Brass » Play By Forum » GCL Brass Tournament Discussion

Author: Morganza
N/A has set up a Brass tournament among members of the various GCL divisions; discussion of that can go here, as well as discussion of (and posting games for) a proposed wider format.

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What's a GCL?
Sat Sep 29, 2012 8:53 pm
Author: Morganza
tjshields wrote:
What about the idea of a brass sign in for each of us in the GCL on the Brass site. We cqn play games against the other GCL members and let the site calculate the rating. Any Brass gaming against non-GCL could continue under anyone's "broader" Brass on-line account.

This way, there isn't elimination if one has a bad game. And we all play each other frequently & let the Brass site calc our GCL standings.

This was an idea of Aliza's some time ago.


The way this works is that everyone sets up an alternate login on the Brass game site, with a clear consistent

For example, I set up a new Brass player account for GCL-Morganza

... and I started a new game:

http://brass.orderofthehammer.com/lobby.php?GameID=31848
Password: tutu
(Thanks to Tom for the suggested password. I have a long memory ;-) )

The general idea is that only "GCL" player accounts should play in these games, and over time we'll develop relative rankings that show how we do just relative to other GCL members and GCL-associated friends.

And note: while I'm posting these passwords in a moderately public place, please don't join these games unless you are a GCL member or regular contributor.
Sat Sep 29, 2012 9:03 pm
Author: rynelf
I'd be very happy to participate in a larger Brass tournament. But the initial proposal (that GCLs each nominate their "best" Brass player - something I am more than clearly not!) wasn't something that I could be part of.
Sat Sep 29, 2012 9:04 pm
Author: rynelf
I'm not being clear: I'd be happy to be part of a larger amorphous "Let's Play Brass amongst GCLers" tournament. But I have no business in a "Let's see who the best Brass player in the GCL" tournament.

I love playing Brass. But I'm not good at it. (I'm signed up as GCL-rynelf.)
Sat Sep 29, 2012 9:55 pm
Author: Morganza
What I'm trying to get going here is IN ADDITION to Lee's tournament, not instead of it.
Sat Sep 29, 2012 10:38 pm
Author: cornjob
Sign me up for whatever. In the meantime, Eclipse will complete our mini-event and put 2 players forward for the present contest. That is, unless you are proposing aborting that and implementing a GCL League (heh heh) presently.
Sat Sep 29, 2012 10:44 pm
Author: HuginnGreiling
ldsdbomber wrote:
as Aliza said, this would be in addition to the current GCL wide tournament bracket, and would be a (presumably) continuously running GCL Brass league

I would play in this, in a heartbeat. Always up for Brass.
Sun Sep 30, 2012 1:01 am
Author: HuginnGreiling
ldsdbomber wrote:
theres still a spot open in the inauguaral table!

All right, I'm in.
Sun Sep 30, 2012 7:34 am
Author: Morganza
cornjob wrote:
Sign me up for whatever. In the meantime, Eclipse will complete our mini-event and put 2 players forward for the present contest. That is, unless you are proposing aborting that and implementing a GCL League (heh heh) presently.


It's real simple:

(1) Subscribe to this thread (most people's BGG settings do this automatically when they post a comment.)

(2) Create an account on the Brass server with a GCL-specific userid (for example, the first game is between GCL-Morganza, GCL-lambolt, GCL-Jonathan, and GCL-BennyD -- a mix of BGG userids and Real.Names)

(3) Either wait for people to post games for you to join, or start a new "private" game and post the game password here. 2p, 3p, 4p -- whatever your heart desires.

I called my game "All GCL 1", but people can use any naming convention they like. Putting "GCL" in the title will make the games easier to identify, though. (There were about 60 games between Amoeba and Phoenix over the past year, which also all had "GCL" in the title, but they used the old set of userids.)

BTW, I like having my browser remember my password for the game site, so I've got one browser (Chrome) remembering my "normal" password, and one browser (Opera) remembering my GCL password.
Sun Sep 30, 2012 12:17 pm
Author: HuginnGreiling
Morganza wrote:
BTW, I like having my browser remember my password for the game site, so I've got one browser (Chrome) remembering my "normal" password, and one browser (Opera) remembering my GCL password.

You use Opera! thumbsupthumbsup
Sun Sep 30, 2012 3:47 pm
Author: cornjob
Morganza wrote:
cornjob wrote:
Sign me up for whatever. In the meantime, Eclipse will complete our mini-event and put 2 players forward for the present contest. That is, unless you are proposing aborting that and implementing a GCL League (heh heh) presently.


It's real simple:

(1) Subscribe to this thread (most people's BGG settings do this automatically when they post a comment.)

(2) Create an account on the Brass server with a GCL-specific userid (for example, the first game is between GCL-Morganza, GCL-lambolt, GCL-Jonathan, and GCL-BennyD -- a mix of BGG userids and Real.Names)

(3) Either wait for people to post games for you to join, or start a new "private" game and post the game password here. 2p, 3p, 4p -- whatever your heart desires.

I called my game "All GCL 1", but people can use any naming convention they like. Putting "GCL" in the title will make the games easier to identify, though. (There were about 60 games between Amoeba and Phoenix over the past year, which also all had "GCL" in the title, but they used the old set of userids.)

BTW, I like having my browser remember my password for the game site, so I've got one browser (Chrome) remembering my "normal" password, and one browser (Opera) remembering my GCL password.

