Tadeu Zubaran
Germany Berlin
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I am mainly an eurogamer, but I want to have at the very least one war game (assuming this is a war game and twilight struggle isn't).
My current top ranked is Wallenstein, it was an ok game, but I felt the cube tower a bit too random, and I was a bit underwhelmed to be honest.
I heard Ryan Sturm praising this game so I came to take I look (I have similar taste to his), it is big plus that I am a big fan of the game of thrones. I like nice components and using Jeremy Salinas' video as a parameter they look superb.
So any comments? How do you guys comare this in particular to Diplomacy? (it is a game I despise) Any constructive comments are appreciated.
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Ron D
United States Davis California
Mercury is my dog's name.
I wish I had a BattleTech related UberBadge. I already bought the badge, now I just need a design.
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tkzubaran wrote: I am mainly an eurogamer, but I want to have at the very least one war game (assuming this is a war game and twilight struggle isn't). My current top ranked is Wallenstein, it was an ok game, but I felt the cube tower a bit too random, and I was a bit underwhelmed to be honest. I heard Ryan Sturm praising this game so I came to take I look (I have similar taste to his), it is big plus that I am a big fan of the game of thrones. I like nice components and using Jeremy Salinas' video as a parameter they look superb. So any comments? How do you guys comare this in particular to Diplomacy? (it is a game I despise) Any constructive comments are appreciated.
I think this is a great game for eurogamers - it is much more a conflict euro than a standard wargame. However, a lot of the "backbone" of this game does come from Diplomacy. If you absolutely hate Diplomacy, this may not be the game for you.
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Chun Ping
Singapore Singapore
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it's best to try before you buy. my group absolutely hated it after 5 plays (only the first play was good). The mechanics of the winter deck is seriously flawed and unless you are willing to use house rules, this game can breakdown in the a boring waste of time. of cos, that's speaking from someone who has an extreme bad luck with the winter deck (having our final game coming up with first 9 turns of supply) and caused my mates to throw the game away.
if you like conflict game, i would recommend Nexus Ops. that's a great war game for euros and it's being re released.
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Tadeu Zubaran
Germany Berlin
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Thanks for the answers.
I usually prefer indirect interaction, I despise king making prone games and unbalanced games that base the balance on bashing the leader (Dominant species).
I like strategical depth and games that you get better as you play. I like non determinism but only when it is used to limit your range of possibilities and create variability in game (i.e Troyes, Die Burgen von Burgung...) I don't like games were luck is decisive in who wins (pretty much any game that uses dice to decide combat).
I despised Diplomacy because it has only backstabbing, I saw no strategy (I may need more plays to see the strategy, but I won't try it anymore).
I know GoT is very prone to backstabbing (I think it is actually very fitting to the theme), I don't have a problem with it if it has enough strategic depth that make this backstabbing somewhat predictable and you can plan ahead.
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Chun Ping
Singapore Singapore
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tkzubaran wrote: Thanks for the answers.
I usually prefer indirect interaction, I despise king making prone games and unbalanced games that base the balance on bashing the leader (Dominant species).
I like strategical depth and games that you get better as you play. I like non determinism but only when it is used to limit your range of possibilities and create variability in game (i.e Troyes, Die Burgen von Burgung...) I don't like games were luck is decisive in who wins (pretty much any game that uses dice to decide combat).
I despised Diplomacy because it has only backstabbing, I saw no strategy (I may need more plays to see the strategy, but I won't try it anymore).
I know GoT is very prone to backstabbing (I think it is actually very fitting to the theme), I don't have a problem with it if it has enough strategic depth that make this backstabbing somewhat predictable and you can plan ahead.
