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Dominion» Forums » General

Subject: New to Dominion - Big Box - Something doesn't seem right... rss

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Freezen Fire
Canada

I'm going through the big box, and I've got a feeling I have too many cards (YES, this is actually being posted, I'm curious if this is the norm, if I'm "just lucky", or if this was the wrong cards being sent).

I received not 1, but 2 randomizers for every card in the base set (Kingdom, Treasure, Victory, Curse, and Trash... why do I need a Randomizer for Trash?!)
I received a total of 48 Estates, 24 Duchies, 24 Provinces, and 56 Silvers

I'd think this was "Normal", if it weren't for the lack of extra Copper and Gold cards...

Thoughts?

Also learning the game, seems daunting (The rules are horribly written IMO, and I can't be the only one to think that). Suggestions on how to teach myself and my GF would be appreciated (She comes from a very strong non-gaming background - She never learned how to play card games as a kid... Her games experience, prior to me, was limited to Blackjack, Checkers, and Clue - I've taught her Euchre, Cribbage, Uno, Scrabble, and recently Carcassonne). So if I do this right, we get another female gamer out of it.
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Mark Judd
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Something isn't right. It sounds like you got a duplicate of one of the shrink-wrapped blocks of 100 cards. Are you sure there is a randomizer for "Trash" (blue bordered back) and not just two "Trash" cards? I've never seen a "Trash" randomizer before.

I'd double check and make sure that all of the other cards are there, especially those from Prosperity and Alchemy. There should have been 10 shrink wrapped packs total - 1000 cards. You might have accidentally got 11 shrink wrapped packs (1100 cards) or the duplicate pack replaced one that you should have received. If you are indeed missing cards, I'd contact Rio Grande Games and they will fix that for you. If you accidentally got extras, just set them aside. They'll make decent replacements when needed.

As for learning the game, I'd recommend checking out one of the video tutorials. Check out some of the BGG videos or just do search on youtube for Dominion tutorials.
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Derek Whaley
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Felton
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All Trash cards are blue-backed. I just played and have Dominion and Intrigue and both have blue backs.
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Mark Judd
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Mapleton
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Whaleyland wrote:
All Trash cards are blue-backed. I just played and have Dominion and Intrigue and both have blue backs.

I stand corrected. I never pay attention to the back side of "Trash" anyway.
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Ben Bateson
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Beaveman wrote:

I stand corrected. I never pay attention to the back side of "Trash" anyway.


It's nice to see that some men still have standards. laugh
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J Cale
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In the future, simply compare the component lists provided in the rule book with the pieces you have.
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Cyrus the Great
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TheEbonyTurtle wrote:
In the future, simply compare the component lists provided in the rule book with the pieces you have.

I think he did that and was still a little confused.
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'The Completist'
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I never had a problem with the instructions. They are pretty basic and once it clicks mostly you'll just be reading the cards.

I'd spend more time reading the sample play and it should make since. You may be over-thinking things because it isn't much more complex than euchre.
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sean johnson
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FreezenFire wrote:

Also learning the game, seems daunting (The rules are horribly written IMO, and I can't be the only one to think that). Suggestions on how to teach myself and my GF would be appreciated (She comes from a very strong non-gaming background - She never learned how to play card games as a kid... Her games experience, prior to me, was limited to Blackjack, Checkers, and Clue - I've taught her Euchre, Cribbage, Uno, Scrabble, and recently Carcassonne). So if I do this right, we get another female gamer out of it.


On you turn remember it goes ABC. Just go through those three letters to complete your turn.

A= Action. You may play one action card from you hand and do what it says. You know it is an action card because it says "action at the bottom.

B=Buy. You may buy one card from the piles. To buy you must have treasure cards in your hand equal to or greater than the cost of the card. The card you buy goes into your discard pile.

C=clean up. Take all of the cards you played, plus any cards remaining in your hand, and put them in your discard pile. Then draw five new cards. If your draw deck is empty when you attempt to draw, shuffle your discard pile.

Remember, you can only play one action card and buy one card unless an action card that allows more is played. The Woodcutter for instance gives +2 money and +1 Buy. This means you may buy two cards, and you have an imaginary two extra coins to buy stuff with.

The goal of the game is to have the most points by buying the victory point cards, whoever has the most points will win. However, each time you get one of these cards it goes into your deck and you can not use it while playing, so you need to balance buying points with buying other stuff so that the victory points do not clog the deck.

That is the very simple run down I have used to teach Dominion. After explaining the basics and answering any questions, I will go through and explain what each of the cards does. I hope that helps!
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PJ Killian
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Regarding learning:

1) The base game is the base game for a reason. Stick to the recommended sets of ten from the base game when first learning -- each set is guaranteed to have at least one pair of cards that combine in an interesting manner. Hold off on mixing in cards from Prosperity and Alchemy until you're comfortable with the base set. After you play a hand, talk about what your strategy was -- what worked, what didn't.