Anyone else having a problem with the site not allowing you to use the same password twice?
Sun Sep 30, 2012 7:08 pm
Author: HuginnGreiling
I didn't try. Did have to set up an additional e-mail for the new account, though.
Sun Sep 30, 2012 7:15 pm
Author: Morganza
HuginnGreiling wrote:
I didn't try. Did have to set up an additional e-mail for the new account, though.


Gmail and many other email systems let you use "+" addressing -- so someuser@isp.net and someuser+brass@isp.net will both work. (The part of the address after the "+" can be used for email filtering or other purposes.) The Brass server isn't set up to reject duplicate accounts on the same address if you use "+" addresses.
Sun Sep 30, 2012 7:49 pm
Author: HuginnGreiling
Never, ever knew that. Wow. Thanks!
Sun Sep 30, 2012 7:56 pm
Author: cornjob
Cool, I'm on there as "GCL - cornjob".
Mon Oct 1, 2012 6:38 am
Author: cornjob
The Eclipse games are getting started. We're having 5 3p games to determine our best qualified 2 representatives. I'll report back here when we've wrapped it up.
Mon Oct 1, 2012 6:52 am
Author: qwertymartin
No one wants to play with me and Lee? cry
Fri Oct 5, 2012 5:37 pm
Author: cornjob
Eclipse has 5 games in our mini-tourney to produce the top 2 players. We're in the midst of this and I don't want to commit to additional games at the moment.
Sat Oct 6, 2012 8:10 pm
Author: Thesp
I have a slight preference for continuing to advance the top 2 from each game, and randomizing the brackets in a way that doesn't pit representatives from the same GCL against each other until the very end. Also, perhaps opening games consist of 2 players who qualified in first, and 2 players who qualified in second?

I'm flexible to other options, just thought I'd toss it out.
Tue Oct 9, 2012 8:03 pm
Author: Morganza
My last 6 finished games are 4 wins and two seconds. I'm unlikely to place in the Amoeba qualifier. I'd be happy for a losers' game ;-)

In the meantime:
http://brass.orderofthehammer.com/lobby.php?GameID=32104
password: port
Tue Oct 9, 2012 9:27 pm
Author: cornjob
I agree with top 2 advancing, rather than a single winner advancing.
Wed Oct 10, 2012 5:42 am
Author: HuginnGreiling
ldsdbomber wrote:
I set up another 4P Brass game since the first one is getting to the latter stages

And I've set up a new 4P game since we just finished the second: http://brass.orderofthehammer.com/lobby.php?GameID=32141, eclipse
Thu Oct 11, 2012 9:27 pm
Author: qwertymartin
Aha, I hadn't matched up your Brass ID with your BGG avatar. Have joined this one too
Thu Oct 11, 2012 9:33 pm
Author: HuginnGreiling
Same here. I forgot I had seen you in this thread, and had to google "bgg qwerty gcl" to see who I was playing with.
Thu Oct 11, 2012 9:40 pm
Author: qwertymartin
Hehe. By the way, there are two games called "All GCL 3" now
Thu Oct 11, 2012 9:43 pm
Author: HuginnGreiling
? Did I miss one?
Thu Oct 11, 2012 9:47 pm
Author: qwertymartin
http://brass.orderofthehammer.com/board.php?GameID=32104 started by Morganza two posts above yours.
Thu Oct 11, 2012 9:49 pm
Author: HuginnGreiling
I'm a nitwit. Didn't load up her game to see its title. blush
Thu Oct 11, 2012 9:50 pm
Author: Morganza
HuginnGreiling wrote:
I'm a nitwit. Didn't load up her game to see its title. blush


My bad; we should post the game titles with the links and passwords.

Like this:

Name: All GCL 5
URL: http://brass.orderofthehammer.com/lobby.php?GameID=32144
Password: gcl

Thu Oct 11, 2012 11:11 pm
Author: Morganza
Another hint for reducing schizophrenia:

Have your "main" brass account "watch" all of the games your GCL account is in; that way you only need to look at one page to know when it's your turn.
Thu Oct 11, 2012 11:15 pm
Author: qwertymartin
Or do what I do and only play one game at a time
Thu Oct 11, 2012 11:39 pm
Author: Morganza
Amoeba tournament qualifier has finished:

Rail Phase scoring occurred at 2012-10-14 14:56:05. The players' scores beforehand are as follows:

Red (AJM): 10
Yellow (MrBear): 34
Green (jhagen1908): 38
Grey (Mikko): 46

[...]

Here are the results of the game:

1st: Green (jhagen1908): 148 VPs; Income Space 27
2nd: Red (AJM): 135 VPs; Income Space 49
3rd: Grey (Mikko): 135 VPs; Income Space 25
4th: Yellow (MrBear): 127 VPs; Income Space 39

Congratulations to jhagen1908!

Sun Oct 14, 2012 4:02 pm
Author: fardoche
I'm not sure wher eit stands right now, but are the Eclipse games still going on?

I was in 2 of them and they've been long finished... just wondering...
Mon Oct 22, 2012 6:36 pm
Author: cornjob
I had created 3 gaemes, one of which finished. I'm not sure what became of the other two, but I was signed up. I don't have the energy/time right now to chase this down, but still want to participate. If someone else can salvage the system, great.
Mon Oct 22, 2012 7:15 pm
Author: Morganza
ldsdbomber wrote:
Morganza wrote:
HuginnGreiling wrote:
I'm a nitwit. Didn't load up her game to see its title. blush


My bad; we should post the game titles with the links and passwords.

