A long-time gamer who found designer boardgames around 1999. All-time favorites include El Grande
, Age of Steam
, Descent: Journeys in the Dark
and Warhammer: Invasion
I generally enjoy games that do not have a specific script or "correct" answer to most situations, but allow new situations emerge based on the player actions or random aspects and invite creative thinking. Great examples of this include El Grande and many traditional card games. By contrast, I find many BGG stables, like Puerto Rico, too rigid and therefore relatively unrewarding to play.
In addition to board games and card games, I try to find time for RPGs and video games. Games have also taken over my work and study lives: I spent several years working for a Finnish tv-program about video games and lately over three years as a creative producer in a mobile game development studio. Currently I'm working on my master thesis about interactive storytelling in video games.