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Andrew Laws
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I own a couple of collections of CCGs, but they're long dead and I thought a really good way of getting them played would be a cube draft. Except I don't know what one is or how it works.

I think it's sort of like 7 Wonders where you pass hands of cards around and choose to play cards from those.

Right? Wrong?

Can someone explain it to me. Like you might explain it to a smart dog, say a Border Collie or something.
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Andy Beaton
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http://www.timecube.com/
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Andrew Laws
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aiabx wrote:


That was at the same time frightening, amusing, and singularly unhelpful.
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Steve Herron
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Never play block wargames with a dentist, they have those little mirrors to peek behind the block.
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It's when one cube stays on the rear of another cube to save gas in the race.
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Andy Stout
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Okay, so a normal Booster Draft is when each player has some unopened booster packs in front of them (three is the standard for Magic), and then each player simultaneously opens a booster, takes a card out of it, and then passes the rest to the left (then right, then left for the second and third boosters). At the end of the draft, you make decks from the cards you drafted and play each other.

A Cube Draft is the same, except that instead of using sealed booster packs, you make "fake" booster packs by shuffling up a big stack (Cube) of cards. You can either try to replicate original boosters as much as possible, with a common stack, and uncommon stack, and a rare stack and using the right frequencies or whatever; or you can use one of each card and shuffle it all together; or you can pick and choose cards to your liking to add to your Cube. The standard Cube for Magic is a collection of one of each of the best cards ever printed.

Be warned that not all CCGs are equally amenable to booster drafts.
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Andrew Laws
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At last, someone who isn't warming up for a stint on Saturday Night Live.

When you say someone takes a card (from either real or fake boosters), do they get to look at the cards and choose, or do they have to draw at random?
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James Perry
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Cube Drafts are a variation off of the Magic sealed pack drafts.

A cube is a collection of cards which have been selected because they create a balanced limited format.

From the cube each player selects a random assortment of cards (usually 15 in the case of a MTG draft) to emulate a "pack" of cards.

From these cards you select one to keep and pass the rest to the next player. Continuing until you have drafted 15 cards to keep.

Repeat the above process three times alternating the direction you pass for each "pack".

Once you have 45 cards that you have selected to keep, you then build a deck using only those cards (typically you do not use all of them). In the case of MTG you can add basic land cards to your deck, in the case of other games it varies, but usually basic resources are added after the draft.

You then play the ccg using the deck you have built.

Typically you would do this with 8 players, but fewer numbers work with varying degrees of success.


****Sorry I couldn't do it with only one syllable words ****
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Max Way
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HarlemMimeSchool wrote:
When you say someone takes a card (from either real or fake boosters), do they get to look at the cards and choose, or do they have to draw at random?


You get to look at the cards and choose 1.

Edit: Essentially, the Cube draft allows you to play two games in one.

First, you draft. The draft is like 7 Wonders, but instead of immediately playing the cards you draft, you put the cards into your deck.

Then, when drafting is done, you play games vs. your opponents with your deck.

To use a terrible analogy, it's a bit like 7 Wonders crossed with Dominion.
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Karl Keddington
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Intro from Cubedrafting.com
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Andrew Laws
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Wicked_K wrote:


Yeah I read that and the article it links to but neither actually explained what 'the cube' was or how they are used.
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Jonathan Harrison
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Redgar wrote:
HarlemMimeSchool wrote:
When you say someone takes a card (from either real or fake boosters), do they get to look at the cards and choose, or do they have to draw at random?


You get to look at the cards and choose 1.

Edit: Essentially, the Cube draft allows you to play two games in one.

First, you draft. The draft is like 7 Wonders, but instead of immediately playing the cards you draft, you put the cards into your deck.

Then, when drafting is done, you play games vs. your opponents with your deck.

To use a terrible analogy, it's a bit like 7 Wonders crossed with Dominion.

I have wondered this forever, but just haven't taken the time to post asking about it. Thanks for explaining.
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Andy Stout
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HarlemMimeSchool wrote:
Wicked_K wrote:


Yeah I read that and the article it links to but neither actually explained what 'the cube' was or how they are used.


Sorry, I forgot about this thread after posting my response. Do you have any questions remaining about cube drafting? As someone else responded to your previous question, yes, you absolutely get to choose your card! The drafting part is *identical* to 7 Wonders, and has been around for over 15 years now.
 
