Michael Logan
United States
Drexel Hill
Pennsylvania
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Falcons wrote:
I played one game of this and we misplayed a rule regarding the hunting/gathering phase.
We were treating the food market like the fuel market in Power Grid. So people hunt in reverse turn order and select their food. However we were playing it as if food were limited, so the first player had more limited options (like in PG where fuel becomes more expensive for each subsequent player).
We know that this was incorrect. Animals are like money and can't be hoarded.
So my question is where is the tension in this phase? Can't people just grab food simultaneously? I like the tension in the PG fuel market, but this is missing from this game.
Thoughts?
Food is limited. That is a big piece of the tension...