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2 Posts

Alexandros» Forums » Variants

Subject: un-cut-throat-ish rss

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Scott Nelson
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For Colovini fans, let us take into consideration of the variant rules to Go West! and bring them to Alexandros. That being on your turn you can only score for 1 sectioned off area for playing the correct card that would score that area. So you do gain a lot for scoring areas, but someone else might be able to score twice because they have the correct cards in their hand to do so, whereas the winning player might not have the correct cards. So to score 2 areas you would need cards from 2 different sectioned-off areas. Yes, make it so that big area someone might have "only" is only scorable once per turn. Others that have tried for more than one area could prehaps score more in a turn than others with one big area. Might allow for a catch up chance whereas currently you have to take away places in order to make the scores work in your favor if you are not ahead in the blanks in your areas compared to others. Just a thought. I'll try it sometime and see how it fares.

any other variants you can think of without changing the game completely?
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  • Last edited Sun Jan 29, 2006 5:28 am (Total Number of Edits: 1)
  • Posted Sun Jan 29, 2006 5:27 am
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Scott Nelson
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For a change of game, have no scoring during the game except at the end of a round of turns (each player, of course). You would not have to spend cards to score, but again, you could not score twice in a turn. The starting player would have to either shift left each round, or whoever is in last place chooses the turn order for this round.


Another option is no scoring at all until the last black/red tiles have been placed. Only one moment of scoring per game. Should prove interesting, and not so calculating.

Another option is to make the front leader not gain as much when scoring: When scoring as per normal, opponents score double, you score single. Runaway Leader problem would be fixed with this variant. You would have to work on an even bigger area before you decided to score. And those in lower positions would not want to score either until they have amassed more than double the size of any opponents land. Jockying for positions would happen a lot more this way. The final scoring would be single for everyone, to be fair.

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