep 25, 2011 5:06 am
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Kevin Salch
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Connecticut
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Gronak wrote:
They needed to provide two sheets of these. In a 5 player game we ran out of several skills.

Its extremely inconvenient to have to use a paper table to check off what everyone is supposed to have.

Someone has created one in the files, but you really need a copy for each player and a copy for the Paragraph Reader with everyone's stats, so as to check for Master level. And any change in data must be transcribed to both places... what a PIA !!!

Maybe someone should do a card deck on Art Scow.


I think you may be taking it too seriously.
Honestly all you need is to have the reader check with the person as to what skills he has mastery in. In our games we say, I have mastery in A, and B if that makes a difference?

The skill chits are nice and all, but not crucial. And the shortages should not come up too often, even in a 5/6 player game.

YMMV
Kevin



 
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