A Thomason
United States
Carmichael
California
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ralpher wrote:
Instead of adding more free money each turn, I would add $1 to each role that is not selected to make role selection more significant. I don't like the $2 per turn rule and would rather players use the market more.
Adding $1 per turn does not seem like the right amount. Add $2 per turn to each unselected is about right. Also for a 5 player game add a new role "Leader" (or some better name), that adds 1vp to the player who selects it and for 6 add two of them. That should about equate to the amount of money coming in.