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Subject: Game 61: Welcome Back! rss

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Noble Knave
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Santa Barbara
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Abandon 36, 37, and 43. Pick up 5 troops, and spawn one in a dark ceremony at the Fountain. 9 troops total.

Zoom!2 Sorcerers with the Carpet and Sword claim the 'zon in 27. 'zon to tray.
Zap!The 'zon in 26 sprouts some evil-looking facial hair. 'zon to tray.
Crash!3 Sorcerers bushwhack the 'zon in 21. 'zon to tray.
Thud!4 Sorcerers bust through the shields in 28. 'barb to tray.
Zap!The 'barb in 29 also has a sweet looking goatee. 'barb to tray.

Redeploy:
The heroes migrate to 27 and 56.
3 in 55.
5 in 62.
1 in the rest.

Score: 9(Regions)+1(Keep)+2(Scepter) = +12
 
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Matt W
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Shawn Isenhart
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Minneapolis
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How many sorcerers do you have? 15? Crikey.

Yeah, not much I can do with just 2 spare amazons, and anything I did would be instantly removed by you next turn by zappage.

Decline for +3
 
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Matt W
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Decline for 7
 
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Matt W
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LSU LSU
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Well, when everyone is declining for more points that I can earn with an active race, it's not a good sign. But I'm not sure declining would help.

So, pick up 12.

Balrog to 59 (Dead ID mudman).

4 take 45
3 take 46
3 take 57

2 attempt 41 (need 3) 2 attempt 41, need 3 1custom6{0;0;0;1;2;3} = (0) = 0

Oh well. I don't think I've gotten a good roll yet.

Redeploy

2 on 57
2 on 46
2 on 45
2 on 44
2 on 52
4 on 53

Score:

+6 Mummies
+3 Shrooms
=9.
 
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  • 109798. LSUtigers
  • 1custom6{0;0;0;1;2;3} =
  • (0) =
  • 0
  • 2 attempt 41, need 3
  • Thu Feb 23, 2012 2:23 pm
Bruce Shackelford
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Choctaw
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Will-o-Wisps decline.

Score

+4 (ID Will-o-Wisp regions) = +4 VPs
 
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Matt W
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Paul W
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Eugene
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Pay 2 to take the Marauding Giants

Take 26 with 4 (1 sorc to tray)
Take 20 with 2 (1 ID barbarian to tray)
Take 21 with 3 (1 sorc to tray)
Pick up 6 Giants (8 total in hand)
Take 28 with 3 (1 sorc to tray)
Take 29 with 3 (1 sorc to tray)

Redeploy:
3 on 20
2 everywhere else

Score: 5 (active) + 4 (decline) + 2 (muddy) - 2 (race selection) = 9
 
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Matt W
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New Power: 1custom35{1;2;3;4;5;6;9;11;13;14;16;19;20;21;23;24; 26;27;28;29;33;34;35;38;41;42;43;44;45;46;48;49;50;52;53} = (45) = 45
New Race: 1custom15{Dwarves;Ghouls;Gypsies;Halflings;Homunculi ;Humans;Leprechauns;Orcs;Pixies;Ratmen;Skeletons;Tritons;Trolls;White Ladies;Wizards} -> ( Ratmen) -> Ratmen

 
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  • 109840. image
  • 1custom35{1;2;3;4;5;6;9;11;13;14;16;19;20;21;23;24; 26;27;28;29;33;34;35;38;41;42;43;44;45;46;48;49;50;52;53} =
  • (45) =
  • 45
  • New Power:
  • Thu Feb 23, 2012 4:20 pm
  • [+]
  • 109841. image
  • 1custom15{Dwarves;Ghouls;Gypsies;Halflings;Homunculi ;Humans;Leprechauns;Orcs;Pixies;Ratmen;Skeletons;Tritons;Trolls;White Ladies;Wizards} =
  • ( Ratmen) =
  • Ratmen
  • New Race:
  • Thu Feb 23, 2012 4:21 pm
Noble Knave
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Ok, abandon 55. Wait, where'd the rest of my Sorcerers go? Looks like we need a good old-fashioned REVENGE TURN! One is reborn in a dark ritual in the Fountain. 9 in hand.

Artifact Splurge! A sorcerer hops aboard a flying carpet, complete with Stinky Socks and Flaming Sword, and claims the Pentacle in 53. 4 Mummies shuffle off to LSU (sorry bud... shiny. Plus you're ambling toward me, and I don't like it).
Balrog'ed! The Balrog takes out the ID 'zon in 50.
Routing the Giants! Kill 4 of my guys, will you? 5 Sorcerers take the mountain back in 26. 1 Giant to tray, 1 to Paul.
Forest Retreat! 3 take the forest in 2. ID Will-o-wisp to tray.

Redeploy:
Heroes in 53 and 56.
2 in 26 and 27.
4 in 62.

Score: 7(Regions) + 1(Keep) + 2(Scepter) = +10
 
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Matt W
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thenobleknave wrote:
Ok, abandon 55. Wait, where'd the rest of my Sorcerers go? Looks like we need a good old-fashioned REVENGE TURN! One is reborn in a dark ritual in the Fountain. 9 in hand.
I only count 8 (3 from 55, 4 from 62, 1 from fountain). Where am I missing one?
 
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Noble Knave
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image wrote:
thenobleknave wrote:
Ok, abandon 55. Wait, where'd the rest of my Sorcerers go? Looks like we need a good old-fashioned REVENGE TURN! One is reborn in a dark ritual in the Fountain. 9 in hand.
I only count 8 (3 from 55, 4 from 62, 1 from fountain). Where am I missing one?


