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Andrew Rintoul
Australia
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I lock down (everyone puts in a command counter) a multiplanet system with the primary ability of Diplomacy.

Can someone use the secondary to annex an empty planet in the system?

We ruled yes, after not finding anything specific in the rules or FAQ (may have missed something) but it didn't seem very thematic. Ie you are spending alot of diplomatic effort to protect the system then someone takes it out from under your nose.

Any advice on this would be appreciated.

A
 
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Justin Hoeger
United States
Oceano
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Yeah, someone could do that, since the secondary doesn't require an activation, just an empty planet. I'd say it's even thematic — think of it as a faction doing an end-run around a negotiated demilitarized zone by influencing the inhabitants into switching allegiances on their own.

Also, since the executing player for Diplomacy II primary doesn't have to put their own CC in the system affected, there's nothing to stop you from activating the system yourself to take back the planet that was just annexed.
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  • Last edited Mon Jan 23, 2012 3:14 am (Total Number of Edits: 2)
  • Posted Mon Jan 23, 2012 3:12 am
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Scott Milbuta
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Winter Springs
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Owch, sneaky. Im gonna have to look at this situation closely in my games.
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Andrew Rintoul
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Sarcasmorator wrote:
Also, since the executing player for Diplomacy II primary doesn't have to put their own CC in the system affected, there's nothing to stop you from activating the system yourself to take back the planet that was just annexed.


Just the 6 enemy pds units in range of the system

Thanks for the answer.

 
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Scott Lewis
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Castle Rock
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Remember, though, that to annex a planet with the Diplomacy II secondary, you must have complete control of an adjacent system by controlling all planets and having a non-Fighter ship there.

Otherwise, this is indeed legal. Leaving empty planets in border systems can be dangerous.
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