Like this:

Name: All GCL 5
URL: http://brass.orderofthehammer.com/lobby.php?GameID=32144
Password: gcl



Apologies for unintentional blooper in last round. Jimmy should have 161 not 154 as somehow i completely missed his port which could flip my cotton. Thinnk id finish on 142 rather than 132 but that is probably still last but jimmys 154/161 is touch and go with aliza on 150 and her last 2 cards in hand
Sorry guys


And as it turned out it didn't affect the final standings -- I had a choice of overbuilding my own coal and building 2 rails for second place or overbuilding Ben's coal with a double-build for second place. (However, if you had shipped cotton instead of overbuilding your own iron, I would have had an iron overbuild that could have won the game. So perhaps you stressed over your mistake giving me the win when in reality it denied it ;-) )
Mon Oct 22, 2012 7:15 pm
Author: Morganza
http://brass.orderofthehammer.com/lobby.php?GameID=32494
All GCL 7
password cotton
Sun Oct 28, 2012 1:21 pm
Author: Morganza
Morganza wrote:


Fixed, should work now.
Sun Oct 28, 2012 3:00 pm
Author: tjshields
A new all-GCL game is posted here:
http://brass.orderofthehammer.com/lobby.php?GameID=32594

Game name: All GCL 8
Passwod: plaid

All welcome!

And I love this 'all GCL' idea. Thanks Aliza & Lee. It's already changing my 'groupthink' to play different folks. My first game was a dramatic & wonderful affair. I love that there's this pool of people to play the game 'to depth,' to reference Martin's recent blog, yet to have a personal connection to the players rather than the silent & anonymous site-at-large.

Thu Nov 1, 2012 11:33 pm
Author: rynelf
I'm in! Thanks, Tom.
Thu Nov 1, 2012 11:46 pm
Author: tjshields
ldsdbomber wrote:
wow that went quick, have fun guys, I might take an hour to reflect on the rules one more time
If you want to open another, I'll join.
Fri Nov 2, 2012 7:31 pm
Author: Morganza
http://brass.orderofthehammer.com/lobby.php?GameID=32612
All GCL 9
password coal
Fri Nov 2, 2012 7:34 pm
Author: Thesp
Morganza wrote:

I hope you don't mind me joining!
Fri Nov 2, 2012 9:55 pm
Author: qwertymartin
http://brass.orderofthehammer.com/lobby.php?GameID=32894
All GCL 11
password: distant
Wed Nov 14, 2012 4:39 pm
Author: qwertymartin
Current standings:

1. Tom (6944) - six wins out of six, and into the top 10 site-wide!
2. Aliza (4221)
3. Martin (3558)
4. Ben (2917)
5. Lee (1598)
6. Jimmy (1481)
7. Jonathan (933)
8. Dave (788)



Mon Nov 19, 2012 10:20 am
Author: qwertymartin
ldsdbomber wrote:

Best Scores
Morganza 176
Qwerty 157

These were in the same game! And if I'd just got my last distant market flip, I would have ended with a spectactular losing score of 170

I think you missed this game btw: http://brass.orderofthehammer.com/board.php?GameID=32104

There were two "All GCL 3" games...
Mon Nov 19, 2012 10:59 am
Author: qwertymartin
ldsdbomber wrote:

- someone hitting distant market early perhaps with the crap cotton mills
- additionally, everyone else resisting the temptation to open up their ports to him (since while it helps you, it seems Toms consistently getting the best out of this game after game), of course theres usually one who dives in with their level 3 and 4 ports trying to ride his coattails, but so far it aint working
- avoiding refilling iron so much to at least force him to keep paying over the odds for the iron

Also, not building the canals that allow the cotton-rusher to drop mills in without building links themself.
Mon Nov 19, 2012 11:12 am
Author: qwertymartin
I joined the 'watchtom' table. We should probably save a place for Tom in that one
Mon Nov 19, 2012 11:27 am
Author: rarevos
Sweet! I own the second-lowest score in the whole tournament.
Mon Nov 19, 2012 3:22 pm
Author: BennyD
I'd be up for that.
Mon Nov 19, 2012 5:24 pm
Author: tjshields
Sure - we can skype on the side. I've done it before with Phoenixes and it was fun. It took more than an hour tho, basically because every once in a while someone would stop and think. Lee, is thinking a Swedish concept too?


If we do this, I'd like to learn some Swedish cuss words. I mean really nasty stuff, not how to call someone a 'poop.' Some peripheral verbs, like 'spank,' would be nice too. Conjugations aren't entirely necessary, just the raw stuff.

It's unlikely this weekend as it's a holiday over here and alot of folks will be traveling for family get togethers. Although, thinking about it, going to a family event with a bunch of Swedish insults might be handy. They'll think I'm complimenting the pie and I'll finally be telling my brother-in-law what I really think of him.

Ah! Cuss words! Hands across the world in the fraternity of gamers!
Mon Nov 19, 2012 5:34 pm
Author: qwertymartin
Given the three who have volunteered so far, I think it would be remiss of me to not join you fuckers.
Mon Nov 19, 2012 5:43 pm
Author: rarevos
qwertymartin wrote:
Given the three who have volunteered so far, I think it would be remiss of me to not join you fuckers.


Jolly good sportsmanship, sir!
Mon Nov 19, 2012 5:48 pm
Author: rarevos
Google Translate wrote:
but for goodness' sake QWERTY, you may not talk such crap with us my friend.
Mon Nov 19, 2012 6:14 pm
Author: Morganza
qwertymartin wrote:
Given the three who have volunteered so far, I think it would be remiss of me to not join you fuckers.


