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Lords of Baseball - Lords of Baseball Rules Video Subscribe sub options
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Posted: 2011-07-07
Category: Instructional
Language: English
Max Jamelli
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Video instructions,

I don't have the cable to capture video onto my computer, so I used still images to create this video. It explains the basic rules and objectives in Lords of Baseball.

Since the video, we have updated one of the rules though:

If a phase ends and a team is over the posted games to be played, the over games are divided in half, (if an odd number, the extra game is a loss). The over losses are subtracted from number of games played for that phase.

Example: If a player's Early Season record is 21-6, the team is 7 games over. The 7 splits to 3-4. The owner would subtract the 4 losses from 20 total games to be played for 16 wins. The owner would take 4 losses to keep the total at 20.

edit: 8/27:
A little while after posting this video, we've made some graphical changes to the player boards. The core concepts remain the same, but we are currently streamlining things to try to make the game play a little faster.
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Manuel Pasi
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Despite your -shall I call it questionable - taste in teams ( ), this looks quite fascinating...
unfortunately this will be very hard for me to get my hands on (being Swiss) and also quite hard to bring to the table (with my usual play pals also being Swiss and baseball ignorants).

Very nicely doen rule overview as well!!
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  • Posted Thu Jul 7, 2011 2:08 pm
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The Honorable Mayor McCheese
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Please tell me St. Louis is represented. The game looks really interesting.
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  • Posted Thu Jul 7, 2011 5:33 pm
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The teams I started with were New York, Chicago, Pittsburgh, and Philadelphia. I have mats designed for Detroit, Oakland, Boston, and Baltimore.

If a publisher likes it and goes with it, we can certainly look into adding more options for teams. St. Louis is at the top of the short list of new teams we thought about building (which also included Cleveland, Kansas City, and Los Angeles)
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  • Posted Thu Jul 7, 2011 7:08 pm
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Max Jamelli
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PasiMax wrote:
Despite your -shall I call it questionable - taste in teams ( ), this looks quite fascinating...
unfortunately this will be very hard for me to get my hands on (being Swiss) and also quite hard to bring to the table (with my usual play pals also being Swiss and baseball ignorants).

Very nicely doen rule overview as well!!


We do have a Boston mat at least.

We're hoping a publisher likes it enough to pick it up and if so, who knows how far it'll go in terms of global sales.
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  • Posted Thu Jul 7, 2011 7:09 pm
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Michael Cook
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Looks like lots of fun. Nice job on the video. It seems to do a good job of explaining the rules.

I look forward to trying it out sometime in the future. Any chance you'll be at GENCON doing demos? Because I'd love to play it...
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  • Posted Thu Jul 7, 2011 7:45 pm
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mcook144 wrote:
Any chance you'll be at GENCON doing demos? Because I'd love to play it...


Not this year unfortunately. My dad and I go to WBC every year and it looks like GenCon is during the same week.
 
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  • Posted Thu Jul 7, 2011 7:51 pm
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Todd Warnken
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Thanks for the video. I like how the game works.

Your narration for the DRM for fans and media did not match the image (you said +/- 2 for early season but the image showed +/- 1). Also I am not thrilled with the way you track money. I'd rather have paper money or tokens.
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  • Posted Thu Jul 7, 2011 10:27 pm
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Mundane wrote:
Thanks for the video. I like how the game works.

Your narration for the DRM for fans and media did not match the image (you said +/- 2 for early season but the image showed +/- 1). Also I am not thrilled with the way you track money. I'd rather have paper money or tokens.


Using paper money or poker chips is fine. If a publisher says paper money is the way to go, I'll certainly defer to that. We've used the ledgers in testing and chips in testing with no real push for either by anyone.
 
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  • Posted Thu Jul 7, 2011 11:22 pm
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Mundane wrote:
Thanks for the video. I like how the game works.

Your narration for the DRM for fans and media did not match the image (you said +/- 2 for early season but the image showed +/- 1).


Terribly sorry -- my narration was correct. The image was an older image. We've since updated the DRM for fan/media roll to 2/3/4 for early/middle/late season.
 
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  • Posted Thu Jul 7, 2011 11:23 pm
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sigtaulefty wrote:
Mundane wrote:
Thanks for the video. I like how the game works.

Your narration for the DRM for fans and media did not match the image (you said +/- 2 for early season but the image showed +/- 1). Also I am not thrilled with the way you track money. I'd rather have paper money or tokens.


Using paper money or poker chips is fine. If a publisher says paper money is the way to go, I'll certainly defer to that. We've used the ledgers in testing and chips in testing with no real push for either by anyone.


I'm with Todd on this one, but have no problem to take poker chips or similar...just make sure next time you come to Europe (or someone you know comes to Europe) to pack my copy....
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  • Posted Fri Jul 8, 2011 7:13 am
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Max Jamelli
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PasiMax wrote:
sigtaulefty wrote:
Mundane wrote:
Thanks for the video. I like how the game works.

Your narration for the DRM for fans and media did not match the image (you said +/- 2 for early season but the image showed +/- 1). Also I am not thrilled with the way you track money. I'd rather have paper money or tokens.


