Asdrubael Vect
Greece Athens
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I have a question;is it possible for Astarras ability to open a glyph of transport even if a monster is on it?imo it is,but i need further proof on this.Thanks in advance.
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Master of the Waz
United States Troy Missouri
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It is possible, but the monster remains on the active glyph. The monster MUST move off of the active glyph on the next turn.
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Asdrubael Vect
Greece Athens
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Jastin wrote: It is possible, but the monster remains on the active glyph. The monster MUST move off of the active glyph on the next turn.
Is there any faq answering this or any official statement on this or it's an opinion of yours?Thanks for the info though
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Christine Biancheria
United States Pittsburgh Pennsylvania
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The answer is correct.
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Aggelos vradipous
Greece athens
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Asdrubael1985 wrote: Is there any faq answering this or any official statement on this or it's an opinion of yours?Thanks for the info though 
i think there is a fuck answering.... but i don't know where the faq it is....
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Corbon Loughnan
Singapore
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Asdrubael1985 wrote: Jastin wrote: It is possible, but the monster remains on the active glyph. The monster MUST move off of the active glyph on the next turn.
Is there any faq answering this or any official statement on this or it's an opinion of yours?Thanks for the info though ;)
You don't need a FAQ, you just need to read.
Glyphs activate when Runewitch Astarra moves within 6 spaces of them. Nothing about the gyph being clear required. The part about the monster having to move off next turn is from rules or FAQ though.
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Asdrubael Vect
Greece Athens
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corbon wrote: Asdrubael1985 wrote: Jastin wrote: It is possible, but the monster remains on the active glyph. The monster MUST move off of the active glyph on the next turn.
Is there any faq answering this or any official statement on this or it's an opinion of yours?Thanks for the info though  You don't need a FAQ, you just need to read. Glyphs activate when Runewitch Astarra moves within 6 spaces of them. Nothing about the gyph being clear required. The part about the monster having to move off next turn is from rules or FAQ though. i said imo etc. above..
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Corbon Loughnan
Singapore
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Yes, I saw you already thought that was the way it is. My point is that there is nothing in the FAQ or official statement because it is already clear in the rules. It is written right there on the card and nothing in the rules changes what is written in the card.
Edit: Apologies if that was not clear the first time around.
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Asdrubael Vect
Greece Athens
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thanks for the replies anyway
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Asdrubael1985 wrote: thanks for the replies anyway
If you really want an OFFICIAL answer, you can always contact FFG directly and ask them. They do have a rules questions hotline on their website.
Y'know, if every single person who replied to this thread telling you same thing isn't good enough. Just for the record, they are correct. =P
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Mark McG
Australia Penshurst NSW
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From FAQ, p.6
Q: Can a monster end its movement on or be spawned on to a glyph of transport? A: Monsters can end their movement on or be spawned on to unactivated glyphs, but cannot end their movement on or be spawned on to activated glyphs. If a monster is on an activated glyph, the overlord must move it off the glyph on his next turn, if possible. Monsters can always move through or attack into spaces containing glyphs.
Stewi wrote: Y'know, if every single person who replied to this thread telling you same thing isn't good enough. Just for the record, they are correct. =P
Stewi, when involved in rules disputed, the words of some bloke on the internet carry as much weight as the words of some bloke at the pub. An actual source is far more useful.
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Asdrubael Vect
Greece Athens
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Minedog3 wrote: From FAQ, p.6 Q: Can a monster end its movement on or be spawned on to a glyph of transport? A: Monsters can end their movement on or be spawned on to unactivated glyphs, but cannot end their movement on or be spawned on to activated glyphs. If a monster is on an activated glyph, the overlord must move it off the glyph on his next turn, if possible. Monsters can always move through or attack into spaces containing glyphs. Stewi wrote: Y'know, if every single person who replied to this thread telling you same thing isn't good enough. Just for the record, they are correct. =P
Stewi, when involved in rules disputed, the words of some bloke on the internet carry as much weight as the words of some bloke at the pub. An actual source is far more useful. You are my man! thanks a lot
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Corbon Loughnan
Singapore
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Minedog3 wrote: From FAQ, p.6 Q: Can a monster end its movement on or be spawned on to a glyph of transport? A: Monsters can end their movement on or be spawned on to unactivated glyphs, but cannot end their movement on or be spawned on to activated glyphs. If a monster is on an activated glyph, the overlord must move it off the glyph on his next turn, if possible. Monsters can always move through or attack into spaces containing glyphs. Stewi wrote: Y'know, if every single person who replied to this thread telling you same thing isn't good enough. Just for the record, they are correct. =P
Stewi, when involved in rules disputed, the words of some bloke on the internet carry as much weight as the words of some bloke at the pub. An actual source is far more useful.
Sure, but the question was about Astarra activating the glyph (without moving onto it) from afar. The FAQ quote above doesn't address this...
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Minedog3 wrote: Stewi, when involved in rules disputed, the words of some bloke on the internet carry as much weight as the words of some bloke at the pub. An actual source is far more useful.
Yeah, which is why I told him to contact FFG directly if he really wants an OFFICIAL answer.
The FAQ answer you posted sort of half-answers the OP's question, but misses the heart of it, btw. Actual sources are good and all, but only if they actually address the question being asked, which nothing in the current FAQ does, really.
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