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8 Posts

Warhammer: Invasion» Forums » Rules

Subject: Questions related to Indirect Damage rss

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J H


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I am having fun with my HE indirect damage deck

however, because i am not fully sure of the concept of "indirect damage" i had a couple of questions

1. What is "indirect damage"?
Does indirect damage refer to only damages that are called "indirect damage (ex. deal 2 indirect damage)" or odes it refer to any damage not dealt by combat

2. How does the opponent deal with the indirect damage?
Can the opponent choose to what unit or building area the indirect damage will be dealt? Also, can the opponent spread out the damage in any way he/she wants? (I think I read about this somewhere in the rulebook but I couldn't find it again)

+

3. regarding the DE card "Druchii Noble"
the effect reads "when this unit attacks, it gains power and target unit loses power until the end of the turn." When do you declare the "target" of this effect? Before or after the defenders are declared?
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Jose San Miguel
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jerryboy86 wrote:
1. What is "indirect damage"?
Does indirect damage refer to only damages that are called "indirect damage (ex. deal 2 indirect damage)" or odes it refer to any damage not dealt by combat


Only to explicit "indirect damage". Indirect damage is non-combat damage, but not all non-combat damage is indirect damage.

jerryboy86 wrote:
2. How does the opponent deal with the indirect damage?
Can the opponent choose to what unit or building area the indirect damage will be dealt? Also, can the opponent spread out the damage in any way he/she wants? (I think I read about this somewhere in the rulebook but I couldn't find it again)


Yes and yes. Except that you can't assign more damage to a unit or a zone than is needed to destroy de unit or burn the zone.

jerryboy86 wrote:
3. regarding the DE card "Druchii Noble"
the effect reads "when this unit attacks, it gains power and target unit loses power until the end of the turn." When do you declare the "target" of this effect? Before or after the defenders are declared?


After attackers are declared, before defenders are declared.
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Elijah Snow


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jerryboy86 wrote:
I am having fun with my HE indirect damage deck

however, because i am not fully sure of the concept of "indirect damage" i had a couple of questions


Let's hope you'll still enjoy it once you know how it works.

Quote:
1. What is "indirect damage"?
Does indirect damage refer to only damages that are called "indirect damage (ex. deal 2 indirect damage)" or odes it refer to any damage not dealt by combat


Invasion has combat damage and non-combat damage. Indirect damage is a subset of non-combat damage. It's only indirect damage when it says indirect damage. Loremaster of Hoeth ("After this unit enters play, each player takes 2 indirect damage.") deals indirect damage, but Shadow Warrior ("At the beginning of your turn, each opponent must assign 1 damage to any unit in his battlefield.") does not. Surprise Assault ("Deal X indirect damage to one target player. [...]") deals indirect damage, Flames of Tzeentch ("Deal X damage to one target unit") does not. Indirect damage dealt by units when they attack, like Descendant of Indraugnir's, is still non-combat damage.

Quote:
2. How does the opponent deal with the indirect damage?
Can the opponent choose to what unit or building area the indirect damage will be dealt? Also, can the opponent spread out the damage in any way he/she wants? (I think I read about this somewhere in the rulebook but I couldn't find it again)


When you are dealt indirect damage, you can distribute it however you want between your zones, units and your legend. You cannot assign any of the damage to a burning zone, and you can't assign more than it would take to destroy the unit or legend in question, or than it would take to burn the zone in question. If you have units with damage cancellation (like toughness), you can assign some or all of the damage to them and their cancellation will work normally. So if you are dealt 3 indirect damage and you have units with at least toughness 3 in total, you can assign it to them and not really take any. When both players are dealt indirect damage at the same time (like from Loremaster of Hoeth) the player whose turn it is assigns his first.

Quote:
3. regarding the DE card "Druchii Noble"
the effect reads "when this unit attacks, it gains power and target unit loses power until the end of the turn." When do you declare the "target" of this effect? Before or after the defenders are declared?


It's a triggered action and therefore has to be used at the earliest opportunity or not at all. That opportunity is the action window after the declare attackers step in the battlefield phase, before defenders are declared. If you don't use the action then, you can't use it later, so you can't wait until you know who'll defend.
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J H


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Thanks!!

