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Thunder Road» Forums » Play By Forum

Subject: Thunder Road (PBF) rss

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Rob Robinson
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As requested, here is the Thunder Road Play By Forum:



First come first served for another 2 BGG Users wishing to play. I have reserved one place for:

mar hawkman
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Please choose a colour (see image) if you wish to play, and move off immediately.


1...............
Rob Robinson
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2...............
mar hawkman
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3...............
Dave C.
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4...............
Anthony
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Please do not join if you can't make at least one move per day. Also subscribe to this thread, to keep yourself updated of any new posts.


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Rob Robinson
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Moving Off 3d6 = (4 + 1 + 2) = 7

Eliminator: Up
Avenger: Fwd>Fwd>Dwn>Dwn
Doom Buggy: Dwn>Dwn

 
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  • 148858. zombiegod
  • 3d6 =
  • (4 + 1 + 2) =
  • 7
  • Moving Off
  • Wed Jul 4, 2012 5:50 pm
mar hawkman
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Green!

3: Doom Buggy, FFU
5: Avenger, FFUUU
6: Eliminator, UFFFFU
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  • 148901. marhawkman
  • 3d6 =
  • (6 + 5 + 3) =
  • 14
  • Wed Jul 4, 2012 7:23 pm
Rob Robinson
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Waiting for two more players!
 
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Dave C.
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Never done this before, but I'll try it! I'll take Blue.
 
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  • 148984. Cooz
  • 1d6 =
  • (5) =
  • 5
  • 6: Eliminator FDDDFF
  • Wed Jul 4, 2012 10:28 pm
  • [+]
  • 148985. Cooz
  • 3d6 =
  • (5 + 3 + 6) =
  • 14
  • Wed Jul 4, 2012 10:29 pm
Dave C.
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Okay, I don't know how to do this. Ignore my first "roll". My second "roll" returned a result of 14. How do I decide how to divide this number up between my vehicles?

Sorry. Want to play. Don't know how.
 
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Rob Robinson
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If you click on the [+] Dice rolls underneath your post, it splits up into each individual roll.


[-]148985. Cooz 3d6 = (5 + 3 + 6) = 14

assign a value to each vehicle.
 
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mar hawkman
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First you need to pick a color. Red or Blue.

when playing the actual board game you roll 3 d6 then choose one Die roll result to assign to each of your vehicles.

You got 6, 5, 3.

this means you can assign the 6 to your eliminator if you wish.

when you assign a die roll to a vehicle you must move that vehicle the full amount on the Die roll.

vehicles only move "forwards" (left to right)

here's a PDF with the full rules: http://boardgamegeek.com/filepage/9832/thunderroad-pdf
 
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Anthony
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I'm in!

6+6+3=15

Eliminator: FFFDFU
Avenger: UUF
Doom Buggy: FFFFFF
 
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  • 149024. drmabuse00
  • 3d6 =
  • (6 + 6 + 3) =
  • 15
  • RED RAGER!!!!
  • Thu Jul 5, 2012 12:34 am
Dave C.
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zombiegod wrote:
If you click on the [+] Dice rolls underneath your post, it splits up into each individual roll.


[-]148985. Cooz 3d6 = (5 + 3 + 6) = 14

assign a value to each vehicle.


Got it. Thanks guys. I know the game rules, just not the PBF stuff. So Blue gets:

Eliminator: 6 DDDFFF
Avenger: 5 DDDDF
Buggy: 3 UFF

Give me another heads up about how to do the road bonus and vehicle attacks using this format and I should be good to go. Thanks.
 
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  • 149609. Cooz
  • 3d6 =
  • (4 + 1 + 6) =
  • 11
  • Fri Jul 6, 2012 2:07 am
  • [+]
  • 149610. Cooz
  • custom6{1;1;2;2;3;4} =
  • (3) =
  • 3
  • Fri Jul 6, 2012 2:08 am
  • [+]
  • 149615. Cooz
  • 1d6 =
  • (2) =
  • 2
  • Chopper
  • Fri Jul 6, 2012 2:17 am
Stephen Crouch
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Awesome! I can't play (can't commit to once the turn a day with any regularity, may go several days of early-AM then early PM access) but I'm following along to see how this works out.

Here's to many explosions!
 
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mar hawkman
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Road bonus is easy, roll a d6 and if it's a 5 treat it as a 1, and treat a 6 as a 2. Remember to roll the road bonus seperately from the other die.

We can always do a second PbF.
 
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  • 149403. marhawkman
  • custom6{1;1;2;2;3;4} =
  • (4) =
  • 4
  • Thu Jul 5, 2012 6:43 pm
Rob Robinson
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marhawkman wrote:
Road bonus is easy, roll a d6 and if it's a 5 treat it as a 1, and treat a 6 as a 2. Remember to roll the road bonus seperately from the other die.

We can always do a second PbF.


The best way to handle the Road Bonus Die is by using the following formula:

custom6{1;1;2;2;3;4}
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mar hawkman
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Ah, cool, that works too.
 
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Rob Robinson
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Round #2



1.
Rob Robinson
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2.
mar hawkman
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3.
Dave C.
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4.
Anthony
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Please read through the other users moves in case I haven't updated the image between each individual turn. This will prevent players moving through occupied spaces etc.
 
