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Sorry, but there is a problem with The Ominous Voice from Below:
- His orders are: Get Food, Build Room, Buy Traps
- His Minions are on: Get Food, Buy Traps, Hire Monsters
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Pedro Pereira
Portugal Guimaraes
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Damn, you're right! I haven't even noticed it! Will have to redo my order execution since I took into account the Hire Monster order instead of the Build Room!
Sorry guys, my bad! Should have noticed, but hiring the dragon was feeling so convenient!!
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Steve McQueen
United States Goleta California
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Goodness, you're right. Corrected here:
The Omniscient Opaque Overseer says:
Springtime is in the air. Disgusting! Flowers? Sunlight? !
Spring Year 2 Orders
Starting Player:
Roadkill the Red - Get Food, Dig Tunnels, Improve Reputation Misunderstood Moe the Green - Mine Gold, Build Room, Get Food The Happy Blue Buu - Mine Gold, Improve Reputation, Hire Monster The Ominous Voice from Below - Get Food, Build Room, Buy Traps
Get Food : I. Roadkill the Red II. The Ominous Voice from Below III. Misunderstood Moe the Green Improve Rep.: I. The Happy Blue Buu II. Roadkill the Red III. - Dig Tunnels : I. Roadkill the Red II. - III. - Mine Gold : I. Misunderstood Moe the Green II. The Happy Blue Buu III. - Recruit Imps: I. - II. - III. - Buy Traps : I. The Ominous Voice from Below II. - III. - Hire Monster: I. The Happy Blue Buu II. - III. - Available: Slime, Demon, Dragon Build Room : I. Misunderstood Moe the Green II. The Ominous Voice from Below III. - Available: Dark Room, Cafeteria
Please geekmail me any details about any orders you execute, including paying any costs (including the 1 gold if Hire Monster was your first order), which combat card to peek at, where tunnels and rooms go, and which monsters and/or rooms you choose, and which order you want to keep if you have blocked orders. (You can make conditional orders depending on what others might pick, or ask to wait to see what they choose.)
The taxmen cometh. Can you survive this latest threat?
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Steve McQueen
United States Goleta California
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I believe I've got everything in place, just need to find out which monster is finding a new home and then we can be on our way.
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Steve McQueen
United States Goleta California
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Spring Year 2 Results
The Ominous Voice from Below:
Order Results: +1 Evil (5->6), +3 Food (1->4) ; -1 Gold (5->4), +1 Trap (1->2) ; -1 Gold (4->3), builds Dark Room ; uses 3 imps (6->3) in Souvenir Shop, +1 Gold (3->4), uses 2 Imps (3->1) in Tool Shed, builds a tunnel ; -3 Gold(4->1), pays all taxes
Gold: 1 Food: 4 Imps: 6 (1 unused) Traps: 2 Monsters: (Ghost), Witch Prisoners: 3 Dead letters: 0 Evil: 6 Adventurers: Priest 5** Dungeon: -R=-- Dark Room --R-- Souvenir Shop -++-- --R-- Tool Shed
Roadkill the Red:
Order Results: -1 Gold (2->1), +2 Food(0->2) ; -2 Evil (4->2) ; uses 1 imp (6->5), builds a tunnel ; uses 5 Imps (5->0) and a troll in Mint, +2 Gold (1->3) ; -3 Gold (3->0), pays all taxes
Gold: 0 Food: 2 Imps: 6+1 (0 unused) Traps: 1 Monsters: Troll, Vampire Prisoners: 3 Dead letters: 0 Evil: 2 Adventurers: Thief 4**
Dungeon: +==-- --=+- --R-- Mint -----
Misunderstood Moe the Green
Order Results: +3 Food (0->3), +1 Gold (0->1), +2 Evil (5->7) ; uses 2 imps (3->1), +2 Gold (1->3) ; Builds Cafeteria ; -2 Gold (3->1), pays all taxes
Gold: 1 Food: 3 Imps: 3+1 (1+1 unused) Traps: 2 Monsters: Goblin, Troll, Demon Prisoners: 3 Dead letters: 1 Evil: 7 Adventurers: Thief 5*** Dungeon: R+R-- Workshop, Cafeteria ----- ----- -----
The Happy Blue Buu
Order Results: -1 Evil (4->3), peeks at first combat card ; uses 2 Imps (6->4), +2 Gold (0->2) ; -2 Food (2->0), +2 Evil (3->5), hires Dragon ; uses 3 imps (4->1) in Chicken Coop, +1 Food (0->1); -2 Gold (2->0), pays all taxes
Gold: 0 Food: 1 Imps: 6 (1 unused) Traps: 1 Monsters: Witch, Slime, Slime, Dragon Prisoners: 3 Dead letters: 0 Evil: 5 Adventurers: Wizard 5** Dungeon: -R=+- Chicken Coop --+-- ----- -----
Please check for mistakes!
