Shawn McCarthy
Canada Winnipeg Manitoba
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vestige wrote: Magatone wrote: If he can catch Ta'el and still has a standard action left, he'll cast Guidance on her. That's a good point - Ta'el moves fast enough to engage either the lone wolf or those assaulting Mikhail after a double move (so no attack this round). Or she can make a single move and position for an attack next round. If the latter, she'll be in range of a Guidance.
I'll take that option
Realizing people are indeed following her, Ta'el will pace so they can keep up - and so that she's not staring down the wolves alone!
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Steven Robert
United States Altadena California
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The villagers follow Ta'el, standing with her in a line facing the wolves. Oskar and Gareth stand behind them.
Rothar launches a stone at the lone wolf, and it crashes into the beast's head, wounding it. The wolf bounds forward, attacking 1custom3{Ta'el;Villager;Villager} -> ( Villager) -> Villager.
Atk 1d20+2 = (2) + 2 = 4 Dmg 1d6+1 = (6) + 1 = 7 Trip 1d20+2 = (6) + 2 = 8
But the villager nimbly dodges.
Mikhail steps backward and slams his door shut; the wolves throw themselves against it, trying to bash it down.
Wolf bash 1d20+1 = (20) + 1 = 21, Wolf bash 1d20+1 = (3) + 1 = 4
The door crashes to the ground, and Mikhail and his family stare at you in shock!
1d8 = (8) = 8
The howls around the village are only growing louder - and you hear screams from the south now. After a moment, you realize they are from Anna's daughter Vidanya!
Kaine, Ta'el, and Kith may go!
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DMSamuel
United States Ithaca New York
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Kaine will high tail it over to where the latest screams are coming from.
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Unknown Ediology
United States
Tennessee
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Kith turns to hold the final wolf at bay while Kaine charges toward the newest threat. "Go, my brother! Go and bring Volund's hammer down upon the trespassers. Rothar and I will finish off the remaining wolf and join you!"
Swinging his axe around, her brings it crashing down upon the lone wolf in a tremendous blow, worthy of the Forge Father, Himself.
Kith Waraxe Attack 1d20+3 = (17) + 3 = 20 Waraxe Damage 1d10+1 = (9) + 1 = 10
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Steven Robert
United States Altadena California
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Unknown Ediology wrote: Kith, torn between who might need more help, finally decides to rush after Kaine. With the majority of folks having headed northwards; Kith can't let Kaine head south alone.
"Come! We will beat back these wolves!"
Just a reminder that there's still one very slightly wounded in the central area (where Kaine and Kith were). You can both withdraw safely, but that will leave the wolf alone with Rothar, as everyone else has already moved away.
There is another group in zone 2 (NE - most of you, plus one wolf) and another two wolves surrounding a house a bit farther on.
There are noises from zone 4 (S).
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Unknown Ediology
United States
Tennessee
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vestige wrote: Just a reminder that there's still one very slightly wounded in the central area (where Kaine and Kith were). You can both withdraw safely, but that will leave the wolf alone with Rothar, as everyone else has already moved away.
Oops! I thought all the wolves in the middle were dead. Am I allowed to cry mulligan and edit my previous post?
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Steven Robert
United States Altadena California
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Unknown Ediology wrote: Oops! I thought all the wolves in the middle were dead. Am I allowed to cry mulligan and edit my previous post?
Absolutely - that's why I gave the update! Realized this is pretty chaotic and could get pretty confusing.
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DMSamuel
United States Ithaca New York
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vestige wrote: Unknown Ediology wrote: Oops! I thought all the wolves in the middle were dead. Am I allowed to cry mulligan and edit my previous post?
Absolutely - that's why I gave the update! Realized this is pretty chaotic and could get pretty confusing.
For the record, Kaine is very focused on the judgement he has active, and he reacted to the scream/cry from the daughter without thinking about tactics... In other words, he is still running south.
This is him being a relatively inexperienced 1st level follower of Janter - no matter the training, sometimes he just acts without thinking too hard, especially in the throws of divine judgement.
Sorry to kill the tactics and spread out the party!
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Steven Robert
United States Altadena California
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Kaine hurries off to the south - ahead, in the flickering torchlight, he sees one wolf battering Anna's door, and another stalking the streets - it seems to be moving toward the bull's pen.
As with the other group, you can make a double move to be within melee range, or you can make a single move and weigh your options (or make a missile strike at 30 ft. distance).
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Steven Robert
United States Altadena California
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Meanwhile, Kith strikes a vicious blow with his axe into the wolf's side. The creature is clearly on its last legs, but it lunges forward for another strike.