In that case i think you would absolutely hate AGOT just like my group. From your description, i think Through the Ages: A Story of Civilization fits your bill perfectly. there's war in the game and can be pretty devastating. but it's non random and you see it coming from a few turns back. you can and you should prevent war from being declared on you as long as you react and keep up your military might. It has randomness in the order the cards turn out, but other than that, everything is public knowledge. one of the best games out that that u will find
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Rusty Ballinger
United States Arcata California
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tkzubaran wrote: I usually prefer indirect interaction, I despise king making prone games and unbalanced games that base the balance on bashing the leader Yeah, I agree with cpf86, you'll hate this.
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Julio Escandon
Mexico Hidalgo Texas
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Have you looked at Antike?
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Tadeu Zubaran
Germany Berlin
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Thanks all for the answers. Along with parallel reading of the rules, the comments of warped boards and your comments I think you successfully dissuaded me

jrescan wrote: I read a bit about it some time ago. Looked to me as if it is regarded as a similar but inferior brother of Imperial. Will check it again now.
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Moshe Callen
Israel Jerusalem
I like to exchange ideas but I have no interest in a pissing contest.
If you want me to review your game, just GM me and send me a copy. Abstracts, wargames and euros equally welcome. No party or dexterity games please.
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Dr Lucky wrote: tkzubaran wrote: I am mainly an eurogamer, but I want to have at the very least one war game (assuming this is a war game and twilight struggle isn't). My current top ranked is Wallenstein, it was an ok game, but I felt the cube tower a bit too random, and I was a bit underwhelmed to be honest. I heard Ryan Sturm praising this game so I came to take I look (I have similar taste to his), it is big plus that I am a big fan of the game of thrones. I like nice components and using Jeremy Salinas' video as a parameter they look superb. So any comments? How do you guys comare this in particular to Diplomacy? (it is a game I despise) Any constructive comments are appreciated. I think this is a great game for eurogamers - it is much more a conflict euro than a standard wargame. However, a lot of the "backbone" of this game does come from Diplomacy. If you absolutely hate Diplomacy, this may not be the game for you. Perhaps I think the similarities to Diplomacy while real are decidedly overstated. The system used is similar but markedly different in fundmanetal ways-- especially the whole thing with raids which remove orders.
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Gil Hova
United States Newark New Jersey
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I'm a Euro fan also, and I'm taking some baby steps into playing conflict-oriented games*.
What I've found is that I've enjoyed a few 2-player conflict games, but I detest multiplayer (3+ player) games. The reason is: if a game allows Player A to choose between attacking Player B and Player C, then Players B and C will proceed to whine about how the other player is a jucier target.
I can't stand that kind of metagaming. I don't find it fun. If I'm playing a game, and someone says, "Don't attack me, attack him, he's the real threat!", then chances are I'm having a crummy time.
Now, in a 2p game, this isn't an issue. It's zero-sum. Your loss is always my gain.
So if you're anything like me, then you should know that I've been having a great time with A Few Acres of Snow and Battle Lore. Both games have a good deal of conflict, but are fun, even to my Euro-snobbish ways.
* I try to use that term ever since I got lectured in a game store for calling A Few Acres of Snow a "wargame." You never know what's going to set off a bout of nerdrage. But that's probably a discussion for another thread.
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Steven
United States Washington Dist of Columbia
No women, no kids.
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Have you ever taken a look at Here I Stand by GMT games? It's a free-for-all, asymmetrical game set during the reformation in Europe. Most of the nations have different abilities and goals. For example the Papacy and Protestant mainly fighting religiously, France and England have colonies, Ottomans have piracy etc. At the same time negotiations are a lot “richer”, because you actually can give cards, units and territories to each other.
It is a card driven game so it runs on a similar system as Twilight Struggle and the other GMT card driven games. The game cards have different uses and provide the fog of war.
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David Hammond
United States Tucson Arizona
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jrescan wrote:
Came here to say this. GoT will not really appeal to Euro gamers. Antike does, however.
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Joel Schuster
Germany Bretten Baden-Württemberg
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Once you stop thinking in categories as to what you should like and what not, you will find out that AGOT is as great a game as either genre can offer.
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