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Steve McQueen
United States Goleta California
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Summer Year 2
Inaccessible Orders:
(Starting Player): Misunderstood Moe the Green - Build Room, Get Food The Happy Blue Buu - Improve Reputation, Hire Monster The Ominous Voice from Below - Build Room, Buy Traps Roadkill the Red - Dig Tunnels, Improve Reputation
Events - Summer: Danse Macabre - Gain 1 evil for each monster (or ghost) you have Fall: Payday - No cheap monsters for you lot!
Adventurers - Summer: Wizard 6*** (4), Thief 6*** (4), Priest 5*** (3), Warrior 6 (2) Fall: Warrior 8 (4), Warrior 7 (3), Warrior 5 (1), Priest 4** (1)
[The adventurers are, from left to right, strongest to weakest. The asterisks indicate the number of icons a particular adventurer has. The number in parentheses is the glyph rating.]
Get Food - Misunderstood Moe the Green Improve Reputation - The Happy Blue Buu, Roadkill the Red Dig Tunnels - Roadkill the Red Mine Gold - Recruit Imps - Buy Traps - The Ominous Voice from Below Hire Monster - The Happy Blue Buu Available: Troll, Golem, Witch Build Room - Misunderstood Moe the Green, The Ominous Voice from Below Available: Labyrinth, Training Room
Evilometer: 7: Misunderstood Moe the Green, 6: The Ominous Voice from Below 5: The Happy Blue Buu 2: Roadkill the Red
Please check if the game setup is ok.
Please geekmail me your first, second and third orders, along with any questions you might have. Thumb this post when you have done this.
Please include your character name in the subject header to help me keep everyone straight. Example: Roadkill DL PBF#41 Winter Orders Yr1
Your monsters are about to reveal themselves in gruesome fashion to the world! How gloriously evil!
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Steve McQueen
United States Goleta California
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The Omniscient Opaque Overseer says:
Fires rage amidst this heat wave, and the rage of those adventurers is palpable. They’re coming for you!
Summer Year 2 Orders
Starting Player: Misunderstood Moe the Green - Mine Gold, Recruit Imps, Improve Reputation The Happy Blue Buu - Mine Gold, Buy Traps, Build Room The Ominous Voice from Below - Improve Reputation, Recruit Imps, Hire Monster Roadkill the Red - Mine Gold, Buy Traps, Hire Monster
Get Food : I. - II. - III. - Improve Rep.: I. The Ominous Voice from Below II. Misunderstood Moe the Green III. - Dig Tunnels : I. - II. - III. - Mine Gold : I. Misunderstood Moe the Green II. The Happy Blue Buu III. Roadkill the Red Recruit Imps: I. Misunderstood Moe the Green II. The Ominous Voice from Below III. - Buy Traps : I. The Happy Blue Buu II. Roadkill the Red III. - Hire Monster: I. The Ominous Voice from Below II. Roadkill the Red III. - Available: Troll, Golem, Witch Build Room : I. The Happy Blue Buu II. - III. - Available: Labyrinth, Training Room
Please geekmail me any details about any orders you execute, including paying any costs (including the 1 gold if Hire Monster was your first order), which combat card to peek at, where tunnels and rooms go, and which monsters and/or rooms you choose, and which order you want to keep if you have blocked orders. (You can make conditional orders depending on what others might pick, or ask to wait to see what they choose.)