Atk 1d20+1 = (15) + 1 = 16 (oops, add 1 to that) Dmg 1d6+1 = (5) + 1 = 6 Trip 1d20+2 = (12) + 2 = 14
Kith's heavy plate deflects the wolf's strong bite.
Ta'el still has her turn at the top of the round, then the archers will go with the rest of you.
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Shawn McCarthy
Canada Winnipeg Manitoba
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Ta'el is definitely catching on to the less-enemies-means-less-danger approach. She sidesteps the nearest wolf, bringing her elbow down at its neck, then swinging around into a kick.
Unfortunately, even with the boon of divine guidance her whirling strikes only find fur.
Flurry1 - Stunning Fist 1d20+1-2+3 = (2) + 1 - 2 + 3 = 4 Flurry2 - normal 1d20+1-2+3 = (7) + 1 - 2 + 3 = 9
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DMSamuel
United States Ithaca New York
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vestige wrote: As with the other group, you can make a double move to be within melee range, or you can make a single move and weigh your options (or make a missile strike at 30 ft. distance).
I'll make a double move to get into melee range so I can stop that devil dog from getting inside the house.
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Steven Robert
United States Altadena California
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Kaine moves to engage the wolf near Anna's. He catches a glimpse of the beautiful Vidanya through the window, clutching a wickedly sharp knife close.
Ta'el briefly distracts the wolf engaging him. From behind, the archers shoot at the wolves near Mikhail.
Archer 1 1d20+2 = (9) + 2 = 11 1d6 = (5) = 5 Archer 2 1d20+2 = (7) + 2 = 9 1d6 = (6) = 6 Archer 3 1d20+2 = (3) + 2 = 5 1d6 = (5) = 5
But all three thump into the building's wall.
Gareth, Rothar, and Oskar may go! Also feel free to direct the two villagers with pitchforks. More wolves (near Ta'el, Mikhail, and Kaine) to go at the bottom of the round.
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Matthew M Monin
United States Branford Connecticut
8/8 FREE, PROTECTED
513ers Assemble!
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"Go where more help is needed, friend Kith. I will follow you when this one has breathed its last breath"
Rothar attempts to deliver the final blow.
Halfling Sling Staff (1d4+2, x2) 1d20+5 = (13) + 5 = 18 Damage 1d4+2 = (1) + 2 = 3
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Steven Robert
United States Altadena California
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Rothar takes the last of the original wave down with a
mighty glancing blow from his staff!
As a reminder, five wolves now remain: two at Mikhail's house, one with Ta'el et al., one with Kaine at Anna's house, and another wandering to the south.
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Erik Berry
United States Ellicott City Maryland
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Gareth moves into position to flank the wolf that Ta'el is engaging.
Gareth atk 1d20 + 4 = (15) + 4 = 19 Gareth dmg 1d6 + 1 = (3) + 1 = 4
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Shawn McCarthy
Canada Winnipeg Manitoba
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Magatone wrote: Gareth moves into position to flank the wolf that Ta'el is engaging. At least my flailing is helping someone!
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paz AKA Matt Lewis
United Kingdom Great Sutton Cheshire
All hail Lord Fudge!
[PFRPG PBF Games] GMing: Crypt of the Everflame, 2x We Be Goblins! · Playing: Vestige's Margreve 'Hollow', Bearpaw's Pathfinder Society
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Gasping for breath as he arrives where Ta'el and the others are fighting the wolves, Oskar veers to one side before letting his momentum carry his spear in towards the wolf.
Oskar attack d20+0+1 = (7) + 0 + 1 = 8 Oskar damage d6-1 = (2) - 1 = 1
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Steven Robert
United States Altadena California
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Ta'el and Oskar distract the wolf enough for Gareth to land a solid blow, and the wolf howls pitifully but continues to fight.
The villagers yell, "Mikhail!" and charge toward the other wolves - the one near you takes a swipe at one as they run by.
Wolf AoO 1d20+2 = (7) + 2 = 9 dmg 1d6+1 = (5) + 1 = 6
But the villager dodges. Both charge the other wolves, and Mikhail attacks it as well:
Charge 1 1d20+3 = (5) + 3 = 8 dmg 1d6 = (2) = 2 Charge 2 1d20+3 = (18) + 3 = 21 dmg 1d6 = (4) = 4 Atk 1 1d20+1 = (17) + 1 = 18 dmg 1d6 = (3) = 3
Two hit, wounding one of the wolves!
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Steven Robert
United States Altadena California
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And now the wolves!
