The Hotness
Games|People|Company
Dominion: Dark Ages
Fantastiqa
Mage Knight: Board Game
Total War
Descent: Journeys in the Dark (Second Edition)
Eclipse
Mice and Mystics
Dungeon Fighter
Collapsible D: The Final Minutes of the Titanic
Lords of Waterdeep
Agricola: All Creatures Big and Small
Libertalia
Android: Netrunner
Virgin Queen
The Lord of the Rings: Nazgul
A Game of Thrones: The Board Game (Second Edition)
Dominion
Star Wars: X-Wing Miniatures Game
Infiltration
The Lord of the Rings: The Card Game
Among the Stars
Twilight Struggle
The Swarm
Agricola
1989: Dawn of Freedom
Goa
7 Wonders
Glory to Rome
Arkham Horror
Village
Ora et Labora
Battles of Westeros: House Baratheon Army Expansion
Through the Ages: A Story of Civilization
Thunder Road
Trajan
Zombicide
The Castles of Burgundy
7 Wonders: Cities
Ace of Spies
War of the Ring
Skyline
Space Alert
Sherlock Holmes Consulting Detective
City of Horror
Race for the Galaxy
Dungeon Command: Sting of Lolth
Twilight Imperium (third edition)
Kingdom Builder
Le Havre
Battlestar Galactica
Recommend
2 
 Thumb up
 Thumb up
6 Posts

Afrika Korps» Forums » Rules

Subject: Must adjacents attack? rss

Your Tags: Add tags
Popular Tags: [View All]
B Trip


msg tools
Do friendly defensive units that find themselves adjacent to enemy units due to 'advance after combat' have to attack on the following turn (when it is their turn to move) if they (the friendly units who were adjacent at beginning of player turn) don't move away...thus remaining adjacent to the enemy units?

From what I gather in the rules, attacks (combat) is only required when moving a friendly unit into an enemy ZOC during the movement phase.

Given my understanding of the rules, I say "yes", a friendly unit can be adjacent to an enemy unit without being forced to attack. But I do not know for sure. Hence my question!

Thanks-
Brian
1 
 Thumb up
 tip
 Thumb up
Brad Miller
United States
Seattle
Washington
Avatar
mbmbmbmbmb
They must.

Or at least all adjacent units must be involved in some sort of attack. But you can do "soak offs" where one unit attacks at 1=5 and then all the others attack at better odds against a smaller subset of defenders.

EDIT: Unless the defenders are in a fortress.
5 
 Thumb up
 tip
 Thumb up
  • Last edited Mon Nov 28, 2011 3:40 am (Total Number of Edits: 1)
  • Posted Mon Nov 28, 2011 3:40 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • QuickReply
    •  
    • QuickQuote
    •  
    • Reply
    •  
    • Quote
B Trip


msg tools
Thanks Brad- do you refer to rule 8.4 (in 3rd edition rules..I use the .pdf version) where it states "Every combat unit in the ZOC of an enemy unit must attack some enemy unit?"

My interpretation is that is this line still refers to the intro sentence for 8.4 "You must resolve combat against every enemy combat unit into whose ZOC you have moved units."..referring to movement by the phasing player into ZOC that causes combat.


Is there another rule that states adjacents must attack even if units not moved by the phasing player?

Thanks again-
Brian
 
 Thumb up
 tip
 Thumb up
Darrell Pavitt
United Kingdom
Unspecified
Unspecified
Avatar
mbmbmbmbmb
Unfortunately, every unit which is in a zoc must attack. It doesn't matter how they got into that zoc. See 11.8.

2 
 Thumb up
 tip
 Thumb up
Seth Owen
United States
Norwich
Connecticut
Avatar
mbmbmbmbmb
Yes, you absolutely must attack if you find yourself in an enemy ZOC, regardless of when and how you got there. It's a key part of the soak-off tactic for example. You sacrifice a unit at low odds to allow some of the pieces to gang up on a defender. One consequence of this is that on the former defender's NEXT turn he has units next to the enemy, They will either have to leave or attack, even though they didn't move into a ZOC. The rule could possibly better written, but it's simply describing the most common situation when a unit has to attack because it moved into a ZOC,m but elsewhere in the rules and the example of play it makes it clear that every unit that is in a ZOC during the combat phase must attack something, and every unit that has an enemy unit in it's ZOC must be attacked by soneone.

2 
 Thumb up
 tip
 Thumb up
B Trip


msg tools
Ah.. 11.8 it is. Thanks Darrell..a big help as I learn this game!
 
 Thumb up
 tip
 Thumb up
Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.