Dance monsters dance!
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Steve McQueen
United States Goleta California
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Summer Year 2 Results
Misunderstood Moe the Green
Order Results: -2 Evil (7->5) ; uses 1 imp (3->2), +1 gold (1->2) ; -1 food (3->2), +1 Imp (3->4 total, 2->3 free) ; uses 3 imps (3->0) and a troll to make a trap ; +3 Evil (5->8) for Danse Macabre
Gold: 2 Food: 2 Imps: 4+1 (0 unused) Traps: 3 Monsters: Goblin, Troll, Demon Prisoners: 3 Dead letters: 1 Evil: 8 Adventurers: Thief 5*** Priest 5*** Dungeon: R+R-- Workshop, Cafeteria ----- ----- -----
The Happy Blue Buu
Order Results: Uses 2 imps (6->4), +2 Gold (0->2) ; -1 Gold (2->1), +1 Trap (1->2) ; builds Training Room; uses 3 imps (4->1) in Chicken Coop, +1 Food (1->2) ; +4 Evil (5->9) in Danse Macabre
Gold: 1 Food: 2 Imps: 6 (1 unused) Traps: 2 Monsters: Witch, Slime, Slime, Dragon Prisoners: 3 Dead letters: 0 Evil: 9 Adventurers: Wizard 5** Thief 6*** Dungeon: -R=+- Chicken Coop --R-- Training Room ----- -----
The Ominous Voice from Below:
Order Results: -1 Evil (6->5), peeks at Card #1 ; -2 Food (4->2), +2 Imps (6->8) ; -1 Food (2->1), +1 Evil (5->6), hires Witch ; uses 6 imps (8->6) in Souvenir Shop, +2 Gold (1->3) ; uses 2 imps (2->0) in Tool Shed, builds a tunnel ; +3 Evil (6->9) for Danse Macabre
Gold: 3 Food: 1 Imps: 8 (0 unused) Traps: 2 Monsters: (Ghost), Witch, Witch Prisoners: 3 Dead letters: 0 Evil: 9 Adventurers: Priest 5** Wizard 6*** Dungeon: -R=+- Dark Room --R-- Souvenir Shop -++-- --R-- Tool Shed
Roadkill the Red:
Order Results: uses 3 imps (6->3), +2 Gold (0->2) ; +1 Trap (1->2) ; -1 Gold (2->1), -1 Trap (2->1), hires Golem ; uses 3 imps (3->0) in Mint, +1 Gold (1->2) ; +3 Evil (2->5) for Danse Macabre
Gold: 2 Food: 2 Imps: 6+1 (0 unused) Traps: 1 Monsters: Troll, Vampire, Golem Prisoners: 3 Dead letters: 0 Evil: 5 Adventurers: Warrior 6 Thief 4** Dungeon: +==-- --=+- --R-- Mint -----
Please check for mistakes!
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Steve McQueen
United States Goleta California
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Fall Year 2
Inaccessible Orders:
(Starting Player): The Happy Blue Buu - Buy Traps, Build Room The Ominous Voice from Below - Recruit Imps, Hire Monster Roadkill the Red - Buy Traps, Hire Monster Misunderstood Moe the Green - Recruit Imps, Improve Reputation
Events - Fall: Payday - No cheap monsters for you lot!
Adventurers - Fall: Warrior 8 (4), Warrior 7 (3), Warrior 5 (1), Priest 4** (1)
[The adventurers are, from left to right, strongest to weakest. The asterisks indicate the number of icons a particular adventurer has. The number in parentheses is the glyph rating.]
Get Food - Improve Reputation - Misunderstood Moe the Green Dig Tunnels - Mine Gold - Recruit Imps - The Ominous Voice from Below, Misunderstood Moe the Green Buy Traps - The Happy Blue Buu, Roadkill the Red Hire Monster - The Ominous Voice from Below, Roadkill the Red Available: Goblin, Vampire, Ghost Build Room - The Happy Blue Buu Available: Pandemonium, Hall of Fame
Evilometer: 9: The Happy Blue Buu, The Ominous Voice from Below 8: Misunderstood Moe the Green, 5: Roadkill the Red
Please check if the game setup is ok.
