One of the main concepts of what I'm trying to do is to keep the gameplay segment as trimmed as possible. I'm trying to give as brief of a description as possible and still relay how the game generally plays. I'm trying really hard to avoid doing a rules explanation/tutorial. That's why I didn't delve into specifics like scoring.
It may seem quick and easy but that gameplay segment took alot of time and effort (and retakes) to sculpt and condense.
Excellent video! I like the style and way that you explained it. I was watching when you rolled the dice - you rolled a skull on the second roll. Then you rolled the skull again which is not allowed!!! But then after careful inspection, I saw you had the leadership development checked off. haha just keepin ya honest!
Excellent video! I like the style and way that you explained it. I was watching when you rolled the dice - you rolled a skull on the second roll. Then you rolled the skull again which is not allowed!!! But then after careful inspection, I saw you had the leadership development checked off. haha just keepin ya honest!
And another minor error: You were accumulating more than 6 goods prior to a turn starting without also having Caravans.
Also I don't have my iPhone app handy to verify but I think Leadership doesn't allow you to re-roll skulls.
Edit: I remembered wrong: You may re-roll one Skull using Leadership (at end of the 3 rolls, naturally).
Excellent video! I like the style and way that you explained it. I was watching when you rolled the dice - you rolled a skull on the second roll. Then you rolled the skull again which is not allowed!!!