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Runebound (second edition)» Forums » Play By Forum

Subject: Runebound PBF 1: Baby Steps rss

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Rich
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EVENT (BLUE): RIVERS COUNT AS 2. LOSE 2 MP IF YOU ROLL 4 OR 5 RIVER DICE.



CHARACTER SUMMARY UPDATE:

Grey Ker
Level: 5
Health/Stamina: 4/4 4/4
Ranged: 10(4+6)/2
Melee: 5(2+3[Belt])/1
Magic: 5(1+4)/1
Sneak+2/Climb+2
Gold: 16G
XP: 3
Stealing test Sneak(Mind)(22)

Armor: Chain Mail Armor - Activate to cancel 2 dmg
Weapon: Greatbow - Activate to do extra 1 DMG after you hit with Ranged.
Artifacts:
Belt of Strength - Adds +3 to Melee.
Staff of Light - Before moving, activate to discard all DMG and MP loss from your hero or one ally.
Potion of Strength - Discard before rolling any skill/combat dice to get +2 to melee for your turn.
Potion of Healing - Discard before moving to heal up to 2 DMG from you or an ally

Ingan the Bold (1 per round take 1 STA to cancel 1HP on himself)
Health/Stamina: 4/4 4/4
Ranged: 4/2
Melee: 4/1
Magic: 1/1

24 - Encounter - Wanted: An Assassin
Take card. While in Frostgate, discard to test Sneak (Ranged)(13), then Ranged(15). If you succeed both, choose one market card in Frostgate and keep it for free. Otherwise, discard this card. As written, you can see the new market draw before deciding whether to try this.

Brood of the Bloodmother
Discard before moving to heal 1 DMG from YOUR HERO.

Hugo the Glorious
Level: 5
HP/MP: 5/5 2/2
Ranged: 8/1
Melee: 8/2
Magic: 2/1
Gold: 9G
XP:5

Weapons: Dwarven Fire Mug, Dragontooth Hammer
Armor: Shadow Gauntlets
Items: Golden Skull Wielder
Ally: Honor Sword (3/4 HP), Brother Frakas (Full HP/MP)

Otaluk and Rakash
Level: 6
HP: 5 (4+1)/5 (4+1)
MP: 4/4
Ranged: 5(1+4)/1
Melee: 9(3+6)/3(1+2)
Spirit: 4/1

XP: 5/7
Gold: 7
Weapons: Rageblade, Soulbiter
Armor: Padded Leather Armor
Items: A Watery Shortcut, Hill Troll, Kral the Bone Lich, Rune of Healing, Wielder of the Golden Skull
Dragonrunes: Fromax
 
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  • Last edited Wed Jan 11, 2012 7:08 pm (Total Number of Edits: 2)
  • Posted Wed Jan 11, 2012 7:04 pm
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Rich
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Blue Draws (with duplicates REMOVED):

1d16 = (4) = 4
1d16 = (12) = 12
1d16 = (1) = 1
1d16 = (16) = 16
1d16 = (2) = 2
1d16 = (10) = 10
1d16 = (14) = 14
1d16 = (13) = 13
1d16 = (4) = 4
1d16 = (13) = 13
1d16 = (13) = 13
1d16 = (6) = 6
1d16 = (8) = 8
1d16 = (2) = 2
 
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Rich
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Drew's Blue:

4 - Challenge -Hybrid Beserkers
4HP 17/1 14/3 12/2
RANGED AND MELEE: Beserkers gain a bonus of +X, where X is the current damage done to them.
Reward: 5G, 3XP

Mike's Blue:

12 - EVENT - PAYING THE PRICE OF DEFIANCE
TAMALIR IS DESTROYED (NOOOOOOOOOOOO!). The space can no longer be entered for the rest of the game. Counters are regenerated.

1 - Challenge - Black Island Wyvern
4 HP 16/2 13/4 13/1
Before Combat: Test Swim (Melee)(16). If you fail, lose 3 MP. If you succeed, YOUR HERO gains a +4 bonus to his first attack roll.
Reward: 5G, 3XP

Rich's Blue:

16 - ENCOUNTER - Whispers of Change
Test Hide (Ranged)(15). On a success, gain +4 to the next combat roll you make.