Please geekmail me your first, second and third orders, along with any questions you might have. Thumb this post when you have done this.
Please include your character name in the subject header to help me keep everyone straight. Example: Roadkill DL PBF#41 Winter Orders Yr1
Combat nears, and your monsters demand payment. Lucky for you louts that brutish warriors are all that’s in vogue right now!
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Steve McQueen
United States Goleta California
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I'm missing one set of orders, and then we can continue into the depths of evil!
Just played a game IRL where I took down both Paladins and took two dead letters and 5 conquered tiles (3 of which were rooms). I won by a single point. To evil!
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Steve McQueen
United States Goleta California
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The Omniscient Opaque Overseer says:
There is naught left for you fools but doom and despair! Bwahahahahaha!
Fall Year 2 Orders
Starting Player: The Happy Blue Buu - Get Food, Improve Reputation, Hire Monster The Ominous Voice from Below - Get Food, Build Room, Improve Reputation Roadkill the Red - Mine Gold,Get Food, Dig Tunnels Misunderstood Moe the Green - Get Food, Mine Gold, Hire Monster
Get Food : I. The Happy Blue Buu II. The Ominous Voice from Below III. Misunderstood Moe the Green Improve Rep.: I. The Happy Blue Buu II. The Ominous Voice from Below III. - Dig Tunnels : I. Roadkill the Red II. - III. - Mine Gold : I. Roadkill the Red II. Misunderstood Moe the Green III. - Recruit Imps: I. - II. - III. - Buy Traps : I. - II. - III. - Hire Monster: I. The Happy Blue Buu II. Misunderstood Moe the Green III. - Available: Goblin, Vampire, Ghost Build Room : I. The Ominous Voice from Below II. - III. - Available: Pandemonium, Hall of Fame
Please geekmail me any details about any orders you execute, including paying any costs (including the 1 gold if Hire Monster was your first order), which combat card to peek at, where tunnels and rooms go, and which monsters and/or rooms you choose, and which order you want to keep if you have blocked orders. (You can make conditional orders depending on what others might pick, or ask to wait to see what they choose.)
Finally, a blocked order! And here I thought you all were going to manage a whole game without one
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Steve McQueen
United States Goleta California
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I'm missing one player's orders still, after which we can get onto combat
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Steve McQueen
United States Goleta California
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Fall Year 2 Results
The Happy Blue Buu
Order Results: -1 Gold (1->0), +2 Food (2->4) ; -1 Evil (9->8), peeks at second combat card ; +2 Evil(8->10), hires Vampire ; uses 6 imps in Chicken Coop, +2 Food (4->6) ; +5 Evil (10->15), -5 Food (6->1) for Payday, gains PALADIN
Gold: 0 Food: 1 Imps: 6 (0 unused) Traps: 2 Monsters: Witch, Slime, Slime, Dragon, Vampire Prisoners: 3 Dead letters: 0 Evil: 15 Adventurers: PALADIN 8 ***/***/*** Warrior 8 Wizard 5** Thief 6***
Dungeon: -R=+- Chicken Coop --R-- Training Room ----- -----
The Ominous Voice from Below:
Order Results: +3 Food (1->4), +1 Evil (9->10), gains PALADIN ; -2 Evil (10->8), loses PALADIN ; builds Halls of Fame for free ; uses 6 imps (8->2) in Souvenir Shop, +2 Gold (3->5), uses 2 imps (2->0) in Tool Shed, +1 Tunnel ; +3 Evil (8->11), -2 Food (4->2) for Payday
Gold: 5 Food: 2 Imps: 8 (0 unused) Traps: 2 Monsters: (Ghost), Witch, Witch Prisoners: 3 Dead letters: 0 Evil: 11 Adventurers: Warrior 7 Priest 5** Wizard 6***
