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10 Posts

Arcana» Forums » Rules

Subject: Relic Cards/Bribe rss

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Michael Klippe
Sweden

(FFG Revised Edition)

Can I play more than 1 Relic Card on a single Agent when trying to bribe a Personality Stake Card? (I know I can only play 1 card at a time/per turn)

Thanks for your help,
 
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Daniel Cain
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With the revised edition I do believe that is possible, since unsuccessful bribes leave Relics on the Stake until the card is won. So you could add an additional Relic the next turn to add to the gold value of the bribe, and most likely winning the stake.

LA
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Evan S
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Klippe wrote:
(FFG Revised Edition)

Can I play more than 1 Relic Card on a single Agent when trying to bribe a Personality Stake Card? (I know I can only play 1 card at a time/per turn)

Thanks for your help,


Yes.

Revised Edition, English rules, page 10 (emphasis mine):



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James Lin
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So any additional Agent played to that district will automatically trigger another bribe attempt if a Relic is already in play?

If I move an Agent with a Relic to a different district, does that also trigger a bribe attempt? If so, that opens some new possibilities (setting up an Agent with a Relic before transferring him to the district you really care about), although I'm not sure if the prep time is worth it.
 
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Jake Waltier
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DFuzzy1 wrote:
So any additional Agent played to that district will automatically trigger another bribe attempt if a Relic is already in play?

If I move an Agent with a Relic to a different district, does that also trigger a bribe attempt? If so, that opens some new possibilities (setting up an Agent with a Relic before transferring him to the district you really care about), although I'm not sure if the prep time is worth it.

I had never thought of triggering another bribe attempt by adding a new agent. That does open a lot of possibilities.
 
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Evan S
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The main things it does is either, when played with your last card, give you a chance to grab the stake on your first turn next round (depending on turn order and what you draw) or, when played with an earlier card, scare people off of playing on that stake.

For example, if you play a relic with your third card but it is not enough to claim the personality, it can still make people reluctant to play another card to that stake in case you just bribe it with your fourth card. If that happens, they just wasted a card and in a game with four card hands, even one wasted card can be significant.

Even if you can't bribe it with your fourth card, scaring people off of resolving it this round can help you in the next round sometimes.
 
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  • Last edited Mon Dec 5, 2011 6:38 pm (Total Number of Edits: 1)
  • Posted Mon Dec 5, 2011 6:37 pm
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James Lin
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EvanMinn wrote:
it can still make people reluctant to play another card to that stake in case you just bribe it with your fourth card.

If a stack contains at least one Relic, will ANY additional card - Personality or Relic - trigger another bribe attempt? I want to say "yes" because it keeps things simple (bribe if Relic present).

If the answer is "no", then how does the existing Relic work if a new Personality is played? Since it's not a bribe attempt, do you switch from the Ducat value to the relevant Arcanum value on the Relic?
 
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DFuzzy1 wrote:
If a stack contains at least one Relic, will ANY additional card - Personality or Relic - trigger another bribe attempt?


Oh, I'd also be very interested in an answer to this question.
My gut says the answer should be 'yes'. Anyone?

(An alternative scenario for the case if the answer were 'no' is: bribing can be triggered by a further relic (then both relics take part in the bribing); but until a new relic is played, the previous relic remains 'useless'. Not sure if this makes (strategic or linguistic...) sense.)
 
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Jason Fordham
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James Lin,

I may not be following you, but here's how we play bribes.

The Stake Card (the face-up card on top of the District Deck) is a Personality.

You can play any Agent to that District.
You can play any Relic to that District, it triggers as a bribe.
You can plan another Agent to that District.
You can play another Relic to that District, it adds TO the current bribe.

So, say the above cards were:

Agent: 3
Relic: 2
Agent: 4
Relic: 2
-------------
The total points for the resolution are: 11, as both bribes add to the main arcanum number total.

Now, what's confusing me is your wording, "trigger."

Bribes stay in effect (right?) until the Stake Card is taken. You don't have to reactivate (trigger) them another time.

