stewaa991 wrote:
1. If you have an encounter that indicates "A Monster Appeared!" and then draw a monster with the Elusive ability, can the investigator automatically evade the monster rather that rolling to evade the monster?
Specifically, the investigator
has to pass an evade check to initiate combat. Otherwise he can freely ignore the monster and send it back to the cup. It is up to your discretion whether the Werewolf deals its stamina damage to you in such a case or if it's a movement-only thing. Camps remain divided, but mostly on what the word "enters" means.
If you're playing with the old Dark Pharaoh and you're
surprised by an elusive monster, you're forced to ignore it because by design it's impossible to even make the initial evade check.
Quote:
2. If Wendy Adams meets an elusive Monster in the streets would her "streetwise" ability allow her to automatically engage the monster in combat if she chooses, rather than her needing to roll an evade check to engage the monster?
It's an evade check, and she can pass those for free, so yes. Note that this also applies to an investigator with a Sedanette driving past a Serpent Person or one of Tulzscha's cultists.