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14 Posts

Descent: Journeys in the Dark» Forums » Rules

Subject: Runewitch Astarra rss

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Asdrubael Vect
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I have a question;is it possible for Astarras ability to open a glyph of transport even if a monster is on it?imo it is,but i need further proof on this.Thanks in advance.
 
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Master of the Waz
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It is possible, but the monster remains on the active glyph. The monster MUST move off of the active glyph on the next turn.
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Asdrubael Vect
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Jastin wrote:
It is possible, but the monster remains on the active glyph. The monster MUST move off of the active glyph on the next turn.

Is there any faq answering this or any official statement on this or it's an opinion of yours?Thanks for the info though
 
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Christine Biancheria
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The answer is correct.
 
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Aggelos vradipous
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Asdrubael1985 wrote:
Is there any faq answering this or any official statement on this or it's an opinion of yours?Thanks for the info though


i think there is a fuck answering.... but i don't know where the faq it is....
 
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  • Last edited Tue Jan 31, 2012 12:16 am (Total Number of Edits: 1)
  • Posted Tue Jan 31, 2012 12:13 am
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Corbon Loughnan
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Asdrubael1985 wrote:
Jastin wrote:
It is possible, but the monster remains on the active glyph. The monster MUST move off of the active glyph on the next turn.

Is there any faq answering this or any official statement on this or it's an opinion of yours?Thanks for the info though ;)


You don't need a FAQ, you just need to read.

Glyphs activate when Runewitch Astarra moves within 6 spaces of them. Nothing about the gyph being clear required.
The part about the monster having to move off next turn is from rules or FAQ though.
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Asdrubael Vect
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corbon wrote:
Asdrubael1985 wrote:
Jastin wrote:
It is possible, but the monster remains on the active glyph. The monster MUST move off of the active glyph on the next turn.

Is there any faq answering this or any official statement on this or it's an opinion of yours?Thanks for the info though


You don't need a FAQ, you just need to read.

Glyphs activate when Runewitch Astarra moves within 6 spaces of them. Nothing about the gyph being clear required.
The part about the monster having to move off next turn is from rules or FAQ though.

i said imo etc. above..
 
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Corbon Loughnan
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Yes, I saw you already thought that was the way it is. My point is that there is nothing in the FAQ or official statement because it is already clear in the rules. It is written right there on the card and nothing in the rules changes what is written in the card.

Edit:
Apologies if that was not clear the first time around.
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  • Last edited Tue Jan 31, 2012 2:04 am (Total Number of Edits: 1)
  • Posted Tue Jan 31, 2012 1:09 am
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Asdrubael Vect
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thanks for the replies anyway
 
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Stephen Williams


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Asdrubael1985 wrote:

thanks for the replies anyway


If you really want an OFFICIAL answer, you can always contact FFG directly and ask them. They do have a rules questions hotline on their website.

Y'know, if every single person who replied to this thread telling you same thing isn't good enough. Just for the record, they are correct. =P
 
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Mark McG
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From FAQ, p.6
Q: Can a monster end its movement on or be spawned on
to a glyph of transport?
A: Monsters can end their movement on or be spawned on
to unactivated glyphs, but cannot end their movement on
or be spawned on to activated glyphs. If a monster is on
an activated glyph, the overlord must move it off the glyph
on his next turn, if possible. Monsters can always move
through or attack into spaces containing glyphs.


Stewi wrote:

Y'know, if every single person who replied to this thread telling you same thing isn't good enough. Just for the record, they are correct. =P


Stewi, when involved in rules disputed, the words of some bloke on the internet carry as much weight as the words of some bloke at the pub. An actual source is far more useful.
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Asdrubael Vect
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Minedog3 wrote:
From FAQ, p.6
Q: Can a monster end its movement on or be spawned on
to a glyph of transport?
A: Monsters can end their movement on or be spawned on
to unactivated glyphs, but cannot end their movement on
or be spawned on to activated glyphs. If a monster is on
an activated glyph, the overlord must move it off the glyph
on his next turn, if possible. Monsters can always move
through or attack into spaces containing glyphs.


Stewi wrote:

Y'know, if every single person who replied to this thread telling you same thing isn't good enough. Just for the record, they are correct. =P


Stewi, when involved in rules disputed, the words of some bloke on the internet carry as much weight as the words of some bloke at the pub. An actual source is far more useful.

You are my man! thanks a lot
 
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Corbon Loughnan
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Minedog3 wrote:
From FAQ, p.6
Q: Can a monster end its movement on or be spawned on
to a glyph of transport?
A: Monsters can end their movement on or be spawned on
to unactivated glyphs, but cannot end their movement on
or be spawned on to activated glyphs. If a monster is on
an activated glyph, the overlord must move it off the glyph
on his next turn, if possible. Monsters can always move
through or attack into spaces containing glyphs.


Stewi wrote:

Y'know, if every single person who replied to this thread telling you same thing isn't good enough. Just for the record, they are correct. =P


Stewi, when involved in rules disputed, the words of some bloke on the internet carry as much weight as the words of some bloke at the pub. An actual source is far more useful.


Sure, but the question was about Astarra activating the glyph (without moving onto it) from afar. The FAQ quote above doesn't address this...
 
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Stephen Williams


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Minedog3 wrote:

Stewi, when involved in rules disputed, the words of some bloke on the internet carry as much weight as the words of some bloke at the pub. An actual source is far more useful.


Yeah, which is why I told him to contact FFG directly if he really wants an OFFICIAL answer.

The FAQ answer you posted sort of half-answers the OP's question, but misses the heart of it, btw. Actual sources are good and all, but only if they actually address the question being asked, which nothing in the current FAQ does, really.
 
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  • Last edited Fri Feb 3, 2012 1:06 am (Total Number of Edits: 1)
  • Posted Fri Feb 3, 2012 1:05 am
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