My name is João Paulo Simões Vilas Bôas and, as a young wargame lover (began in 2008), I'm frequently facing the same problem presented by several titles among the most popular wargames (my favorite ones are Conquest of the Empire
and Axis & Allies
), which is DOWNTIME
From the boardgamegeek glossary:
n. The time that a player spends doing nothing while waiting for other players to complete their turns.
In my opinion, downtime is the hardest obstacle to a really enjoyable wargame experience and one of the main negative factors that prevent non-wargamers from entering and fully enjoying this world.
I tried to adress this issue in a new set of variant rules for COTE
, which not only aims to make the gameplay more dynamic, but also includes several other new features in the game.