Using paper money or poker chips is fine. If a publisher says paper money is the way to go, I'll certainly defer to that. We've used the ledgers in testing and chips in testing with no real push for either by anyone.


I'm with Todd on this one, but have no problem to take poker chips or similar...just make sure next time you come to Europe (or someone you know comes to Europe) to pack my copy....


I do know people who travel abroad often. If this thing gets off the ground, we may be able to work something out.
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  • Posted Fri Jul 8, 2011 12:34 pm
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  • Posted Fri Jul 8, 2011 12:35 pm
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sigtaulefty wrote:
The teams I started with were New York, Chicago, Pittsburgh, and Philadelphia. I have mats designed for Detroit, Oakland, Boston, and Baltimore.

If a publisher likes it and goes with it, we can certainly look into adding more options for teams. St. Louis is at the top of the short list of new teams we thought about building (which also included Cleveland, Kansas City, and Los Angeles)
Well, the game still looks interesting, even if you are omitting one of if not the most important baseball cities around.
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  • Posted Thu Jul 21, 2011 9:29 pm
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I don't understand the rule change:

Example: If a player's Early Season record is 21-6, the team is 7 games over. The 7 splits to 3-4. The owner would subtract the 4 losses from 20 total games to be played for 16 wins. The owner would take 4 losses to keep the total at 20.

If I'm reading this right, the steps are:
1) Split the over games (7 over, 3-4)
2) Subtract the losses from number of games (20-4=16).
3) Set it (so, 16 Wins, therefor 4 losses).

That matches what you said. But I may be doing it the wrong way. Let's see what happens if I'm right.

Suppose that I'm 19-6. Now:
1) 5 Games over, 2-3
2) 20-3 = 17
3) I'm 17-3.

So a 21-6 record doesn't resolve as well as a 19-6? Hence my confusion.

Probably the easiest system is.
If you are over by an even amount, drop both numbers half (of the overage). If you are over by an odd amount, reduce wins by one, then drop both numbers by half the overage. .

So 21-6 (7 over), drop a win (20-6) then drop 3 from each (17-3)
If 19-6 (5 over), drop a win (18-6) then 2 from each (16-4).

Simple, and no weird effects where 21-6 is worse than 19-6.
 
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  • Posted Wed Aug 10, 2011 10:18 pm
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Your first example works, but you're off on the second.

You subtract the over losses from either the total number of wins you have in the phase OR the total number of games to be played, whichever is the lower number. In your second example, you would subtract the 3 from 19 giving you 16 wins.

What happened in one instance was that someone played a 12-5 card on themselves. (17 games) if they got hit with an OP card for 4 losses, the initial formula would actually give them wins. So we said if the wins on the board were lower than the total games to be played that would be a better staring point to subtract over losses from.

(Does this make sense? We realize this is probably the most complicated aspect for many people)

Max


Bankler wrote:
I don't understand the rule change:

Example: If a player's Early Season record is 21-6, the team is 7 games over. The 7 splits to 3-4. The owner would subtract the 4 losses from 20 total games to be played for 16 wins. The owner would take 4 losses to keep the total at 20.

If I'm reading this right, the steps are:
1) Split the over games (7 over, 3-4)
2) Subtract the losses from number of games (20-4=16).
3) Set it (so, 16 Wins, therefor 4 losses).

That matches what you said. But I may be doing it the wrong way. Let's see what happens if I'm right.

Suppose that I'm 19-6. Now:
1) 5 Games over, 2-3
2) 20-3 = 17
3) I'm 17-3.

So a 21-6 record doesn't resolve as well as a 19-6? Hence my confusion.

Probably the easiest system is.
If you are over by an even amount, drop both numbers half (of the overage). If you are over by an odd amount, reduce wins by one, then drop both numbers by half the overage. .

So 21-6 (7 over), drop a win (20-6) then drop 3 from each (17-3)
If 19-6 (5 over), drop a win (18-6) then 2 from each (16-4).

Simple, and no weird effects where 21-6 is worse than 19-6.
 
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  • Posted Wed Aug 10, 2011 11:42 pm
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sigtaulefty wrote:
Your first example works, but you're off on the second.

You subtract the over losses from either the total number of wins you have in the phase OR the total number of games to be played, whichever is the lower number.


Ah, the OR part of the clause wasn't clear. The example above doesn't mention it. Again, the weird part of this is that you now don't want your wins to go above the MAX, since each extra win costs you.

So, if you are 12-4 and play a card that gives you +4 wins, you are at 16-4.

Instead, playing a card that gives you +6 makes you 18-4, 2 over, so you subtract one and are at 17.

Instead, +8 gives you 20-4, and you subtract 2, and you are at 18.

+10 makes you 22-4, and you subtract 3 (6 over) from 20, back to 17!

It's a minor point, to be sure, but it's counterintuitive and may put some people off. (I still think my way above is simple and allows for no weirdness, but the first is personal taste and the second is based on my watching the video, and not knowing the cards). Thanks for the answer.
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  • Edited Thu Aug 11, 2011 2:09 am
  • Posted Thu Aug 11, 2011 2:08 am
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