Watch your damn language.
Mon Nov 19, 2012 6:49 pm
Author: fdubois
Sorry for disturbing this thread.devil

I would certainly enjoying jump into your GCL to play Brass online.
I have a number of plays under my belt (about 12 on brass.orderofthehammer.com) and i used to play No Retreat! The Russian Front on Vassal/Skype with a Swedish geek who was kind enough to teach me the game : it was fun and very rewarding. Since then, we are used to get in touch on a regular basis. Just to say Swedish people are cool guys

Thumbs up to him :
Fredrik
Sweden
Stockholm
flag msg tools
mbmbmbmbmb

Anyway, let me know if your are interested as there is no time difference between France and Sweden.
Tue Nov 20, 2012 10:17 am
Author: fdubois
I'm on there as "GCL-fdubois".
Tue Nov 20, 2012 2:31 pm
Author: tjshields
qwertymartin wrote:
Also, not building the canals that allow the cotton-rusher to drop mills in without building links themself.
Generally, I agree that some players build an infrastructure that benefits others more than themselves.

Then , if there is a general alliance between, say, a port builder and a cotton builder, it teds to be the port builders job to build out to the cotton, just because they have a cheaper and quicker build & the actions to spare. This is only in this very generic tableau, and when it fits the game. Even if the cotton gets a few more points on the flip, generally the ports gain more income & position for the rails.

But this is far too generic, and with many shadings, and hopefully the groupthink develops past this to more twisted maneuvers: last minute snipes of one's own port with a cotton1 to strand the cotton person after a market crash (for example, and there are many). So there's this teetering of incentive making as a phase closes.

But then ... holy crap ... then there's the occasional b@stard who develops away Port1's and 2's, and then immediately develops away Cotton 1's before placing either on the board. Such b@stards are signaling nothing but evil intentions and DARE those heavily down the cotton road to try to get something out past what the market allows. I've noticed this as a generally British approach, thematically channeling their grandfathers, upon which the American players throw up quick Christian revival tents & proclaim them the devil & implore their more dramatic brimstone god's profits-for-the-chosen-people-fu upon them. This latter ritual just needs a little iron & a "Memphis" location card.

That's clear, right?
Tue Nov 20, 2012 8:58 pm
Author: Morganza
Tom, what drugs are you on, and did you bring enough to share?
Tue Nov 20, 2012 9:08 pm
Author: tjshields
Morganza wrote:
Tom, what drugs are you on, and did you bring enough to share?
No drugs other than the current Brass game. In which the latter just occurred. A hilarious opening.
Tue Nov 20, 2012 10:25 pm
Author: Morganza
All GCL 14
http://brass.orderofthehammer.com/lobby.php?GameID=33038
password curses
Tue Nov 20, 2012 10:32 pm
Author: qwertymartin
tjshields wrote:
Morganza wrote:
Tom, what drugs are you on, and did you bring enough to share?
No drugs other than the current Brass game. In which the latter just occurred. A hilarious opening.

Muahahahaha devil
Tue Nov 20, 2012 11:38 pm
Author: qwertymartin
All GCL 15
http://brass.orderofthehammer.com/lobby.php?GameID=33584
Password: industrial

Just noticed that Tom finally lost a game - congrats Aliza!
Thu Dec 13, 2012 2:39 pm
Author: Morganza
All GCL 16
http://brass.orderofthehammer.com/lobby.php?GameID=33586
password coal
Thu Dec 13, 2012 4:05 pm
Author: tjshields
qwertymartin wrote:
All GCL 15
http://brass.orderofthehammer.com/lobby.php?GameID=33584
Password: industrial

Just noticed that Tom finally lost a game - congrats Aliza!
Crap, this game, everywhere I look, sharks.

I'm going to switch from drinking scotch to tequila and open by drafting the 'poison Pancho Villa's coffee' card.
Thu Dec 13, 2012 4:53 pm
Author: Morganza
tjshields wrote:
qwertymartin wrote:
All GCL 15
http://brass.orderofthehammer.com/lobby.php?GameID=33584
Password: industrial

Just noticed that Tom finally lost a game - congrats Aliza!
Crap, this game, everywhere I look, sharks.

I'm going to switch from drinking scotch to tequila and open by drafting the 'poison Pancho Villa's coffee' card.


Sadly, this time I know what drugs Tom is on.
Thu Dec 13, 2012 8:21 pm
Author: Morganza
Morganza wrote:


Still 1 seat left. Me, Ben, Chester.
Tue Dec 18, 2012 2:02 am
Author: Morganza
All GCL 20
http://brass.orderofthehammer.com/lobby.php?GameID=34004
password coal
Wed Jan 2, 2013 4:04 am
Author: qwertymartin
I'd be up for that.
Sun Jan 27, 2013 4:14 pm
Author: Morganza
ldsdbomber wrote:


Sadly, the last two games I was in were disrupted when a database problem kept me from making the last move in the game; that's why I've disappeared.
Sun Jan 27, 2013 5:26 pm
Author: rarevos
Not that I want to introduce yet more exclusivity and insularness (and/or many other words that are borderline made up) but are there any GCLers who are as bad & inexperienced at Brass as I am? And want to play far, far away from sharks for a while? Judgment-free zone. No sharks allowed. Sardines only. As in, tender with easily digestible bones. In a kiddie pool. With life vests. And an inflatable pink dinosaur raft. Also there's very little water in the pool. I can keep going like this.
Wed Jan 30, 2013 9:31 pm
Author: Morganza
The GCL Innovation league was set up as a ladder and quickly devolved into a free-for-all, because it was too hard to arrange games across multiple timezones.

