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Tide of Iron: Days of the Fox» Forums » Rules

Subject: operation crusader and Disruption deck rss

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Nolfke nolf


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Subject: operation crusader and Disruption deck
operation crusader is a 'tank only map'
but you get with the disruption deck you get lots of useless cards.
you have to remove 'Disrupt Food Supplies' but you also have 2 'Disrupt Medical Supplies'.
leave the usefull card to 7.
Or is it the prupose to lower the armor with 2 with a medical supplies card?
 
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mark selleck
Australia
Alice Springs
NT
When ever i have played this one I have always removed all the cards relating to squads, and it has been fine. Having 7 cards to draw in a 8 round scenario is not a big deal. Should have been cleared up in the FAQ but FFG seem to not really care about ToI anymore.
 
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Sander Berkhout
Netherlands
Dordrecht
mbmbmbmbmb
I played this scenario three times now.
I think the cards remain in the deck to make a little balance. The Disruption cards are mostly "directly" offensive. While the Command Deck is "indirectly" offensive. But thats just what I think...
 
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