Dungeon: -R=++ Dark Room --R-- Souvenir Shop -R+-- Hall of Fame --R-- Tool Shed
Roadkill the Red:
Order Results: uses 2 imps (6->4) to dig 2 tunnels ; uses 2 imps (4->2), +2 Gold (2->4) ; uses 2 imps and Troll in Mint, +1 Gold (4->5) ; -2 Food (2->0), +2 Evil (5->7), -1 Trap (1->0), -1 Gold (5->4) for Payday
Gold: 4 Food: 0 Imps: 6+1 (0 unused) Traps: 0 Monsters: Troll, Vampire, Golem Prisoners: 3 Dead letters: 0 Evil: 7 Adventurers: Warrior 6 Thief 4** Priest 4** Dungeon: +==-- --=+- --R-- Mint --++-
Misunderstood Moe the Green
Order Results: +2 Evil (8->10), +2 Food (2->5), +1 Gold (2->3) ; gains PALADIN during Improve Reputation ; uses 1 imp (5->4), +1 Gold (3->4) ; -1 Food (5->4), hires Goblin ; uses 4 imps (4->0) in Workshop, +1 Trap (3->4) ; loses PALADIN during Payday ; -1 Goblin, -3 Food (4->1), +1 Evil (10->11) for Payday
Gold: 4 Food: 1 Imps: 4+1 (0 unused) Traps: 4 Monsters: Goblin, Troll, Demon Prisoners: 3 Dead letters: 1 Evil: 11 Adventurers: Warrior 5 Thief 5*** Priest 5*** Dungeon: R+R-- Workshop, Cafeteria ----- ----- -----
Please check for mistakes!
Send the first (or more) orders for COMBAT!!!
The PALADIN changed hands 3 different times! Impressive! Now let's see if you all can handle these foul adventurers!
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Pedro Pereira
Portugal Guimaraes
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Done! I demand victory! NOW!
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Steve McQueen
United States Goleta California
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Combat Year 2 Round 1
The spell is Create Food - Fast, 2 Fatigue - The front adventurer gets a permanent +1 HP.
The Happy Blue Buu
Location: tunnel right of entrance Trap: Poisoned Dart Monster: Slime
Poisoned Dart hits Thief 6/6***, no damage. PALADIN 8/8 casts Create Food, result: PALADIN 9/9 Slime prevents conquering and fatigue. Thief 6/6*** takes 2 poison damage, result: Thief 4/6***
Adventurers at the end of round: PALADIN 9/9***/***/*** Warrior 8/8 Wizard 5/5** Thief 4/6***
Gold: 0 Food: 1 Imps: 6 (0 unused) Traps: 1 Monsters: Witch, Slime, Slime, Dragon, Vampire Prisoners: 3 Dead letters: 0 Evil: 15
Dungeon: -R=+- Chicken Coop --R-- Training Room ----- -----
The Ominous Voice from Below:
Combat #1
Location: Dark Room (witches +1) Trap: Kamikaze Imp (Gold 5->4) Monsters: Witch, Witch, Ghost Results: Use Kamikaze Imp (8 -> 7) deal 3 damage to warrior and 1 to each the Priest and the Wizard: Warrior 4/7, Priest 4/5**, Wizard 5/6*** Wizard casts Create Food: Warrior goes to 5/8 Use Witch to cause 2 damage on each the Priest and the Wizard: Warrior 5/8, Priest 2/5**, Wizard 3/6*** Use Ghost against Priest (captured): Warrior 5/8, Priest 0/5**, Wizard 3/6*** Use Witch against Warrior (captured): Warrior 0/8, Priest 0/5**, Wizard 3/6*** Wizard 3/6*** takes two damage from fatigue. Room conquered, -1 Evil (11->10) Adventurers:
Warrior 7+1 Priest 5** Wizard 1/6***
Gold: 4 Food: 2 Imps: 7 (0 unused) Traps: 1 Monsters: (Ghost), Witch, Witch Prisoners: 5 Dead letters: 0 Evil: 10 Dungeon: -O=++ Dark Room --R-- Souvenir Shop -R+-- Hall of Fame --R-- Tool Shed
Roadkill the Red:
Location: Tunnel Two Left of Entrance Trap: None Monster: Golem Result: Golem smacks Warrior 6 for 4 damage Priest heals Warrior 2/6 for 2 HP Warrior 4/6 takes 2 damage in fatigue. Tunnel conquered, -1 Evil (7->6)
Gold: 4 Food: 0 Imps: 6+1 (0 unused) Traps: 0 Monsters: Troll, Vampire, Golem Prisoners: 3 Dead letters: 0 Evil: 6 Adventurers: Warrior 2/6 Thief 4** Priest 4** Dungeon: ===-- --=+- --R-- Mint --++-
Misunderstood Moe the Green
Location: Cafeteria Trap: None Monsters: Demon
Results: Demon attacks Thief 5*** for 7, capturing him. No one to heal. Conquering (and fatigue) prevented by Demon.