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Rob Robinson
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3d6 = (2 + 4 + 4) = 10
Road Bonus!!! custom6{1;1;2;2;3;4} = (2) = 2

Eliminator: 4 UUFD
Avenger: 4 UFFF
Buggy: 2 FF

Waste the Road Bonus die. Fire at Dave C's Eliminator... 1d6 = (3) = 3

Chopper Attack vs. drmabuse00 Avenger: 1d6 = (1) = 1
 
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  • 149416. zombiegod
  • 3d6 =
  • (2 + 4 + 4) =
  • 10
  • Thu Jul 5, 2012 7:02 pm
  • [+]
  • 149417. zombiegod
  • custom6{1;1;2;2;3;4} =
  • (2) =
  • 2
  • Road Bonus!!!
  • Thu Jul 5, 2012 7:02 pm
  • [+]
  • 149418. zombiegod
  • 1d6 =
  • (3) =
  • 3
  • Fire at [COLOR=#0000FF]Dave C's Eliminator[/COLOR]...
  • Thu Jul 5, 2012 7:07 pm
  • [+]
  • 149419. zombiegod
  • 1d6 =
  • (1) =
  • 1
  • Chopper Attack vs. drmabuse00 Avenger:
  • Thu Jul 5, 2012 7:09 pm
mar hawkman
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that looks ok.... assuming blue went first.
 
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  • 149420. marhawkman
  • custom6{1;1;2;2;3;4} =
  • (2) =
  • 2
  • roaf bouns
  • Thu Jul 5, 2012 7:11 pm
  • [+]
  • 149421. marhawkman
  • 3d6 =
  • (1 + 4 + 5) =
  • 10
  • Thu Jul 5, 2012 7:11 pm
  • [+]
  • 149424. marhawkman
  • 1d6 =
  • (5) =
  • 5
  • green ramming 1
  • Thu Jul 5, 2012 7:14 pm
  • [+]
  • 149425. marhawkman
  • 1d6 =
  • (3) =
  • 3
  • orange ramming 1
  • Thu Jul 5, 2012 7:14 pm
  • [+]
  • 149426. marhawkman
  • 1d6 =
  • (6) =
  • 6
  • blue ramming 1
  • Thu Jul 5, 2012 7:18 pm
  • [+]
  • 149427. marhawkman
  • 1d6 =
  • (5) =
  • 5
  • green ramming 2
  • Thu Jul 5, 2012 7:18 pm
  • [+]
  • 149428. marhawkman
  • 1d6 =
  • (2) =
  • 2
  • da choppa
  • Thu Jul 5, 2012 7:19 pm
Rob Robinson
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1...............
Rob Robinson
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Rotherham
South Yorkshire
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I fight lost wars, see light, fear sight
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I open my mind, need flesh, fear mine
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2...............
mar hawkman
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3...............
Dave C.
United States
Maine
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4...............
Anthony
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mar hawkman
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My turn:

1: Eliminator: F
Ramming orange's avenger Eliminator get 6+5 for 11, vs Avenger's 5+3 for 8. Eliminator eliminates Avenger.

4: Avenger: DDUF
Ramming Blue's Doom Buggy, 5+5 vs 4+6, draw, doom buggy lives.

5: Doom buggy: FFFFF

Da Choppa: shoot at blue's avenger, fail
 
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Rob Robinson
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1...............
Rob Robinson
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2...............
mar hawkman
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3............... whistle
Dave C.
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4...............
Anthony
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Dave C.
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Okay, Rolled 1, 4, 6 + 3 Road Bonus.
Buggy: 1+3 FFFF
Avenger: 4+3 UFFFFFF
Eliminator: 6+3 FFFUFFFFF
Chopper Fires at Green Eliminator: 2 = Miss.
 
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Anthony
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Cooz wrote:
Okay, Rolled 1, 4, 6 + 3 Road Bonus.
Buggy: 1+3 FFFF
Avenger: 4+3 UFFFFFF
Eliminator: 6+3 FFFUFFFFF
Chopper Fires at Green Eliminator: 2 = Miss.

Sorry, but where are your dice rolls?
 
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mar hawkman
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he put them in his previous post.

Your turn.
 
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Anthony
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marhawkman wrote:
he put them in his previous post.


I was looking for a new post, could we do that rather than editing an older post?

Quote:
Your turn.

I know.
 
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Anthony
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C'mon AT gods! Gimme doubles!

ROLL:12

Eliminator: 5 FDDFF
Buggy: 4 FUFU

Eliminator fires on yellow Avenger: miss

Chopper swoops in and fires on yellow Avenger: HIT!
1 
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  • 149662. drmabuse00
  • 3d6 =
  • (5 + 3 + 4) =
  • 12
  • Fri Jul 6, 2012 4:53 am
  • [+]
  • 149664. drmabuse00
  • 1d6 =
  • (2) =
  • 2
  • red eliminator fires on yellow avenger
  • Fri Jul 6, 2012 4:58 am
  • [+]
  • 149666. drmabuse00
  • 1d6 =
  • (6) =
  • 6
  • red chopper fires on yellow avenger
  • Fri Jul 6, 2012 5:00 am
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