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Harry's Grand Slam Baseball Game» Forums » Variants

Subject: Interrupt pinch hitters/relief pitchers rss

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TS S. Fulk
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I just got this game and have not played many games of it. However, I find it to be hit-out-hit-out-hit-out (with hit being replaced by walks, balks, etc. now and then). Long rallies and quick innings are rare.

To help managers out and add a little hand management, I've thought of a better use of PH/RP cards. You can play them at any time even when it is the other player's turn to play a card. After playing out of turn, the other player plays a card as normal. PH/RP can interrupt (i.e., cancel) another player's PH/RP as well.

This will should create nice late game rallies or saves if you have the right cards with PH/RP. It also mimics righty-lefty switches at the end of games, with players interrupting a PH/RP card.

I'll try this minor tweak out soon.
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