Adventurers: Warrior 5
Thief 5*** Priest 5***
Gold: 4 Food: 1 Imps: 4+1 (0 unused) Traps: 4 Monsters: Goblin, Troll, Demon Prisoners: 4 Dead letters: 1 Evil: 11 Dungeon: R+R-- Workshop, Cafeteria ----- ----- -----
Please check for mistakes!
Send the second order, if you haven’t done so already.
Round 1 is a go, and some of you are nearly done! Others of you seem to have barely started, though. Let’s see what develops
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Steve McQueen
United States Goleta California
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Combat Year 2 Round 2
The spell is Illusion - Fast, 3 Fatigue - An illusionary adventurer goes to the front of the party. It has 1 HP and remains until dispelled.
The Happy Blue Buu
Location: Training Room Trap: none Monster: Dragon, Witch
PALADIN 9/9 casts Illusion, result: new Illusion 1/1 adventurer in front. Dragon hits all for 2 damage, result: Illusion 0/1, PALADIN 7/9, Warrior 6/8, Wizard 3/5**, Thief 2/6*** Witch hits PALADIN 7/9 for 4 damage, result: PALADIN 3/9 Healing skipped due to Dragon. PALADIN 3/9 takes 3 fatigue damage, result: PALADIN 0/9, captured. Training Room conquered, -1 evil (15->14).
Adventurers at the end of round:
PALADIN 0/9***/***/*** Warrior 6/8 Wizard 3/5** Thief 2/6*** Gold: 0 Food: 1 Imps: 6 (0 unused) Traps: 1 Monsters: Witch, Slime, Slime, Dragon, Vampire Prisoners: 3 + PALADIN Dead letters: 0 Evil: 14
Dungeon: -R=+- Chicken Coop --O-- Training Room ----- -----
The Ominous Voice from Below:
Location: Tunnel Right of Entrance Trap: Trap Door Monsters: None Results: Wizard 1/6*** takes two damage from Trap Door, capturing him. All adventurers captured, end of combat.
Adventurers:
Warrior 7+1 Priest 5** Wizard 6***
Gold: 4 Food: 2 Imps: 7 (0 unused) Traps: 0 Monsters: (Ghost), Witch, Witch Prisoners: 6 Dead letters: 0 Evil: 10 Dungeon: -O=++ Dark Room --R-- Souvenir Shop -R+-- Hall of Fame --R-- Tool Shed
Roadkill the Red:
Location: Mint Trap: None Monster: Golem, Vampire Result: Vampire attacks Warrior 2/6 for 2, capturing him. Golem smacks Thief 4** for 4 damage, capturing him. No one to heal. Priest 4** takes 3 fatigue damage. Tunnel conquered, -1 Evil (7->6)
Gold: 4 Food: 0 Imps: 6+1 (0 unused) Traps: 0 Monsters: Troll, Vampire, Golem Prisoners: 5 Dead letters: 0 Evil: 5 Adventurers:
Warrior 6 Thief 4** Priest 1/4** Dungeon: ===-- --=+- --O-- Mint --++-
Misunderstood Moe the Green
Location: Cafeteria Trap: Rolling Stone (-1 Gold (4->3)) Monsters: Goblin, Troll
Results: Rolling Stone deals 4 to Warrior 5. Goblin deals 2 to Warrior 1/5, capturing him. Goblin deals 1 damage to Priest 5*** Troll eats 1 food (1->0) and deals 4 damage to Priest 4/5***, capturing him. All adventurers captured, end of combat.