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Aaron Morgan
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HarlemMimeSchool wrote:
Wicked_K wrote:


Yeah I read that and the article it links to but neither actually explained what 'the cube' was or how they are used.


It's a custom built "set" of cards. You choose which cards you want in your play environment.

Some players like implementing rules like "only common and uncommon cards", "only cards from a single 'block'", "one of each card", and so on. It's like regular booster drafting, but you get to pick ahead of time what cards will be in the card pool.
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Paul Nowak
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The human race, to which so many of my readers belong, has been playing at children's games from the beginning, and will probably do it till the end, which is a nuisance for the few people who grow up. - GKC
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HarlemMimeSchool wrote:
I own a couple of collections of CCGs, but they're long dead and I thought a really good way of getting them played would be a cube draft. Except I don't know what one is or how it works.

I think it's sort of like 7 Wonders where you pass hands of cards around and choose to play cards from those.

Right? Wrong?

Can someone explain it to me. Like you might explain it to a smart dog, say a Border Collie or something.



Take all cards from box. Or just some cards of your choice.

Mix all cards.

Deal each him or her a hand of cards (five to twelve or more)

Each him or her picks one card and then pass hand to left.

When all cards in the hand are gone, deal again. Pass right this time.

After all the cards in the lot are gone, use the cards you have to build a deck.

Play the game.

---------

Achievement unlocked. All singe-syllable words.
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Jonathan Harrison
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overtheboard wrote:
HarlemMimeSchool wrote:
I own a couple of collections of CCGs, but they're long dead and I thought a really good way of getting them played would be a cube draft. Except I don't know what one is or how it works.

I think it's sort of like 7 Wonders where you pass hands of cards around and choose to play cards from those.

Right? Wrong?

Can someone explain it to me. Like you might explain it to a smart dog, say a Border Collie or something.



Take all cards from box. Or just some cards of your choice.

Mix all cards.

Deal each him or her a hand of cards (five to twelve or more)

Each him or her picks one card and then pass hand to left.

When all cards in the hand are gone, deal again once more. Pass right this time.

After When all the cards in the lot are gone, use the cards you have to build a deck.

Play the game.

---------

Achievement unlocked. All singe-syllable words.

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dan williams
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Quote:
Take all cards from box. Or just some cards of your choice.

Mix all cards.

Deal each him or her a hand of cards (five to twelve or more)

Each him or her picks one card and then pass hand to left.

When all cards in the hand are gone, deal again. Pass right this time.

After all the cards in the lot are gone, use the cards you have to build a deck.

Play the game.

---------

Achievement unlocked. All singe-syllable words.



Sorry, the red words lost me. Maybe a rebus?
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Ed G.
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HarlemMimeSchool wrote:
I own a couple of collections of CCGs, but they're long dead and I thought a really good way of getting them played would be a cube draft. Except I don't know what one is or how it works.

I think it's sort of like 7 Wonders where you pass hands of cards around and choose to play cards from those.

Right? Wrong?

Can someone explain it to me. Like you might explain it to a smart dog, say a Border Collie or something.


Fun.
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Eric Jome
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HarlemMimeSchool wrote:
Can someone explain it to me.


A long time ago, people realized that what deck you built mattered as much or more than how you played a CCG. That is, if you built the right deck and everyone else built a bad matchup against it, you'd win all day.

In those days too, it was seen that someone with a very large collection that included many powerful and useful cards would have an advantage over someone who was perhaps a better player but didn't have as many of the right tools at hand.

So, a desire was born to have a format where both deck building and game play were tested at the same time. To do this, some method of drafting cards was needed. For Magic, one way was to open a booster pack, look at all the cards, choose one and pass the rest to your neighbor. After a few packs, you'd have chosen enough to make a 40 card deck. Then you'd play. Whoever won presumably did best at both building decks and game play - and no one had a very large advantage by starting with many more cards to choose from.

The problem with this draft format was that you had to buy fresh boosters all the time. And you were limited to what was in the boosters. So, a variant came up. Instead of buying boosters, you'd take old cards you had laying around and build a set of fake boosters. Then you could draft without the expense - and you could include anything you liked in the pool, so it could be different than what came originally in boosters.

This format where you built fake boosters from a pool of cards you selected and then drafted and played is called cube drafting.
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