Why don't the people who want to play shark-free games just set up a game and post it saying "no sharks please", and see how that works?

Me, I'm a small shark, I'll stay away.
Wed Jan 30, 2013 11:44 pm
Author: Morganza
P.S. Dave Eisen is a shark also.
Wed Jan 30, 2013 11:44 pm
Author: dkeisen
Morganza wrote:
P.S. Dave Eisen is a shark also.


If this is your attempt to get me to join your tournament, it worked.
Wed Jan 30, 2013 11:46 pm
Author: jhagen1908
I'm neck deep in Terra Mystica games so I'll pass for the time being.

Brad's a shark though, don't let him claim otherwise.
Thu Jan 31, 2013 3:06 am
Author: tjshields
I also like the way we are doing it. Just make an account with the leading letters "gcl" and we differentiate GCL plays. The site takes care of any ranking, should people be interested.

I'm getting alot out of it, because a group of GCLers can form a consistent table and play a sequence together. It leads to a wonderful metagame, we can play off of the growing knowing of each other's style and personalities, which to me is too much of what gaming is really about. And the comfort level it brings with consistent tables leads to wonderful smack talk.

John, there are many Brass noobs or more casual players, I should think your request could form a great table. Similar to our T&E run. I encourage you to pull it together. This framework has the pleasures of ftf, and Brass really has the depth and learning curve and the coolest shared incentive structure I think will delight you. I think you may get some bites on the Phoenix list. I encourage you to crospost your exact post here, it's funny and inviting.
Thu Jan 31, 2013 6:01 pm
Author: rarevos
OK, Tom, just hijacked this week's Phoenix list. I'm hopeful something can come out of this.

Part of my trouble, I'm sure, is that I'm trying to learn too many games at once.
Thu Jan 31, 2013 6:35 pm
Author: Morganza
http://brass.orderofthehammer.com/lobby.php?GameID=34702
password ship

North American sharks (or at least carnivorous fish), please.
Fri Feb 1, 2013 9:45 pm
Author: cornjob
I've played plenty, but not with this username and not in a few years. It remains to be seen whether I can be competitive with the 'sharks', so I thought it would be a good challenge.
Sun Feb 3, 2013 5:56 pm
Author: Morganza
ldsdbomber wrote:
are we breaking up into levels and regions now then? My rating is above Benny's and I don't know if Chester has played all that much. I can believe Dave is a dark horse. But with turn based games with more than 24 hours between moves what was the reason for the US only limit?


We have a first-time-online player in this game and I wanted it to move more quickly without dinging players for the occasional life interrupt or challenging decision.

I've had games with North Americans where we were managing 3 or 4 moves each a day; that's a bit much to hope for, but it stands as my ideal.

You can't replicate that with a 6-hour move clock because people do need to sleep.
Mon Feb 4, 2013 8:41 am
Author: Smintie
Hello GCL'ers!

Welcome (back) to the GCL Online Brass league!! This league was initiated in September 2012 and revived October 2014.

Here is where you will find new league games listed as well as discussion about the games.

The games will be played among members of the various GCL divisions on the Brass Online web implementation found here:
http://brass.orderofthehammer.com/index.php


I've consolidated the guidelines from earlier in this thread below for ease of reading:

It is suggested that you set up your user name as: GCL + BGG UserName like this:
Morganza wrote:
The way this works is that everyone sets up an alternate login on the Brass game site, for example, I set up a new Brass player account for GCL-Morganza

If you already have an online Brass account, consider creating a second one to calculate your rating for this GCL league:
tjshields wrote:
What about the idea of a brass sign in for each of us in the GCL on the Brass site? We can play games against the other GCL members and let the site calculate the rating. Any Brass gaming against non-GCL could continue under anyone's "broader" Brass on-line account.

Any GCL member can start a new game. Make sure you create the game as a PRIVATE game, then post the link to the game along with the password in this thread. Like this:
Morganza wrote:
... and I started a new game:
http://brass.orderofthehammer.com/lobby.php?GameID=31848
Password: tutu
Other GCL'ers will follow the link to join up.
Subscribe to this thread to be notified of new games and discussion.

Have fun! meeple
Fri Oct 10, 2014 11:39 pm
Author: Smintie
Let's get started!!!

http://brass.orderofthehammer.com/lobby.php?GameID=45985
password: gclbrass

Sat Oct 11, 2014 12:10 am
Author: Smintie
who is cornjob?
Sat Oct 11, 2014 12:47 pm
Author: rarevos
Smintie wrote:
who is cornjob?


Chester Ogborn
United States
Temple
Texas
flag msg tools
mbmbmbmbmb


GCL...Eclipse?
Sat Oct 11, 2014 1:03 pm
Author: qwertymartin
Chester Ogborn
United States
Temple
Texas
flag msg tools
mbmbmbmbmb
Sat Oct 11, 2014 1:04 pm
Author: qwertymartin
Damn it John
Sat Oct 11, 2014 1:04 pm
Author: cornjob
Smintie wrote:
who is cornjob?

