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9 Posts

Ultimate Werewolf: Ultimate Edition» Forums » Rules

Subject: Can the wolf choose NOT to kill? rss

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Allen Michaels
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For what ever reason (well, mainly due to an artifact card that was played...but it shouldn't matter)...

Can a wolf decide NOT to kill during the night?
 
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J
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Sure, just as the village can choose not to lynch.
 
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Stephen Stewart
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al_fredo wrote:
For what ever reason (well, mainly due to an artifact card that was played...but it shouldn't matter)...

Can a wolf decide NOT to kill during the night?


Typically NO.

But, your moderator may choose not to allow a kill if the team doesn't make their choice unanimous.

 
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J
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You're just no fun.

I've done it in a no role reveal game where I was the wolf. It was a strategic move. I had counter-claimed the seer and got them lynched. We had a non-repeating bodyguard in the game who was not revealed. The night after I killed got the seer lynched I chose not to make a kill. That way I could claim that the bodyguard had tried to protect me and the wolves had been blocked.

If you, as a mod, disallow wolves from choosing not to kill, you take away part of their ability to mess with the minds of the village.

Edit: Fixed unclear wording
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  • Last edited Thu Feb 9, 2012 4:15 am (Total Number of Edits: 1)
  • Posted Thu Feb 9, 2012 12:56 am
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David Me
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If you allow the teams not to kill, then the game can be stalemated if both choose not to kill.

At 5 players the wolf, knowing probability, chooses not to kill.

At 4 players, the village realizes they have to be correct or lose and have a 25% chance of getting a wolf. (If they were to vote, the wolf would kill to reduce the game to 2 players, where the wolf will win.)

If the wolf had eaten, it would be 3 players left with a 33% chance of getting the wolf. So the village chooses not to kill.

Stalemate unless the mod does as he should and eliminates a player randomly for the first team that goes over time (with a previously announced timer, visible to all).
 
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  • Last edited Fri Feb 10, 2012 12:14 am (Total Number of Edits: 1)
  • Posted Thu Feb 9, 2012 9:16 pm
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Allen Michaels
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well..the situation we had was that one use the 'Curse of the Villager' on someone. The logic of the group went that, if the wolf DIDN'T make a kill that night, the wolf had to be the cursed player. But, if the wolf DID make the kill, the cursed player is totally cleared.

The wolf may not want to make a kill, to frame the cursed player...and after the game continues, the village would be really messed up.
 
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Greg Wilson
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By UWUE rules as written, both teams are allowed to choose not to kill, although it's worded more as a penalty for failing to make a decision in time.

This can in theory lead to a stalemate situation, although I've never seen it happen in practice. For F2F games we tend to use a sudden-death vote-off when the timer runs out.
 
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David Me
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Yep, UW:UE rules are great, but not perfect. Don't know that they can be made perfect, but it sure is a fun enough game that it makes me try.

We use sudden-death too, but even that can lead to a tie. Then we randomize. No no-kills! (Even from roles such as bodyguard that would allow it.)
 
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Tim Rudisill
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Similar question to the OP: Can a single wolf choose to kill himself?

In a recent game, I was the Doppelganger. I had picked a Werewolf. We get down to 4 players: myself, a villager, and two wolves. Yes, parity means wolves won, but we play with a different system. I was the mayor, so I actually decide tie-breaks in the voting.

At this point, the villager, knowing there's a doppelganger and knowing that I'm the last remaining person alive from the Seers clears, looks at me and says, "So you are the doppelganger." This cleared her in my eyes. Now we had a weird situation: I could decide who won or lost and no matter what, my team wins.

I opt to kill a werewolf, but not the one that I doppelganged. I wanted this to be funny, after all. So we go to the night actions. Here's where things COULD get wonky. If the wolf kills himself, do I transform before the game ends? If so, I wake up as the last werewolf and mayor, I win the tie vote, wolves win. If I don't transform in time, I win.

It ended up being a moot point. The wolf killed the last villager, putting it in a situation where it was me and him. I opted to kill him, obviously, making me the last ... who knows? We had no idea if the village or werewolves won in this situation, so we called it a draw. The only thing we could say with certainty is that no matter who won, I was on the winning team.

So: can a wolf kill themselves at night? Does a doppelganger then turn into a werewolf before the werewolves lose?
 
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