Florian Friedrich
Canada Halifax Nova Scotia
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February 1915 sees little action. The snow conditions slow down movement, and the limited supply paths in snow limit the Russian advances. Not to mention that each country is low on combat units, as a look at the graveyard will show.
The CP turn is fairly uneventful. Movement and combat are minimal. Of note is that the Germans pull back a hex in Belgium to make a shorter line, trusting the Allies to respect the Dutch border. The Austrian Hungarians pull back a hex from the Serbian onslaught. Also, the Germans send a stack of 4-6-4 infantry with a 3-3-3 artillery to aid the Austrian Hungarians against the Serbs and Russians. Here is how things look at the end of the Central Powers turn after a couple of not very dramatic skirmishes.
Belgian Front
Serbian Front
Russian Front
The Allies are not much more active. One surprise for the Central Powers is that the Allies immediately declare war on the Netherlands after they see the Germans pull back the front!
The Russians have a few supply problems
The Russians spend their movement phase reorganizing their troops to bring their isolated units back in range of supply, giving up a few hexes, and not making much headway this month. The Serbs surge forward, but no combat takes place, as the Central Powers stacks have become a bit more daunting. Not many attacks, which are lacklustre at best, mostly Attacker Demoralized results. The big Allied stacks in the west manage to capture a single hex from the Dutch in a major battle.
The big surprise is when it comes to Variable Entry die rolls. The Allies are joined by four countries, who flock to join what they perceive to be the winning side. Italy, Greece, Romania, and Bulgaria all enter the war against the Central Powers. It seems the Serbs will have a few friends to help them overcome the Empire!
Situation at the end of the turn:
West Front
Russian Front
Balkans!
Italians against an unprepared Central Powers
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Patrick Bauer
United States Reading Pennsylvania
Poop Water Too
Down here I'm considered the apotheosis of cool.
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I'll be lucky to survive 1915.
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Florian Friedrich
Canada Halifax Nova Scotia
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This feels like a "fast" game of Guns of August (not that I've played that many games of GoA), but this game won't move that fast! It'll take months for the Russians just to gain another city.
It's in 1916 that the real game-ending trouble might begin. If Austria-Hungary is down three cities by then, the morale rolls have a good chance of causing them desertions and even the potential for surrender.
It's unlikely the Germans will be affected by morale rolls, as they are based on objectives lost, rather than cities. The French have battered themselves to the point where their front line is pretty much fully stacked (counting the BEF and Belgians) but there are no reserves, and definitely no units to spare for the Italian front.
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