Sorry, couldn't remember the login for me GCL login, so I just used my regular one.
Sun Oct 12, 2014 3:41 am
Author: Smintie
welcome! glad you're playing! And.... is that a sleestak?
Sun Oct 12, 2014 5:10 am
Author: cornjob
Smintie wrote:
welcome! glad you're playing! And.... is that a sleestak?
yes
Mon Oct 13, 2014 6:31 am
Author: Thesp
Here's another to join.

http://brass.orderofthehammer.com/lobby.php?GameID=46025
password: gclbrass
Mon Oct 13, 2014 3:15 pm
Author: Smintie
Aaaaannnndddddd another:
http://brass.orderofthehammer.com/lobby.php?GameID=46160
gclbrass

we need much more trash talking this time.
Wed Oct 22, 2014 1:24 pm
Author: Thesp
Smintie wrote:
Aaaaannnndddddd another:
http://brass.orderofthehammer.com/lobby.php?GameID=46160
gclbrass

we need much more trash talking this time.

Yay! Maybe this one will make.
Wed Oct 22, 2014 3:33 pm
Author: rynelf
I'm too slow Anyone else waiting for a game?
Wed Oct 22, 2014 5:55 pm
Author: cscottk
I'd be up for one.
Thu Oct 23, 2014 1:19 am
Author: rynelf
GCL Game3, perhaps? (Password gclbrass. Not including the period.)
Thu Oct 23, 2014 4:31 am
Author: Butterfly0038
I'm in!
Thu Oct 23, 2014 1:28 pm
Author: cscottk
Joined. Now I need to remember how to play.
Thu Oct 23, 2014 3:09 pm
Author: tjshields
Me too!
Thu Oct 23, 2014 11:19 pm
Author: Smintie
ok - newbie mentoring time!!!!

here is the gameboard in the Canal Age. i'm purple. my cards are all coal mines and ironworks (save 2), but the demand track is already full for both of these goods. it didn't seem to make sense to build those industries. chester already had 2 unflipped ports, so that didn't seem to make sense either.

should i have built coal and iron anyway, and just waited to flip in Rail Age? or double action build something more attractive? double action build just seems so expensive....

any other comments on my approach this game are welcome. everyone give me good advice so i can beat martin, robin, and chester next game.
Tue Oct 28, 2014 10:42 pm
Author: Thesp
Smintie wrote:
ok - newbie mentoring time!!!!

here is the gameboard in the Canal Age. i'm purple. my cards are all coal mines and ironworks (save 2), but the demand track is already full for both of these goods. it didn't seem to make sense to build those industries. chester already had 2 unflipped ports, so that didn't seem to make sense either.

should i have built coal and iron anyway, and just waited to flip in Rail Age? or double action build something more attractive? double action build just seems so expensive....

any other comments on my approach this game are welcome. everyone give me good advice so i can beat martin, robin, and chester next game.

You were in a tight spot here already. The board is tough (but not impossible) for 2 port players to do well on, and when only one person is doing cotton mills, the board benefits that player. Green was clearly cutting in on coal/iron, which was your initial push, which made things even more difficult for you.

On the turn you have showing, I think you made the right call on what you did - develop cotton mills. Iron was cheap, and while I was developed to 3 on cotton mills and starting to break them in, the availability of ports and the lack of cotton mills actually on the board favored getting Level 3 cotton mills out. I can't tell how much money you had at the time, but even getting a single mill out with a double-action build and flipping it would be worth 18 points (9 in canal, 9 in rail). Not great, but with no coal or iron demand, you're in a tight spot.

I've played quite a bit, but I've been getting worse over time, so no promises that I'm actually right here. (On that note, I rarely if ever favor developing coal or iron right off the bat, but there are plenty who disagree with me.)
Tue Oct 28, 2014 10:57 pm
Author: Smintie
thanks Robin!! so i only HALFWAY did the right thing. i developed cotton mills, but then i didn't build any.

thanks also for your thoughts on developing iron/coal. it just seems like such a waste to place a 1 level industry since it disappears after canal age. however, i suppose you at least get the canal points, and income, which is better than nothing.

i was at a loss for the whole canal age. even before this screenshot, i was in a similar predicament. it seems like whoever played directly before me did whatever i had hoped to do. that tells me that i need to manage turn order better so i'm not always getting beat in making good moves.

my cards were better in the rail age, but i was already so crippled, and a new player, that i just couldn't see my way out. it also didn't help that i screwed up TWO of my rail builds. ahghgghghghghgh.

final question, what is your achilles heel in brass, so i can exploit it next game????
Tue Oct 28, 2014 11:14 pm
Author: Thesp
Smintie wrote:
thanks Robin!! so i only HALFWAY did the right thing. i developed cotton mills, but then i didn't build any.

thanks also for your thoughts on developing iron/coal. it just seems like such a waste to place a 1 level industry since it disappears after canal age. however, i suppose you at least get the canal points, and income, which is better than nothing.

i was at a loss for the whole canal age. even before this screenshot, i was in a similar predicament. it seems like whoever played directly before me did whatever i had hoped to do. that tells me that i need to manage turn order better so i'm not always getting beat in making good moves.

my cards were better in the rail age, but i was already so crippled, and a new player, that i just couldn't see my way out. it also didn't help that i screwed up TWO of my rail builds. ahghgghghghghgh.

final question, what is your achilles heel in brass, so i can exploit it next game????

The way I see it - building the level 1 coal and iron are like developing them away, except it takes an extra turn to build both, and you get an economy from them. I will very commonly build over my own level 1 coal/iron because the points aren't that exciting, and the position in the canal phase is such a big thing.

