Carles Ryhr
Spain Barcelona Unspecified
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A stack of forces of one power moves to a space containing another power units. From an adjacent space comes another stack of units of the defending power thanks to a successful interception. The rules state that the defending forces cannot avoid battle, but what about the attacking stack? Can they avoid battle? If so, please tell me where is it stated in the rules (if in any place)
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Steven
United States Washington Dist of Columbia
No women, no kids.
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I would say yes. You conduct interceptions (Step 5), before Avoid battles (Step 6) when following the rules for Land movements.
EDIT: SEE Kristian Thy's answer below.
See the rules for Avoid Battle below:
HIS Rules, pg 19 wrote: 13.3 Avoid Battle When a power enters a space containing a stack of enemy land units, some or all of those enemy units may try to move to an adjacent space to avoid battle. If the destination space contains land units from more than one major power (who are allies), each major power may, in impulse order, announce and resolve an avoid battle attempt. Each such attempt is announced and resolved before announcing and resolving any other attempts. Minor power allies in that space avoid battle as a single group with units of their affiliated major power. A power is never required to try to avoid battle; it is always optional. Restrictions: • Units may not avoid battle into an independent space or a space controlled by another power unless that power is an ally of the power avoiding battle. • Units may not avoid battle into a space in unrest or a space containing enemy units. • Units may not avoid battle into a sea zone. • Units may not avoid battle into the space just vacated by the enemy formation the units are trying to avoid. • Units and army leaders currently under siege may not avoid battle. • Units of a power may not avoid battle if any units of that power intercepted into the battle space during this Move action. • A leader alone in a space may not avoid battle. (If the space is unfortified, he is captured (13.1); if the space is fortified he must withdraw inside).
The power which intercepted, the defender in your example, cannot avoid battle, but the attacker could attempt to withdraw if he was intercepted.
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Kristian Thy
Germany Bonn Nordrhein-Westfalen
Together, we are the United Nations
Gunulfr ok Øgotr ok Aslakr ok Rolfr resþu sten þænsi æftir Ful, felaga sin, ær warþ ... døþr, þa kunungar barþusk.
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No.
Rules p18, left hand column:
Quote: 6. Conduct Avoid Battle: If the destination space contains enemy land units, all or some of them may try to avoid battle (Section 13.3).
And in the right hand column:
Quote: 13.3 Avoid Battle When a power enters a space containing a stack of enemy land units, some or all of those enemy units may try to move to an adjacent space to avoid battle.
The active player's units (i.e. the "attacking" units) are not enemy units, hence cannot avoid battle.
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Steven
United States Washington Dist of Columbia
No women, no kids.
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turbothy wrote: No. Rules p18, left hand column: Quote: 6. Conduct Avoid Battle: If the destination space contains enemy land units, all or some of them may try to avoid battle (Section 13.3). The attacking units are not "enemy land units".
Duh... makes sense. The enemy units are not your own(or whoever is the attacking power in the original example). Only the "non-phasing" enemy player's units can avoid battle.
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Carles Ryhr
Spain Barcelona Unspecified
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Only the "non-phasing" enemy player's units can avoid battle.
I take this sentence as a reference. Thanks for your answers
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Steven
United States Washington Dist of Columbia
No women, no kids.
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turlusiflu wrote: Only the "non-phasing" enemy player's units can avoid battle.I take this sentence as a reference. Thanks for your answers 
Non-phasing, in this case, would be any enemy players who did not play a card for operations. Basically every enemy player whose impulse is not taking place.
(If that is any clearer!)
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