2) If you're less than 100% clear about what a card does, do your best to be as literal as possible in interpreting the words on the card.

3) If you struggle with counting "+ Actions" and "+ Buys" at first, grab something to use as counters -- poker chips, spare change, wooden cubes from a game that uses wooden cubes. Grab the appropriate number of counters every time you add actions or buys, then put them back as you use them. You won't need this for long as you get comfortable with the game, but they're useful as training wheels when you first get started.

Dominion at its core is an easy game but it's also a game without a lot of precedents. It invented a genre, so it's different from games you're used to even if some of those games are in an objective sense more complex than it. Plug away at it, it will pay off.
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James Newton
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SeanXor wrote:
B=Buy. You may buy one card from the piles. To buy you must have treasure cards in your hand equal to or greater than the cost of the card. The card you buy goes into your discard pile.

This is wrong (and the sort of thinking that gets people confused).

To buy a card, you must have generated coins equal to or greater than the cost of the card. Coins are generated either by Action cards (played during your Action phase) or by playing Treasure cards at the start of your Buy phase. If you haven't played the Treasure cards, you cannot spend the coins generated from them.

This is especially important with expansions such as Prosperity, where which Treasure cards you play, and the order you play them, matters.
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Matt N


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CmdrOverbite wrote:
3) If you struggle with counting "+ Actions" and "+ Buys" at first, grab something to use as counters -- poker chips, spare change, wooden cubes from a game that uses wooden cubes. Grab the appropriate number of counters every time you add actions or buys, then put them back as you use them. You won't need this for long as you get comfortable with the game, but they're useful as training wheels when you first get started.


I prefer to "branch" cards off of other cards. A village gives two actions, so two actions would be connected to it, while a single +action card can have one card connected. Terminal actions (actions that do not give more actions or play another card) just end a branch.

For instance, village -> smithy -> laboratory -> woodcutter would be like:

.S
V
.L W

With a terminal action at the end of each branch/chain, you know you have no actions left, if that makes any sense.

Okay, the site ate my spaces, making this all less clear... shrug?
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  • Last edited Fri Feb 10, 2012 10:06 pm (Total Number of Edits: 1)
  • Posted Fri Feb 10, 2012 10:06 pm
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J Valnor
United States

Maine
I do the branch thing too, except I usually go vertical.
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Freezen Fire
Canada

Hi, thanks for the thread (wasn't notified via email on responses... 'doh!)

I did read through as best as I could, I wasn't sure initially as to what I should have had. The rules in the big box are the same rules (I think?) from the base, and from the 2 expansions. There wasn't a "Here's what you get in this box, here's what you do to set up, read the base rules and play that before using the expansions" - the 2 x 10 demo cards weren't listed anywhere I could see (And having sorted the box, I'll be damned if I'm going to tip it upside down to read the bottom). Some minor things weren't quite right, little details might have been missing, but overall no biggie. I'll get through it, shouldn't be an issue

I pulled all cards, sorted, put them all in the appropriate slots (as per manual). Then realized the Randomizers were in the sets, read through the start of instructions a few times to ensure I didn't miss anything (it's not explicitly stated, but implied), ran through all the sets and peeled 'em out.

Silver didn't all fit, neither did all the Randomizers.So I read through, again, counted the randomizers - 2 of every base set, 1 of every expansion - thought this would either be a weighting issue (So 2x likely to get a main vs an expansion?), or an error. Read through the getting started areas, all sets, no "extra silvers", counted the cards that should be included vs what I had, peeled out the extras.

In short: I got excess cards, but wasn't sure if I was supposed to / was doing something wrong, or if I had a fluke and received extra cards. It wasn't for lack of reading, it was just a fluke, and that's why I was reaching out to the community.

Thank you!
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Freezen Fire
Canada

Thank you!

I've read through the manual on how the play goes, and some things seemed to be missing. But when I read through the play guide, it seemed to make a lot more sense.

I think it's generally one of those games that seems a lot more daunting than it needs to be - I was focusing on the details, not the whole. When I first started to explain this to the GF, she went deer-in-the-headlight on me. It took me laying it out for her, before she would stop looking at the box... and even then, I physically put the box in another room, saying "This is all we use". She understood much faster.

Should be an interesting couple upcoming weeks. Carcassonne (big box), + Dominion (Big box) = Game time. And the store I bought it from is still having a "pink sale" - anything with pink on the box is 20% off.

