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Subject: Briefcase presentation - help us bring it to life. rss

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Konstantinos Kokkinis
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Artipia Games is proud to present Briefcase. It is a new and exciting game by two Greek designers, Sotiris Tsantilas and Nikolas Sakaloglou. In a game of Briefcase, two to four players take over the role of young entrepreneurs aiming for wealth and success. By acquiring and activating various companies, players strive for financial supremacy.




Our main goal is to raise $10,000 on our Indiegogo.com campaign. We have a busy and ambitious production schedule for 2012 and your contributions will help us bring this game to life.


The English version of the Briefcase rulebook can be downloaded by clicking here.
The game will also include German, Italian and French rulebooks and further languages will be available online.



Inside the box you will find:
4 Rulebooks (English, German, French with more languages available online)
96 Company cards (large square 8x8cm)
30 Company Randomizer cards (large square 8x8cm)
48 Buy Decision cards (standard euro 5.9x9.1cm)
36 Activate Decision cards (standard euro 5.9x9.1cm)
45 Obstacle Decision cards (standard euro 5.9x9.1cm)
16 Hire Decision cards (standard euro 5.9x9.1cm)
24 Personnel Resource cards (4.35x6.75cm)
20 Steel Resource cards (4.35x6.75cm)
20 Concrete Resource cards (4.35x6.75cm)
20 Paper Resource cards (4.35x6.75cm)
20 Imported Resource cards (4.35x6.75cm)
20 Energy Resource cards (4.35x6.75cm)
2 Resource Block cards (4.35x6.75cm)
1 Company Block card (4.35x6.75cm)
20 Victory Point cards (4.35x6.75cm)
1 Central Bank Board (23x11cm)


Briefcase uses a combination of deck building and resource management mechanisms producing an interesting and unique result.

Each player begins the game with the same Decision cards which form the Decision Deck. Each turn a player draws 4 cards from his deck and uses the cards to acquire and activate companies. During his turn a player can also purchase resources from the resource market in order to pay for the activation costs of his companies. Whenever player activates a company he collects its production and adds it to his Decision Deck.

Company Cards


(Steel Factory Company card.)

On the top of each company card is the buying cost, status, title and victory point value.
On the bottom is the activation cost, the ability and the production.

The Steel Factory is one of the 30 different companies included in the game. The artwork of the game is done by Antonis Papantoniou, illustrator of Drum Roll. It is still under development. Several company cards in the rulebook are not ready yet. They are currently being created and should appear as updates as our campaign progresses.

Decision Cards


The deck building mechanism evolves around four different decision cards. Those are:

Buy: allows the player to acquire new companies, resource and can also be converted to victory points through the central bank.

Activate: allows the player to activate his companies and produce more decision cards to enrich his deck with.

Hire: allows the player to temporarily use another player's company card by paying him half the production cost.

Obstacles: does nothing but through various company cards becomes a very useful card.


(Decision Card Back)

Resource Cards


After acquiring companies, a player needs to activate them in order to produce more decision cards for his deck and score their victory points when the game ends. Each company consumes resources and has a production cost the player must pay each time he wants to activate it. There are 5 basic resources. Personnel, Concrete, Steel, Paper and Energy. A player can purchase the first 4 from the Resource Market in order to activate companies. Energy can only be produced from the Power Plant which is the company each player begins the game with. After one of the resources is exhausted, a sixth resource enters the market, the Imported resource. They can be used as any basic resource but cost double to buy.





Briefcase is language independent. Everything is described through symbols.





All supporters of our funding campaign will be rewarded with exclusive promo material. These are limited promos, never to be sold or distributed elsewhere. If our campaign reaches its funding goal we will be rewarding all supporters with 5 exclusive promo Companies. That is 20 extra cards. Those are:







If our funding goal is exceeded, we will be able to offer more exclusive promo material at specific funding amounts. So make sure to spread the word because the more this campaign makes, the more you get.

We already have plans for more companies, boards and other material which hopefully we will be able to offer to you.



Briefcase is scheduled for production around the middle of April 2012. This means that delivery is expected within June of 2012.
The production of the game will be done in Germany's largest manufacturer ensuring the quality of the components.


Payments are processed through Paypal which ensures the security of your transaction and refund in case our funding goal isn't reached. That does not mean that you need to have a Paypal account nor that you have to create one. You can use any Credit Card


If you like what you see and would like to help us bring this game to life, please visit our campaign on indiegogo and support us

Thank you very much

You can visit the campaign by clicking here.
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Scott Henshaw
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Backed!
 
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Mike
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It seems a little odd that if you live outside of Greece you have to pay an extra $10 for the promos. Is that correct? If not, why is that an option in one of the funding levels?
 
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Konstantinos Kokkinis
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TheDarkKnight wrote:
It seems a little odd that if you live outside of Greece you have to pay an extra $10 for the promos. Is that correct? If not, why is that an option in one of the funding levels?


For each of the following destinations, there are different postage rates as well as other charges involved which determine the final cost.

For example all promo material will first be sent to Greece, get packed and then it will be dispatched to either customers directly or distributors to be combined with the main game. In case of Greece, it will be delivered directly which means no extra costs. The game itself will have no postage costs for Athens while there is an extra $5 postage cost for the rest of Greece.

The costs vary further from destination to destination (EU, USA, rest of the world) because for each category different charges occur for different reasons.




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Konstantinos Kokkinis
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Several new companies have been designed with more being delivered every day.







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Konstantinos Kokkinis
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More companies are now complete meeple



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Konstantinos Kokkinis
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We have reached our funding goal! A big thank you to all those who have supported the game!

We are happy to announce our first overfunding reward!

If our campaign reaches $12.500, all those who have chosen promo offering perks will also get a Casino company card set!
This includes:
3 casino company cards
1 casino company randomizer card
3 red dice with white dots (1cm)



Casino Rules
During the game, each time a casino is purchased the player also gets one of the red dice.
Whenever a player activates his casino, he rolls a die and gets the corresponding production.
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Konstantinos Kokkinis
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We have added two new perks!

>4 x BRIEFCASE+PROMOS(USA ONLY): $180
>BRIEFCASE+DRUM ROLL-SPIEL 2012: $72


You can now take advantage of those new discounted offers. Existing funders can also upgrade to those perks by contributing the cost difference through the “rulebook mention” perk.

In addition, the University is complete.

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Jason Clague
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3pod wrote:


>BRIEFCASE+DRUM ROLL-SPIEL 2012: $72


Excellent! Just what I was hoping for. Off to increase my pledge!
 
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Sam TheGameMan
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Curious why you chose IndieGogo over Kickstarter. Any information would be greatly appreciated?
thanks
SamTheGamesMan
 
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Vangelis Bagiartakis
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They chose indiegogo because Kickstarter requires you to be a US citizen in order to use it to raise money (or to have a US bank account - something like that).

Since this is a game by a greek company, kickstarter could not be used so they went for an alternative.
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Konstantinos Kokkinis
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48 Hours left !!!

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