Adventurers:
Warrior 5 Thief 5*** Priest 5***
Gold: 3 Food: 0 Imps: 4+1 (0 unused) Traps: 3 Monsters: Goblin, Troll, Demon Prisoners: 6 Dead letters: 1 Evil: 11 Dungeon: R+R-- Workshop, Cafeteria ----- ----- -----
Please check for mistakes!
Two rounds done, the Paladin is vanquished, and two of you are completely done! Can the other two finish their dire deeds?
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Steve McQueen
United States Goleta California
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Combat Year 2 Round 3
The spell is Dimensional Gate - Slow, 3 Fatigue - Lose one of your monsters in this battle permanently.
The Happy Blue Buu
Location: Chicken Coop Trap: none Monster: Slime, Vampire
Vampire hits Thief 2/6*** for 2 damage and returns, result: Thief 0/6***, captured Slime prevents conquering and fatigue. No spell cast (insufficient magic points).
Adventurers at the end of round:
PALADIN 9***/***/*** Warrior 6/8 Wizard 3/5**
Thief 6***
Gold: 0 Food: 1 Imps: 6 (0 unused) Traps: 1 Monsters: Witch, Slime, Slime, Dragon, Vampire Prisoners: 4 + PALADIN Dead letters: 0 Evil: 14
Dungeon: -R=+- Chicken Coop --O-- Training Room ----- -----
Roadkill the Red:
Location: Tunnel SE of Entrance Trap: None Monster: Troll Result: Troll smacks Priest 1/4 for 3 damage, capturing him. All adventurers conquered, end of combat.
Gold: 4 Food: 0 Imps: 6+1 (0 unused) Traps: 0 Monsters: Troll, Vampire, Golem Prisoners: 6 Dead letters: 0 Evil: 5 Adventurers:
Warrior 6 Thief 4** Priest 4** Dungeon: ===-- --=+- --O-- Mint --++-
Please check for mistakes!
Will our final candidate slay his two remaining heroes on top of the Paladin?!?! Stay tuned!
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Steve McQueen
United States Goleta California
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Combat Year 2 Round 4
The spell is Blind Rage - Fast, 3 Fatigue - Monsters with “Attack All” or “Attack Any” instead have a “Basic Attack” of the same strength.
The Happy Blue Buu
Location: Tunnel Right of Entrance Trap: Rolling Stone Monster: Vampire
Rolling Stone hits Warrior 6/8 for 4. Vampire hits Wizard 3/5** for 3 damage and is knocked out, result: Wizard 0/5** captured 3 fatigue to Warrior 2/8, capturing him. All adventurers captured, end of combat.
Adventurers at the end of round:
PALADIN 9***/***/*** Warrior 8 Wizard 5** Thief 6***
Gold: 0 Food: 1 Imps: 6 (0 unused) Traps: 0 Monsters: Witch, Slime, Slime, Dragon, Vampire Prisoners: 6 + PALADIN Dead letters: 0 Evil: 14
Dungeon: -R=+- Chicken Coop --O-- Training Room ----- -----
Please check for mistakes!
And that’s a wrap! Final scores up in a bit.
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Steve McQueen
United States Goleta California
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Final Status
The Happy Blue Buu
Gold: 0 Food: 1 Imps: 6 (0 unused) Traps: 0 Monsters: Witch, Slime, Slime, Dragon, Vampire Prisoners: 6 + PALADIN Dead letters: 0 Evil: 14
Dungeon: -R=+- Chicken Coop --O-- Training Room ----- -----
The Ominous Voice from Below:
Gold: 4 Food: 2 Imps: 7 (0 unused) Traps: 0 Monsters: (Ghost), Witch, Witch Prisoners: 6 Dead letters: 0 Evil: 10 Dungeon: -O=++ Dark Room --R-- Souvenir Shop -R+-- Hall of Fame --R-- Tool Shed
Roadkill the Red:
Gold: 4 Food: 0 Imps: 6+1 (0 unused) Traps: 0 Monsters: Troll, Vampire, Golem Prisoners: 6 Dead letters: 0 Evil: 5 Dungeon: ===-- --=+- --O-- Mint --++-
Misunderstood Moe the Green
Gold: 3 Food: 0 Imps: 4+1 (0 unused) Traps: 3 Monsters: Goblin, Troll, Demon Prisoners: 6 Dead letters: 1 Evil: 11 Dungeon: R+R-- Workshop, Cafeteria ----- ----- -----
Please double check for mistakes!
