Thomas Preece
United Kingdom Reading
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Played my first game of this yesterday, and it seemed that the entire game was basically just trying to roll enough food. Often we'd spend all our re-rolls just trying to avoid a famine, and then we'd be left with whatever we happened to get on the dice at the end.
We also all commented that Granaries seemed rather pointless, because we were struggling enough as it was to get *enough* food, yet alone have any left over to fail! Even once I'd bought Agriculture I was still struggling to find enough food.
Other strategy threads are talking about food being very weak, yet as far as I can see it's essential and difficult to get hold of. So I think I must have missed something - but what?
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Tim Stellmach
United States Arlington Massachusetts
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With two re-rolls, if you're only concerned with getting food, the average is 1.45 food/city. So you shouldn't be having all that much trouble. Probably just bad luck. Though, if it happened to everybody, that makes me suspect a rules error, but I can't guess what it might be.
Granaries are for people with Agriculture. Agriculture boosts the average food/die to just over 2 (again, if food is all you care about). It's not uncommon to come up against the limit of 15 food in that case.
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Joseph
United States Mercer County New Jersey
This is how I spent my 2011 Supporter Bonus ... how about you?
Alright 2012 ... Let's get this year started!
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You know its 1 food per city, not per square in the city, right?
And that the all food side of the die is worth 3 food? If you know both of those things then you are not missing anything, you just had bad luck.
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United States Danbury Connecticut
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ElCid91 wrote: You know its 1 food per city, not per square in the city, right? And that the all food side of the die is worth 3 food? If you know both of those things then you are not missing anything, you just had bad luck.
AND you get to keep leftover food from turn to turn.
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Thomas Preece
United Kingdom Reading
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Looks like we have been playing it correctly then - will give it another go and see how it works out this time. Thanks.
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Have a Logical Day
United States Corunna Michigan
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tpreece wrote: Looks like we have been playing it correctly then - will give it another go and see how it works out this time.
Please let us know how it goes.
We haven't had much problem getting food, but the occasional player has a famine or 2 during the game. Not a significant amount of time, though.
I roll for workers to build cities so I can get more dice to keep the hunger under control better.
My son likes to keep city count low and build monuments with his workers. Then he can keep his food consumption down, too.
Both strategies work but in the long run, I come out with better scores a bit more than half the time.
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