Looking forward to the first couple gaming sessions with her and/or friends... It doesn't help that I've got a massive headcold right now, so my attention span is SQUIRREL!
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The Broox
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Glen Allen
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FreezenFire wrote:
Thank you!

I've read through the manual on how the play goes, and some things seemed to be missing. But when I read through the play guide, it seemed to make a lot more sense.

I think it's generally one of those games that seems a lot more daunting than it needs to be - I was focusing on the details, not the whole. When I first started to explain this to the GF, she went deer-in-the-headlight on me. It took me laying it out for her, before she would stop looking at the box... and even then, I physically put the box in another room, saying "This is all we use". She understood much faster.

Should be an interesting couple upcoming weeks. Carcassonne (big box), + Dominion (Big box) = Game time. And the store I bought it from is still having a "pink sale" - anything with pink on the box is 20% off.

Looking forward to the first couple gaming sessions with her and/or friends... It doesn't help that I've got a massive headcold right now, so my attention span is SQUIRREL!


It sounds like you only got extra radomizers and silvers. The randomizers you can obviously set aside but make sure and count how many silvers you are playing with. If the silver pile runs out it counts as one of the three empty piles that ends the game. Therefore, playing with extras could throw your game off.
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Freelance Police
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* Extra randomizers: Use them with the Black Market promo!

* Extra silvers: Dunno. Silvers are popular cards, so keep 'em around for wear and tear.
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Martin DeOlden
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Sam and Max wrote:
* Extra randomizers: Use them with the Black Market promo!

* Extra silvers: Dunno. Silvers are popular cards, so keep 'em around for wear and tear.


You can get the Black Market Promo from the Geekstore. I did after I bought my Big Box. It is one of my favorite cards. The Big BOx is also great in that you can store all the expansions in it by removing the insert and creating your own.
 
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jagged crags


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Hi!

I also bought the big box and when opening the base set packs, I noticed I also received extra cards. All in all, I received:

16 extra silvers
Twice as many of each victory card
2 of each randomizer instead of 1
2 Trash cards instead of 1
Envoy and Black Market were included, in seperate packs each.

However, I did not seem to get the coins from Prosperity. The 1 and 5 victory tokens are there, but the coins are not.


Is this an isolated case?
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Mark Judd
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Mapleton
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jfinumerable wrote:
Hi!

I also bought the big box and when opening the base set packs, I noticed I also received extra cards. All in all, I received:

16 extra silvers
Twice as many of each victory card
2 of each randomizer instead of 1
2 Trash cards instead of 1
Envoy and Black Market were included, in seperate packs each.

However, I did not seem to get the coins from Prosperity. The 1 and 5 victory tokens are there, but the coins are not.


Is this an isolated case?

The first half of your post looks like the exact same issue the OP had, so it is not an isolated case if it has happened to 2 people. I'd guess that the entire batch might have that issue.

As for the Properity "coins" (for Trade Route), I'd contact Rio Grande Games about your issue and they will probably send you some replacements. In the meantime, just use some one cent coins or something like that instead.
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Martin DeOlden
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jfinumerable wrote:
Hi!

I also bought the big box and when opening the base set packs, I noticed I also received extra cards. All in all, I received:

16 extra silvers
Twice as many of each victory card
2 of each randomizer instead of 1
2 Trash cards instead of 1
Envoy and Black Market were included, in seperate packs each.

However, I did not seem to get the coins from Prosperity. The 1 and 5 victory tokens are there, but the coins are not.


Is this an isolated case?


Mine did not come with the Envoy or Black Market promo cards.
 
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Dystopian Dreamer
Canada

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I just picked up the big box yesterday, and am too finding extra cards. Glad to see I'm not the only one.

The list of extra cards I've received are:

Silver - 16 cards
Estate - 24 cards
Duchy - 12 cards
Province - 12 cards
Randomizer Cards - 32 cards (64 in total, 2 of each, from discussion above, I assume there's only supposed to be one of each)
Trash - 1 card
Blank Cards - 3 Cards

I haven't gone through all the expansion bits yet. I did get the promo cards, and the coins look to be correct.
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Gary Faber
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I wonder if one set of randomizers is for when you deplete a pile--you put something down as a placeholder.
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Cyrus the Great
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No, there is only one set, although that can be used at the bottom of piles.
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Nathan Grange
New Zealand
Auckland
Me 3 (or is that 4 now)

I have everything as far as i can tell, but the extras listed above. It seemed to me as I was unpacking that I had an extra 'brick' (I thought I was going to be missing something, but doesn't look like.)

What it actually works out to (which will be nice) is almost exactly enough to setup another games (with different 10).

I'll fill in the gaps (silver?) with some of the blank cards or something.

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