Hmmmm... good question, I think I just miscounted. Might be that I only thought those Giants killed 3 of my guys at first angry

Ok, well then rolling on 3:

Roll on 3 with 2 Sorcerers: 1custom6{1;2;3;0;0;0} = (0) = 0

Fiddlesticks. So no dead Will-o-wisp, and here's my updated end of turn:

Redeploy:
5 on 62.
2 on 26 and 27.
1 on the rest
Heroes on the Pentagon and Keep.

Score: 6(Regions)+1(Keep)+2(Scepter) = +9

So... At this point those Giants are poised to have a 14 or 15 point turn if their ID Muddy Cultists are left unchecked.
 
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  • 109916. thenobleknave
  • 1custom6{1;2;3;0;0;0} =
  • (0) =
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  • Roll on 3 with 2 Sorcerers:
  • Thu Feb 23, 2012 5:22 pm
LSU LSU
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I'll get you for this Steve!!! arrrh

One extra everywhere but 45.
 
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Noble Knave
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LSUtigers wrote:
I'll get you for this Steve!!! arrrh

One extra everywhere but 45.


You were going to get me for it anyway, with a Balrog. The only thing that changed is that you now have to do it yourself rather than use an infernal demon to do your dirty work

Besides, you may or may not have noticed but those Giants left me with not a lot for you to take vengeance upon.
 
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Shawn Isenhart
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Minneapolis
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thenobleknave wrote:

So... At this point those Giants are poised to have a 14 or 15 point turn if their ID Muddy Cultists are left unchecked.


And we will simply forget the 14 or 15 point turn you had when you had your elves? shake

However, I shall accommodate your concerns... and take a bite out of both of you, since I'm pretty sure you are both doing better than me.

I'll take the Ransacking Spiderines, and the 2 coins they were paid.

11 in hand.

2 take 36
3 take 5 - 1 ID cultist to the tray (see? one less muddy cultist - that's 2 less for him!)
2 take 4
4 take 3 - 1 sorcerer to tray, 1 coin stolen from Steve. (see? two less points for you, too! That's fairness!)

Redeploy:
2 on 3, 3 everywhere else

Score:
+2 (race) +2 (amazons) +1 (ransacking Steve) +4 (regions) = +9


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Matt W
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Matt W
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I'll process Shawn's turn after Paul's redeploy
 
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Noble Knave
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Also, my income dropped to +8 that turn thanks to those dirty Spiderines.
 
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Shawn Isenhart
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image wrote:
I'll process Shawn's turn after Paul's redeploy

Oops! Sorry, I forgot about Paul's redeploy! blush
 
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Paul W
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Eugene
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Toss the extra on 21
 
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Matt W
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New Power: 1custom34{1;2;3;4;5;6;9;11;13;14;16;19;20;21;23;24; 26;27;28;29;33;34;35;38;41;42;43;44;46;48;49;50;52;53} = (34) = 34
New Race: 1custom6{Drow;Flames;Gnomes;Iron Dwarves;Liches;Ogres} -> ( Liches) -> Liches

 
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  • 1custom34{1;2;3;4;5;6;9;11;13;14;16;19;20;21;23;24; 26;27;28;29;33;34;35;38;41;42;43;44;46;48;49;50;52;53} =
  • (34) =
  • 34
  • New Power:
  • Thu Feb 23, 2012 9:01 pm
  • [+]
  • 110023. image
  • 1custom6{Drow;Flames;Gnomes;Iron Dwarves;Liches;Ogres} =
  • ( Liches) =
  • Liches
  • New Race:
  • Thu Feb 23, 2012 9:01 pm
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Let's pay 1 for Diplomat Shadow Mimes.

Kidding. Make that Thieving Shadow Mimes.

11 in hand:
2 for 33
3 for 34
1 for 35
2 for 42
2 for 43
1 for 48, need 2 1custom6{0;0;0;1;2;3} = (3) = 3

Redeploy:
2 on 34
3 on 42
2 on 48

Scoring:
-1 Race Selection
5 Shadow Mimes
1 Thieved from Shawn
6 Barbarians
+11VP
 
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  • 110076. clawster
  • 1custom6{0;0;0;1;2;3} =
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  • 3
  • 1 for 48, need 2
  • Thu Feb 23, 2012 11:08 pm
Matt W
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San Diego
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New Power: 1custom33{1;2;3;4;5;6;9;11;13;14;16;19;20;21;23;24; 26;27;28;29;33;35;38;41;42;43;44;46;48;49;50;52;53} = (41) = 41
New Race: 1custom14{Dwarves;Ghouls;Gypsies;Halflings;Homunculi ;Humans;Leprechauns;Orcs;Pixies;Skeletons;Tritons;Trolls;White Ladies;Wizards} -> ( White Ladies) -> White Ladies

 
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  • 1custom33{1;2;3;4;5;6;9;11;13;14;16;19;20;21;23;24; 26;27;28;29;33;35;38;41;42;43;44;46;48;49;50;52;53} =
  • (41) =
  • 41
  • New Power:
  • Thu Feb 23, 2012 11:21 pm
  • [+]
  • 110079. image
  • 1custom14{Dwarves;Ghouls;Gypsies;Halflings;Homunculi ;Humans;Leprechauns;Orcs;Pixies;Skeletons;Tritons;Trolls;White Ladies;Wizards} =
  • ( White Ladies) =
  • White Ladies
  • New Race:
  • Thu Feb 23, 2012 11:21 pm
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