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Steve McQueen
United States Goleta California
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Let's go final scoring!
Titles:
The Lord of Dark Deeds: The Happy Blue Buu The Lord of Halls: The Ominous Voice from Below The Tunnellord: Roadkill the Red The Monsterlord: The Happy Blue Buu The Lord of Imps: The Ominous Voice from Below The Lord of Riches: The Ominous Voice from Below, Misunderstood Moe the Green The Battlelord: Misunderstood Moe the Green
The Happy Blue Buu The Ominous Voice from Below Roadkill the Red Misunderstood Moe the Green
Unconquered rooms 2 6 0 4 Monsters 5 2 3 3 Prisoners 17 12 12 12 Conquered tiles -4 -4 -10 0 Dead letters 0 0 0 -3 Bonus-point rooms 0 4 0 2 Titles 6 8 3 5
Total 26 28 8 23
Please triple check for errors !!!
Excellent game all around! It's the first game in a long while where I've seen the Paladin enter three different dungeons, and The Happy Blue Buu handled his entire party extremely well!
Congratulations to The Ominous Voice from Below for the victory and to everyone else for an excellent job! It was a pleasure to mod for you all.
Good luck with the rest of your endeavors, and hope to play against you all soon!
That Lord of Riches sure was close
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Good game to all and congratulations to The Ominous Voice from Below for winning.
My 2nd year combat was one of the most fun I had with this game, but Rooms vs Monsters, Rooms win 
Thanks a lot to The Omniscient Opaque Overseer for modding.
Even if I'm still moderating PBF#40, I would like to moderate (or better play if there is another moderator) a 4 players PBF game with The THIRD year game extension using the rules proposed by
Ururam Tururam
Poland Krakow Unspecified
Experimenting Warlock
Caffa et bucella per attractionem corporum venit ad stomachum meum.
in this thread The THIRD year game extension.
They look very interesting, the thing I would like to modify is related to monsters and rooms: they will not be put on the bottom but they stay two seasons just like in 5 players game (extra cost of 1 evil).
Anyone interested ?
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Pedro Pereira
Portugal Guimaraes
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Haha! Thanks everyone! This was a great game! Although it was evident from the first round I was going to win *ahem*

Also, The Ominous Voice from Below wold like to say a word or two of appreciation:
MWAHA! You puny wimps! Bow and adore me!
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Jeff Bridgham
United States West Lafayette Indiana
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rgalvan wrote: Good game to all and congratulations to The Ominous Voice from Below for winning. My 2nd year combat was one of the most fun I had with this game, but Rooms vs Monsters, Rooms win  Thanks a lot to The Omniscient Opaque Overseer for modding. Even if I'm still moderating PBF#40, I would like to moderate (or better play if there is another moderator) a 4 players PBF game with The THIRD year game extension using the rules proposed by
Ururam Tururam
Poland Krakow Unspecified
Experimenting Warlock
Caffa et bucella per attractionem corporum venit ad stomachum meum.
in this thread The THIRD year game extension. They look very interesting, the thing I would like to modify is related to monsters and rooms: they will not be put on the bottom but they stay two seasons just like in 5 players game (extra cost of 1 evil). Anyone interested ?
I think I can take a crack at that. I am also willing to mod. If someone else comes forward who really wants to mod, I will play instead.
Jeff
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Steve McQueen
United States Goleta California
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Oh Jebbers, you're too kind! I'd love to play in one! I'm always done to
kick some ass try new things. Maybe we should move this to a more general thread? I forget, is there one for DL or do people just start a new thread?
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thenobleknave wrote: Oh Jebbers, you're too kind! I'd love to play in one! I'm always done to kick some ass try new things. Maybe we should move this to a more general thread? I forget, is there one for DL or do people just start a new thread?
New thread started, see Dungeon Lords PBF #42 - The THIRD year game extension.
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