Hide Check: 2d10+5 = (4 + 4) + 5 = 13

2 - Challenge - Caravan Besieged
5HP 13/3 17/3 12/2
Reward: 3XP, 6G OR Draw market cards until recieving an item worth between 5G and 8G.

 
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Rich
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Otaluk and Rakash Combat Round 1

DEFEND Ranged (13): 2d10+5 = (3 + 9) + 5 = 17
ATTACK Melee (17): 2d10+9 = (6 + 3) + 9 = 18, Use Soul Biter if hit to do +3 dmg to kill
USE KRAL THE BONE LICH to do auto 1 dmg in magic if missed melee.
 
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Rich
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DEFEND = SUCCESS
ATTACK = SUCCESS and killed
Did not use up Kral.

I level up to level 7 with 1 XP left over. I will level Melee again to bring it up to +11.

I will draw cards until gaining an item worth between 5 and 8G instead of taking 6G.

Market Draws:
1d83 = (26) = 26
1d83 = (29) = 29
1d83 = (19) = 19
1d83 = (67) = 67
1d83 = (61) = 61
1d83 = (18) = 18
1d83 = (18) = 18
1d83 = (62) = 62
1d83 = (40) = 40
1d83 = (32) = 32
1d83 = (20) = 20
1d83 = (14) = 14
1d83 = (48) = 48



 
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Michael Jordal
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Before combat test melee swim
2d10 = (10 + 8) = 18
Success - Does that bonus effect my before combat attack roll?

Before combat attack in range
2d10 = (1 + 4) = 5
Success - Deal one wound

Honor Sword attacks in range
2d10 = (5 + 5) = 10
Failure - lose 2 life

I attack in melee
2d10 = (5 + 9) = 14
Success - Deal 2 damage use hammer to deal 1 more.

4custom6{iid:1158415;iid:1158415;iid:1158416;iid:1158417;iid:1158418;iid:1158419} -> ( iid:1158418 iid:1158419 iid:1158418 iid:1158416) ->
[+]


I think I might take a shot at that red.
 
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  • Last edited Thu Jan 12, 2012 9:18 pm (Total Number of Edits: 3)
  • Posted Wed Jan 11, 2012 7:36 pm
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Rich
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26 - Sir Gareth, ally
29 - used
19 - Rune Apprentice, ally
67 - Ring of Protection, 4G (dang!)
61 - used
18 - used
18 - used
62 - used
40 - Crystal of Tival (5G) - Activate to hire an ally for 3G less.

Guess 6G would have been better!
 
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Rich
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@Mike: Yes, as it says first attack roll I'm guessing by rules as written it affects your BC roll.

@Drew: Need you to do challenge before contuing.
 
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Drew
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I am finally back from a long vacation with no internet connection.

4 - Challenge -Hybrid Beserkers
4HP 17/1 14/3 12/2
RANGED AND MELEE: Beserkers gain a bonus of +X, where X is the current damage done to them.
Reward: 5G, 3XP

Grey Ker Attack Ranged (17) 2d10+10 = (2 + 2) + 10 = 14 Not using the bow to add dam this round. Grey Ker: +1 Dam 3/4
Ingan Attack Melee (14) 2d10+4 = (7 + 7) + 4 = 18 Beserkers: +1 Dam 3/4
Grey Ker Magic (12) 2d10+5 = (8 + 6) + 5 = 19 No damage

Grey Ker Attack Ranged (17) 2d10+10 = (7 + 9) + 10 = 26 Will use the bow. Total 3 Dam, Beserkers killed.
Ingan Attacked Melee (14) 2d10+4 = (4 + 5) + 4 = 13
Grey Ker Defend Magic (12) 2d10+5 = (1 + 6) + 5 = 12

+3 XP Total of 6XP will trade for Health +1.
+5 G.

