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Subject: Legion of the Damned - hex based iOS strategy game rss

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Offworld Games
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*NOW AVAILABLE*

http://itunes.apple.com/us/app/legion-of-the-damned/id450141...



ENTER THE LEGION












The Hudathans plan to eradicate humanity and destroy Earth. But in order to do so they will have to fight the Legion of the Damned. Enlist now and fight shoulder to shoulder with the misfits, criminals and cyborgs who are humanity's last hope.

An official game adaptation of the popular novels by bestselling author William C. Dietz, Legion of the Damned brings a new type of tactical warfare to the iOS App Store!

- ONLINE MULTIPLAYER

Supports up to 4 players around the world with options for free-for-all or teams.

- CUSTOM MAP BUILDER

Design your own maps hex-by-hex and challenge your friends to battle on them.

- RANDOM MAP GENERATION

Unlimited possibilities for map configurations with endless replay value.

- 16 CAMPAIGN MISSIONS

Each introduced with beautiful hand drawn comic cutscenes complete with voice acting and sound effects.

- PASS N' PLAY

Up to 4 human and AI Bot opponents on the same device.

- 3 DIFFERENT RACES

With their own unique strategies and tactics to master.

- 12 ORIGINAL SOUNDTRACKS

Professionally composed to make each battle that much more intense.

- UNIVERSAL IPAD SUPPORT

Built for iPhone, iPad and iPod Touch.

FOLLOW FOR UPDATES

Facebook: facebook.com/offworldgames

Twitter: twitter.com/offworldgames

TRAILER: (fullscreen HD viewing recommended)




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Offworld Games
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Version (1.0) supports iPhone and iTouch. Version (1.1) is currently in development and will be a free update that includes Universal iPad support!
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Alysa
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Count me in! Looks good!
 
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Offworld Games
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Legion of the Damned is now available! Check it out here:

http://itunes.apple.com/us/app/legion-of-the-damned/id450141...

Feel free to ask any questions
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Luke Hughes
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Your website does almost nothing to explain how the game plays. I get it has story driven campaign but what is gameplay? Howzabout a description of that :-)
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Jonathan Young
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This does look good. Positive reviews notwithstanding, I'll probably pick this up when it's available for iPad...
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Felonious Tub
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I feel the same way about this one. It looks cool, but there's really not much info on actual gameplay. And for the asking price, I think I'd either like to wait for some reviews to come along or to at least get the universal build.

Edit***

Just after posting this, someone at the TouchArcade forums has put up a lengthy and thorough review giving it 4.5 out of 5.
I'm not sure on the policy about linking to other web sites so I won't, but it's pretty easy to find.
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Offworld Games
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Hey everyone, we just put up a trailer! Check it out here

(fullscreen HD viewing recommended)

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Jim bo
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offworldgames wrote:
Feel free to ask any questions

Well a number of posters here have asked for more details on the actual gameplay because the trailers and description on the App store give us little to go on.

Is each scenario fixed orders of battle or does the player build units?
Is there any resource management?
How does the combat system work?
Does the combat incorporate some sort of unit type counter system?

Have you thought about offering a free Lite version with a couple of missions to wet potential customers' appetite because at the moment I can't see a single customer review of the game.
 
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Mark crane
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I bought this and play it on the iPad. I've got no connection to the publisher. Currently I'm working through the campaign. It's a hex based tactical wargame. There are mines. You have units. They can do cool things like spot the enemy and allow your other units to do more damage to spotted units. There is terrain, and it affects play. There is some complex movement allowed. Flags to capture. I am in a hurry but will add to this later. It's sort of like ASL-lite with a science fiction theme and no tanks. Frankly, I'm surprised this game isn't getting more attention and love among the IOS crowd.
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Jim bo
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Ok that sounds interesting.

I'm not a big Sci Fi fan and the units/animations look a little Anime which isn't to my taste but the fact that you use the phrase ASL Lite has my attention.

I'd be keen to hear more when you have time so I can judge whether it has enough depth to keep me captivated.
 
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Mark crane
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I want to work through the campaign and have a few multiplayer games, but there are different units with different abilities. Some units can move, perform an action (spot, shoot, etc) and then move some more, whereas others move then shoot. They have different specs and combat strengths as well. Left the iPad home today but I'll try to get something written down soon.
 
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Offworld Games
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Hi guys, just want to answer any specific questions you might have. We're getting closer on our universal update with iPad support (screenshots to be posted in next day or so).

Some recent reviews we've posted to our Facebook page (http://www.facebook.com/offworldgames)

Mobile Tech Review
http://www.mobiletechreview.com/ubbthreads/showflat.php?Numb...

Slide to Play
http://www.slidetoplay.com/story/under-the-radar-january-5-2...
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Mark W

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would you be willing to give any information about your hex-based map system/framework?

Basically, did you create the hex-based tile layout from scratch or is there a framework I can look at?

thanks.

-mark
 
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Offworld Games
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Hi Mark,

Hexes have both a Movement Cost and Cover Bonus for Infantry and Armor units.

For example, Forest hexes cost 2 MP for Infantry and 3 MP for Armor. They grant +2 Defense for Infantry and +1 Defense for Armor.

Hexes can also have special effects. Hills for instance grant +1 Range to Snipers, Marshes can't be entered by Armor units, etc.

 
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Offworld Games
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The game comes with several prebuilt maps for 2, 3, and 4 player games.

Players can also build their own maps hex-by-hex and battle on them with friends.

And finally, you can randomly generate new maps with the tap of a button! So there's a lot of replayability here
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Offworld Games
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Hey everyone, just letting you know that we submitted v1.1 which has retina display graphics
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Mark crane
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Then I will use it with retina pad on the iPad. Nice!
 
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Offworld Games
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The universal iPad update will follow up in less than 2 weeks! -- We broke them up so players waiting for retina could get it sooner
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Offworld Games
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Hey guys, v1.1 is now available

This update includes retina graphics as well as an in-game hex inspector allowing you to see the Defense Bonus and Movement Cost for any hex simply by tapping it!

The universal iPad update is hot on its heels too laugh

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LoTD v1.15 submitted!
Hey everyone, v1.15 has been submitted to the app store! This update will include universal support for iPad



 
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Offworld Games
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Hey, just another heads up that we've uploaded Trailer #2 -- this one showcasing an example of the campaign voice-acting

 
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v1.15 is now live in the app store -- this update includes Universal support for iPad!
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Teaser for a new feature in development: cutscene viewer for re-watching any scene you've unlocked in Campaign mode!


 
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This week's featured user-created map!

--

"Through the Valley of Hardship"

Two armies clash in a legion owned valley. Created by zero.

USE MAP CODE: 451

 
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