Myk Deans
United States Beaverton Oregon
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When a player rolls an AR* variable replacement and chooses option 1), to rebuild a destroyed unit, what are the options on where the unit may be rebuilt?
Thanks
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武士に二言無し
Italy Caravaggio Europe + Earth + Via Lactea
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Hi Myk,
1.10 Variable Reinforcements
Players roll for variable arrivals every turn during their Reinforcement Phase. These replacements cannot be saved for later arrival (take them now or not at all). Unless otherwise noted, Variable Reinforcements arrive at Entry A-C (Soviet) or G (German).
1.10a There are several types of Variable Reinforcements:
Arty. The Soviet player (only) will sometimes receive an Artillery Ammo marker (3.3).
Hogs. The German player (only) will sometimes receive free level-1 hedgehogs (2.4).
Garrison. The German player (only) receives one Garrison unit (2.5) every turn. Eq and Pax Repl. These are taken from the generic, shared pool of these units. For rebuild purposes, the Leningrad and Königsberg boxes contain nominal HQs.
Steps. Receive a 1-step combat unit of the indicated Action Rating. The player has two options: 1) rebuild a destroyed unit, 2) take an available breakdown regiment as a reinforcement (German only) or increase the strength of a reduced multi-step unit (Soviet only) that is within two hexes of an HQ. Note that a rebuilt multi-step unit returns with a single step remaining.
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