One attacks 1custom2{Ta'el;Gareth} -> ( Gareth) -> Gareth:
1d20+2 = (9) + 2 = 11 dmg 1d6 = (2) = 2 Trip 1d20+2 = (4) + 2 = 6
But the whispers of nature guide Gareth as he dodges!
One snaps at Mikhail, and the other at a charging villager
Mikhail 1d20+2 = (7) + 2 = 9 dmg 1d6 = (4) = 4 trip 1d20+2 = (1) + 2 = 3 Villager 1d20+2 = (7) + 2 = 9 dmg 1d6 = (3) = 3 trip 1d20+2 = (18) + 2 = 20
The villagers recover from their precarious positions and dodge the blows. However, one manages to push into the house, and the piercing wails of Mikhail's family grow louder.
Toward the south, the wolf moves toward 1custom3{Kith;Rothar;bull} -> ( bull) -> bull's corpse, howling angrily.
At Anna's house, the wolf 1custom2{attack Kaine;bash door} -> ( attack Kaine) -> attack Kaine
Atk 1d20+2 = (16) + 2 = 18 dmg 1d6 = (3) = 3 trip 1d20+2 = (4) + 2 = 6
The creature bites deeply into Kaine's arm, but he keeps his footing.
1d8 = (7) = 7
The howls reach a crescendo, and you hear screams from the northwest and the northeast, beyond Mikhail's house. Those of you close enough see a pair of wolves bashing in the door to a rickety shed far to the northwest, and three surrounding a lone man with a pitchfork to the northeast.
Kith, Kaine, and Ta'el may go! That last round was pretty lucky for you all - let's see if you can keep it up!
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Shawn McCarthy
Canada Winnipeg Manitoba
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Ta'el's head swivels back and forth trying to pick out the locations of the wolf howls, but the sounds of battle are muddled.
"Go! Go! The villagers! I'll keep this one busy!"
She draws upon her training - calm, focus - and keeps the wolf pinned between her and Gareth.
To Hit+flank-flurry d20+3+2-2 = (19) + 3 + 2 - 2 = 22, To Hit2+flank-flurry d20+3+2-2 = (7) + 3 + 2 - 2 = 10
As she jabs left, the wolf cuts right but she manages to land a knee squarely into its throat. Dam d6+3 = (6) + 3 = 9
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Unknown Ediology
United States
Tennessee
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Swiveling his head back and forth, Kith tries to assess the situation. More wolves were coming out of the forest in all manner of diverse locations. For a moment, he contemplates charging towards the north, but then decides it would be better to team up with another and make a sweep of the village.
Looking south towards Kaine, Kith raises his stalward shield and rushes to his aide.
I guess double move to get there? Which is fine, becuase then Kith will at least be able to help shield the man.
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DMSamuel
United States Ithaca New York
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Kaine swings his morningstar and brings it down upon the wolf at the door...
Attack vs AC: 1d20+1 = (10) + 1 = 11 (including Judgement Bonus, not that it matters) Damage if Hits: 1d8 = (7) = 7
Kaine Condition: HP: 5/11
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Steven Robert
United States Altadena California
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Kaine swings wide just as Kith nears him, raising his shield for their mutual protection.
Ta'el follows Gareth's blow with a brutal knee, and the wolf crumples to the ground.
The archers, their eyes wide in growing panic, shoot toward the swirling melee at Mikhail's house.
Archer 1 1d20+2-4 = (3) + 2 - 4 = 1 Archer 2 1d20+2-4 = (6) + 2 - 4 = 4 Archer 3 1d20+2-4 = (10) + 2 - 4 = 8
But all their arrows fall well wide of the mark.
Oskar, Rothar, and Gareth may go!
To summarize: 2 wolves at Mikhail's (move action away from Gareth's group), 1 wolf near the bull (double move for anyone), 1 wolf with Kaine and Kith at Anna's house, three wolves surrounding one man to the a single move beyond Mikhail's house, and two knocking themselves into a shed to the northwest (double move from Rothar, even more than that from the rest of you).
Not that this is getting confusing or anything....
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Erik Berry
United States Ellicott City Maryland
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"What's attracting more and more of these beasts to this town? This isn't right!" Gareth cries as he rushes forward to help Mikhail and his family. He slices at the first wolf he can reach, missing by a wide margin but hopefully positioning himself to give someone else a flanking opportunity.
Gareth atk 1d20 + 2 = (5) + 2 = 7
Gareth dmg 1d6 + 1 = (5) + 1 = 6
Gareth's Condition: HP: 5/9 1st level spells remaining: 1 Bless still active
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