(And you did eventually build cotton mills - even if they were in the rail phase, developing them at that time opened you up for that possibility. And your cards at turn 6 were really bad - location cards tend to be much better cards in the canal phase.)

And playing more is definitely the way to get better. Keep at it - the game is very, very rewarding to multiple plays.
Tue Oct 28, 2014 11:22 pm
Author: qwertymartin
I totally agree with Robin about the virtues of building the 1 coal/iron rather than developing them.

My general advice to you after this game would be "don't try to do too much". You developed coal/iron, cotton, ports *and* shipyards during the canal phase! Generally you need to stick roughly to one of these routes in canals:

1. Develop through the 1 and 2 mills and get as many 3s flipped as possible. This was what Robin had great success with.

2. Develop through the 1 (and maybe 2) ports and get the 3s (and maybe 4s) flipped. This sets you up nicely for shipyards in the rails - my strategy in game 1.

3. Get through coal and as many of your ironworks as possible. This gives you high income and sets you up for lots of rails and maybe shipyards in the rail era. This was what I did in game 2.

In my experience, trying to sell cotton through your own ports rarely beats a player who dedicates themself to one or the other. So the most common pattern is for two players to do 1, one to do 2 and one to do 3. If someone gets left alone on 1, they can dominate.

Right at the beginning of canals I look for cards that lead me towards one of these. This time I had Preston and Blackburn in my opening hand so I dropped a coal mine in Wigan and went for 3. In game 1 I had a bunch of port cards so I went for 2.
Wed Oct 29, 2014 12:10 am
Author: tjshields
In case you don't know, you can set the game to have a more map like representation of the original board. I realize some prefer it the way you have it, but I thought I'd mention making that change (it makes more cohesive sense to me to change it and maybe you didn't know).

I'd add that I felt you were 'going it alone' in the canal, that is building to your cards and your plan rather the nuances of a common economy, alliances & finding separation. For example, in the first turn Martin, before you, signaled a coal/iron pursuit, after Robin opened with cotton and Chester with ports. When you went that way too, this set up the first thing for the table to sort out. A situation that Robin & Chester were probably happy to see get resolved between you two while they floated on cheap iron; well, Chester probably didn't realizing his ports wouldn't get flipped by anyone but him, and doubly so when you developed ports too in Round 4. Actually, right there he probably shit himself.

What the table needs to sort out is creating conditions that don't advantage a 'runaway leader,' keeping in a pack and finding separation by the end of the canal. Martin's list above shows the basic model of doing this. Now, this doesn't mean you might be ports and suddenly, in round 8, drop a Cotton 1 and pick off one of your ports, denying a cotton player. This is called a 'snipe.'

From the outside seeing your game develop, I saw mixed signals as you developed horizontally in all areas. The economy the game models is more a co-operative economy, it punishes those who try to do everything, or to build in isolation (essentially), because you're competing with everyone rather than building alliances and sling-shotting yourself at some opportune point, often in collusion with another. So I think it helps to think of Brass as creating a common economy rather than 'going it alone.' Often going it alone inadvertently favors the cotton player who has a decent hand of city cards.

The second issue with developing sideways is it would be hard to read you in terms of emergent alliances. So, I may deplete the iron to pass to you an overbuild opportunity on a third player which serves us both, but if I see you are focused on 'building your stuff' it's harder for me to think I'm making you a proffer that you will see, accept, and take on. This extends into the rail of course, where the table should be co-ordinating making conditions difficult for the leader as long as they can also benefit each other, be it to pass overbuild conditions or to co- ordinate to 'rail-in' anyone running away with the game, as Robin was after the turn.

The great thing about playing again & again with a set table is people's styles & communications get better & personalized. So, say we know each other well, and I up and veer with a disruptive opening, like being the second to develop ports (generally a nightmare for both in the early game). If you know me, my signal is clearer... I'm saying, "I've got to go ports too, because it's all I've got, and I'm packing strong port city cards and so I know you're weak on ports because you ain't holding what I'm holding, so, you caused this and need to stand down or else we're both fucked...!" So, signaling.

Etc etc of course! But I'd answer your request by saying 'play the players.' Sometimes, a stance in Brass can be as simple as 'how can I leave behind a my turn a yummy choice that tempts the next player away from their plan.' Will they break tempo and bite? So, think of ways to leave interesting dilemmas in your wake.

And of course, every 'rule of thumb' is to be broken, it's a pretty rich space that may seem to have a scripted beginning, but it isn't. Think that the opening moves are for the players to create an asymmetrical start position consonant with their cards, rather than the game doing it for you. So hopefully that asymmetry has a certain 'opportunity' balance that is player-driven, and then it gets tipped pretty quick once the thing is really underway. And the opening is signaling the hand each holds, making proffers for a sector of the economy, opening communications. So, my advice is listening to the others first, then start fucking tactically with each other along that path.