Can you reword your question, or give an example?

Thanks,
Jason
 
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Alessandro Maggi
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CalebSkye wrote:
Now, what's confusing me is your wording, "trigger."

Bribes stay in effect (right?) until the Stake Card is taken. You don't have to reactivate (trigger) them another time.

Can you reword your question, or give an example?

I think that what DFuzzy1 is trying to understand is if a player can bribe a personality after placing an agent in one district that has already a relic in it (that obviously wasn't enough already to bribe the aforementioned personality in the turn it was played).

Say, keeping your example, if the personality needs a value of 7 to be bribed, then playing your second agent with "4" will ideally give you the requirements to bribe it (sum of arcana value of your agents = 7, plus 2 from the first relic is more than enough). Now, after playing the second agent, can you immediately resolve (i.e. "trigger") the bribe?

I think that since this is not really clarified in the rules, you have to come up with a decision yourself. The rules never refer to a condition to "trigger the bribe", they only state that a relic can be played if there is an agent already assigned.
Then the corresponding paragraphs lists a few things that have to be taken into account, that could be read as "effects" of placing the relic, but never states "when you play a relic card, *this* happens". Thus if you read the whole thing as a "when a relic is played" rule, then bribe can be triggered (or resolved) only after a relic is played.

Otherwise I read the whole paragraph about relics as an absolute statement, so the only "triggered" effect is the fact that placing a relic makes any agent you have facedown on the district flipped faceup. All the other stuff (bribe included) is always active, having effect only if the conditions for bribery hold. This may also be supported by the fact that the rules state "The Relic and all cards assigned to that District remain there and can be combined with another Relic or Agent on a future turn to bribe the Personality card", so actually this would imply that on a future turn I can play an Agent and combine the other cards already assigned to bribe the personality.

DFuzzy1 wrote:
If I move an Agent with a Relic to a different district, does that also trigger a bribe attempt? If so, that opens some new possibilities (setting up an Agent with a Relic before transferring him to the district you really care about), although I'm not sure if the prep time is worth it.

Even thought for the above mentioned reasons I'm mostly sure that bribery is always active and is immediately resolved when sufficient conditions are met, the strategy you are proposing has unfortunately very little use.

Since the rules state that you can play a relic only in a district that shows a personality stake card, you have 3 possibilities:
1) personality with ducat value 6 in proxy district
2) personality with ducat value 7 in proxy district
3) personality with ducat value "-" in proxy district

In the first case, you cannot even use your strategy. This happens because bribery is resolved automatically (the rules never state that "you choose to bribe"), and there is no personality that can be bribed with less than 6 ducat. If switching the proxy stake with another stake would result in a successful bribery, this would cause a contradiction: you should have already resolved the bribery with the proxy district.

In the second case, you can do this: assign to the proxy district agents and relics so that the total value for bribery is 6, then switch the proxy stake card with another one that has a ducat value of 6 and perform the bribe. This works because you can't successfully bribe the proxy personality, but it's generally not a good idea. The thing is that personalities with ducat value 7 are generally more powerful than personalities with value 6 (after all the ducat value is the sum of the other values!), and the location used to switch the stakes is a stake card itself, therefore can be used (by revised ed. rules) to obtain a militia card. So, even if you're not lucky and you draw a soldier, it should provide the additional 1 arcana value to bribe the proxy personality!
Therefore I can see this as a meaningful strategy only in a limited number of scenarios (e.g. when without the switch two players would gain a personality each but with the switch you would gain one personality and the other player none, provided the weaker personality you're getting is not useless in your deck).

Case three is the most meaningful, as you probably wouldn't acquire the proxy stake at all. However when you play a relic on a personality that can't be bribed you're basically spoiling your strategy to the other players, so they have at least one turn to eventually counter it with other locations. To minimize their means of reacting you can wait for your third turn to play the relic, but this is risky too as the personality you may be aiming at could already get bribed by other players.


Sorry for the very long writing... modest
I hope this helped.
 
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