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Subject: A meaningful power to Chuck No-Rice signature rss

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Paolo Bolzoni
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In the last game the curse of one of the villager called Chuck No-Rice.

We could exorcise it (but we lost the game) we think that the Chuck No-Rice signature should have some kind of power like all other artifacts.

What do you think of this?

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Chuck No-Rice signature is a remarkable sign of power. The taoist that owns it can place it on a near ghost before its move action. The ghost cower in awe and terror and it cannot act: all its stone powers are disabled. When a taoist exorcises the ghost it takes back the signature.
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Jonathan Valle
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Cuautitlan Izcalli
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I think Chuck No-Rice doesn't give you something useful when he dies because he kills two ghosts when he enters the board. But still, it would be nice to receive something regardless.

I like the power you propose, although I don't know if it should be a full game effect or a one-time use.
 
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Paolo Bolzoni
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You are probably right, it is better as a single use.
 
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