Pretty slick, Martin, doubling in an early iron. That was an emphatic signal! And nice drop on that dangling Oldham to get the Cotton4 down and out, Robin. I expected you to money out the canal, and you dropped iron instead, which I found an interesting choice. And two players that look to be at 170 is amazing, this turned out tighter than I thought.
Wed Oct 29, 2014 2:49 am
Author: Thesp
We'd love to have one more here:

http://brass.orderofthehammer.com/lobby.php?GameID=46248

Password: gclbrass
Wed Oct 29, 2014 3:22 pm
Author: rynelf
I'm in, thanks!
Wed Oct 29, 2014 3:51 pm
Author: Smintie
thanks everyone, for the GREAT advice.

one of the reasons i developed so much, and so many different things in the canal age, is that i didn't feel like i had a good move AT ALL. so in the absence of something better, i thought "why not just develop?" but that just left me so crippled and without any advantageous board position the rest of the game. but i see all your points and it makes good sense. all my scattershot focus across industries left me without anything tangible that could give me points.

speaking of signaling, i was last to move in the first round. In their first turns, Robin developed Cotton, Chester Ports, Martin signaled he was going Coal... and again i choked, just wondering where to go from there. Based on what Martin said above, that there is generally room for 2 cotton producers in the economy, i could have joined Robin in cotton. and i should have. i had a few cards in my hand at that point that would have supported a cotton strategy. but they were location cards on the perimeter of the map (like Colne and Macclesfield) and i just thought i would have had a hard time getting those built and flipped.

i will keep all your advice in mind for the next game. and hopefully i will make a better showing laugh
Wed Oct 29, 2014 3:54 pm
Author: qwertymartin
Smintie wrote:
speaking of signaling, i was last to move in the first round. In their first turns, Robin developed Cotton, Chester Ports, Martin signaled he was going Coal... and again i choked, just wondering where to go from there.


That's why seat 4 is such a tough spot. Often that's exactly the sequence for seats 1-3, and then if you don't have the cards to be the second cotton player, what the hell do you do?
Wed Oct 29, 2014 3:57 pm
Author: Smintie
qwertymartin wrote:
Smintie wrote:
speaking of signaling, i was last to move in the first round. In their first turns, Robin developed Cotton, Chester Ports, Martin signaled he was going Coal... and again i choked, just wondering where to go from there.


That's why seat 4 is such a tough spot. Often that's exactly the sequence for seats 1-3, and then if you don't have the cards to be the second cotton player, what the hell do you do?
i edited my comment as you were commenting to add: i had a few cards in my hand at that point that would have supported a cotton strategy. but they were location cards on the perimeter of the map (like Colne and Macclesfield) and i just thought i would have had a hard time getting those built and flipped.

...especially since no one was building canals!!
Wed Oct 29, 2014 4:01 pm
Author: qwertymartin
Smintie wrote:
qwertymartin wrote:
Smintie wrote:
speaking of signaling, i was last to move in the first round. In their first turns, Robin developed Cotton, Chester Ports, Martin signaled he was going Coal... and again i choked, just wondering where to go from there.


That's why seat 4 is such a tough spot. Often that's exactly the sequence for seats 1-3, and then if you don't have the cards to be the second cotton player, what the hell do you do?
i edited my comment as you were commenting to add: i had a few cards in my hand at that point that would have supported a cotton strategy. but they were location cards on the perimeter of the map (like Colne and Macclesfield) and i just thought i would have had a hard time getting those built and flipped.


The problem with those peripheral locations is getting coal to them. No one's going to do it for you. There is a fun 'spoiler' strategy which I've sometimes employed in that situation where you drop 1-mills in those locations, connect them to the distant markets in Yorkshire and the Midlands, flip them early for income (take a loan or two first while you're in the 'good' bit of the income track) and then see what cards have turned up in the mean time. It's a pain in the butt for the guys who are developing through their early cotton to have all the demand sniped
Wed Oct 29, 2014 4:18 pm
Author: Smintie
qwertymartin wrote:

The problem with those peripheral locations is getting coal to them. No one's going to do it for you. There is a fun 'spoiler' strategy which I've sometimes employed in that situation where you drop 1-mills in those locations, connect them to the distant markets in Yorkshire and the Midlands, flip them early for income (take a loan or two first while you're in the 'good' bit of the income track) and then see what cards have turned up in the mean time. It's a pain in the butt for the guys who are developing through their early cotton to have all the demand sniped

you guys are awesome. thanks!
Wed Oct 29, 2014 4:32 pm
Author: rynelf
If someone is feeling up to a 4th seat, http://brass.orderofthehammer.com/board.php?GameID=46168 (gclbrass) could use a replacement player. We had a bit of trouble getting off the ground, but it appears (naively) there's traction now.
Wed Oct 29, 2014 10:05 pm
Author: Smintie
darnit! i was too slow.
Wed Oct 29, 2014 11:00 pm
Author: qwertymartin
Smintie wrote:
darnit! i was too slow.


Another bit of advice: don't try to play two games at once, especially when you're trying to get your head round the game
Wed Oct 29, 2014 11:27 pm
Author: Smintie
but i'm having so much fun!!!! it's hard to stop playing! imagine how much fun i'll have when i become competent laugh

but you're right. i even have to make notes to myself so that i can remember what i have been up to.

Thu Oct 30, 2014 12:04 am
Author: tjshields
qwertymartin wrote:
Smintie wrote:
darnit! i was too slow.


Another bit of advice: don't try to play two games at once, especially when you're trying to get your head round the game
Plus it's respectful to the others, because otherwise your flipping between multiple games and 'solving' the map rather than playing the people, and this reduces the other players to 'being your iPad.'
Thu Oct 30, 2014 12:31 am
Author: cscottk
rynelf wrote:
If someone is feeling up to a 4th seat, http://brass.orderofthehammer.com/board.php?GameID=46168 (gclbrass) could use a replacement player. We had a bit of trouble getting off the ground, but it appears (naively) there's traction now.


Yeah, that was my fault.
Thu Oct 30, 2014 2:58 pm