It seems like (tile-color considerations aside) this effect would never be better than a ship's. Moving one space on the turn order track is always at least as good as breaking ties, right? And unlike ships, this doesn't even bring you goods!
The only edge this effect has over a ship's is that it gives you the exclusive right to "go to 7" on the turn order track.
I agree that a ship would usually be better, but there may not be a ship currently on the board. And of course if you need a Knowledge tile (or can't currently place a ship) this might be better for that reason.
A stronger version would be:
"Move one space to the right on the turn order track. (You aren't limited to the six printed spaces.)"
Have you tried that out? It sounds good, but it might turn out to be too strong.