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Great episode. Keep up the good work.
You may be interested in the following official multiplayer rules that fixes the dog-pile scenario you described in a multiplayer atmosphere:
http://www.fantasyflightgames.com/ffg_content/coc/support/co...
We have played the multiplayer rules quite a bit and it works a lot better than most people give them credit for. [edit: you only need one story deck for the game and not one for each player like the multiplayer rules suggest] The added bonus is that it doesn't change the mechanics of the game in a major way so its not a bunch of extra rules that need to be memorized. It is a better two player game than a multiplayer game, thats for sure.
There are other fan based multiplayer rules on the FFG forums as well.
I agree that the timing issues can be a bit strenuous for newer players, but my gf and I played the game dozens of times before we really worried about the minutiae of these details and managed to play the game on even terms.
It is, by its nature, a deckbuilding card game that does take some time to invest in it to get the most out of it.
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- Edited Mon Nov 29, 2010 8:32 pm
Posted Mon Nov 29, 2010 8:30 pm





















nah this video is not funny. Nah it is not.






