I really appreciate your replies

Now I won't have to play the game going all "is this the right way to play...?"
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Michael BD

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An important distinction to know (and that I found out after playing Indirect Damage incorrectly) is that each instance of Indirect Damage dealt is its own instance.

In other words, if you have in play both Elven Ship and the support card that lets you add an Indirect Damage any time you deal Indirect Damage (sorry, can't remember the name off the top of my head), then you would first deal the Indirect Damage of the Elven Ship, and after that damage is dealt you would then deal the Indirect Damage for the other support card. The are not added together as one giant Indirect attack.

This means the Dwarves are especially well-built to withstand a HE Indirect Damage assault, with one or two units with Toughness being able to absorb an awful lot of Indirect Damage (as they would be able to first absorb damage from the Elven Ship and then absorb the damage of the support card).

I was adding it all up and then saying to my opponent, "okay you now need to take 9 points of Indirect Damage."

Goblins are also good against the HE because a lot of their attacks are modified when units are damaged.

That's why this game is so great, there is a lot of depth to how the races interact.
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Elijah Snow


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MichaelBD wrote:
An important distinction to know (and that I found out after playing Indirect Damage incorrectly) is that each instance of Indirect Damage dealt is its own instance.

In other words, if you have in play both Elven Ship and the support card that lets you add an Indirect Damage any time you deal Indirect Damage (sorry, can't remember the name off the top of my head), then you would first deal the Indirect Damage of the Elven Ship, and after that damage is dealt you would then deal the Indirect Damage for the other support card. The are not added together as one giant Indirect attack.


You're right in general about different effects producing distinct results, however in this particular case you're wrong.

If you have two Elven Warships ("... deal 2 indirect damage to target opponent"), you have two distinct effects. They are not added together. So you don't deal 4 indirect damage, you deal 2 indirect damage two times. Outpost of Tiranoc ("Whenever you deal indirect damage, deal 1 aditional indirect damage.") merely modifies other effects. So with one Elven Warship and one Outpost, you deal 3 indirect damage. Not 2 and then 1. With three Warships and three Outposts you'd deal 5 (2 from the Ship + 3 from the Outposts) indirect damage three times.

If Outpost of Tiranoc said something like "Action: When one of your other cards deals indirect damage, deal 1 indirect damage to target opponent" you'd be correct.
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  • Last edited Mon Jan 16, 2012 1:55 pm (Total Number of Edits: 2)
  • Posted Mon Jan 16, 2012 1:52 pm
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Michael BD

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Planetary wrote:
MichaelBD wrote:
An important distinction to know (and that I found out after playing Indirect Damage incorrectly) is that each instance of Indirect Damage dealt is its own instance.

In other words, if you have in play both Elven Ship and the support card that lets you add an Indirect Damage any time you deal Indirect Damage (sorry, can't remember the name off the top of my head), then you would first deal the Indirect Damage of the Elven Ship, and after that damage is dealt you would then deal the Indirect Damage for the other support card. The are not added together as one giant Indirect attack.


You're right in general about different effects producing distinct results, however in this particular case you're wrong.

If you have two Elven Warships ("... deal 2 indirect damage to target opponent"), you have two distinct effects. They are not added together. So you don't deal 4 indirect damage, you deal 2 indirect damage two times. Outpost of Tiranoc ("Whenever you deal indirect damage, deal 1 aditional indirect damage.") merely modifies other effects. So with one Elven Warship and one Outpost, you deal 3 indirect damage. Not 2 and then 1. With three Warships and three Outposts you'd deal 5 (2 from the Ship + 3 from the Outposts) indirect damage three times.

If Outpost of Tiranoc said something like "Action: When one of your other cards deals indirect damage, deal 1 indirect damage to target opponent" you'd be correct.
Well there you go, 50+ games in and I'm still messing stuff up. Thanks for the clarification!
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Ben Argo
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Indirect damage decks are indeed a hoot to play with. They are quite possibly the most sadistic kind of W:I deck, effectively giving your opponent a third (negative) resource to manage.
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