Grey Ker
Level: 6
Health/Stamina: 4/5(4+1) 4/4
Ranged: 10(4+6)/2
Melee: 5(2+3[Belt])/1
Magic: 5(1+4)/1
Sneak+2/Climb+2
Gold: 21G
XP: 0
Stealing test Sneak(Mind)(22)

Armor: Chain Mail Armor - Activate to cancel 2 dmg
Weapon: Greatbow - Activate to do extra 1 DMG after you hit with Ranged.
Artifacts:
Belt of Strength - Adds +3 to Melee.
Staff of Light - Before moving, activate to discard all DMG and MP loss from your hero or one ally.
Potion of Strength - Discard before rolling any skill/combat dice to get +2 to melee for your turn.
Potion of Healing - Discard before moving to heal up to 2 DMG from you or an ally

Ingan the Bold (1 per round take 1 STA to cancel 1HP on himself)
Health/Stamina: 4/4 4/4
Ranged: 4/2
Melee: 4/1
Magic: 1/1

24 - Encounter - Wanted: An Assassin
Take card. While in Frostgate, discard to test Sneak (Ranged)(13), then Ranged(15). If you succeed both, choose one market card in Frostgate and keep it for free. Otherwise, discard this card. As written, you can see the new market draw before deciding whether to try this.

Brood of the Bloodmother
Discard before moving to heal 1 DMG from YOUR HERO.
 
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  • Last edited Sun Jan 15, 2012 3:48 pm (Total Number of Edits: 2)
  • Posted Sun Jan 15, 2012 3:40 pm
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Drew
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Before moving I will use the staff to heal Grey Ker.

Movement 5custom6{iid:1158415;iid:1158415;iid:1158416;iid:1158417;iid:1158418;iid:1158419} -> ( iid:1158419 iid:1158416 iid:1158418 iid:1158415 iid:1158418) ->
[+]


The blue I am should have refreshed so I will stay put and do that blue again.
 
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  • Last edited Sun Jan 15, 2012 4:04 pm (Total Number of Edits: 1)
  • Posted Sun Jan 15, 2012 4:00 pm
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Rich
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Wow guys - sorry about that. Life got a little crazy (vacation, dad in the hospital, working in hyperdrive) for a bit and I totally dropped the ball (for a month and a half). I can continue where we left off if you'd like - if not, thanks for playing in this fun experiment with me!

 
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Michael Jordal
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I would be fine with continuing if you want, but I understand if you are too busy.
 
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Drew
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Jormi_Boced wrote:
I would be fine with continuing if you want, but I understand if you are too busy.


Same here -- I'll keep playing if the game is starting up again. If not we all know that Grey Ker was winning!!!
 
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Rich
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Thanks guys!

I'll grab my cards tonight, and give our first update in a while tomorrow!
 
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Rich
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I'm an idiot and forgot to bring my cards in - its been a while. Tomorrow!
 
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Michael Jordal
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CrazyRich428 wrote:
I'm an idiot and forgot to bring my cards in - its been a while. Tomorrow!


Are we officially dead?
 
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Drew
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Jormi_Boced wrote:
CrazyRich428 wrote:
I'm an idiot and forgot to bring my cards in - its been a while. Tomorrow!


Are we officially dead?


I am still living -- I think Rich went Crazy.

So I came across your minature blog -- you do really nice work. It sounds like you take commissions, how much do you charge?
 
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Michael Jordal
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Thanks! What I charge just kind of depends on the job. Do you have something in particular in mind? I can quote it for you.
 
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Drew
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I saw that you have done Runebound and Talisman before.

For Runebound (2nd ed) I have all the big box expansions except for Midnight and I don't have any of the promo characters -- Jonas, Nara, Tobin, and Kel.

If I was going to have Runebound painted, I would include the minis from DungeonQuest (3rd ed) as well.

Talisman (4th ed) I have all the expansions but would probably hold off on this until the Blood Moon expansion comes out and adds the Werewolf.

I have other games I might want to get painted but I would probably do Runebound/DungeonQuest first then Talisman.
 
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Michael Jordal
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Probably about 6.50 per mini.
 
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