Weekly session-reports

Weekly uploads of gaming-sessions I've been part of. I aim to post at the start of every week.

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Week 45

Oliver Jensson
Sweden
Stockholm
Stockholm County
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Microbadge: Analysis Paralysis is in my blood!Microbadge: I completed the 2021 hardcore challenge to play 10 games 10 times each - I came, I saw, I conquered my original list!
Saturday 13th
Inis - 1 plays @ 3 players
Today's first session while waiting for our fourth participant. Played at our place with me, SO and B.

B got an early engine going using the Bard along with the advantage cards from both the Forest (get another epic tale after playing one) and Stone Circles (remove one clan to reclaim a used epic tale), protecting the advantage by throwing Festivals wherever me and SO felt we could go. In hindsight we should've seized the opportunity to disrupt the engine regardless of penalties to us.

I fought against SO for dominance over the capital for the better part of the game. SO, leading the game as Brenn for the majority of the game, ensured that all areas explored were away from the capital unless SO was the one exploring, ensuring their dominance of the homeland territory.

B quickly realised the advantage of having a massive hand, along with passing to starve us of cards. Eventually B took this to their full advantage and found a window to, with two deeds in pocket, claim victory after SO and I squabbled for control over other clans.

Disney Villainous - 1 plays @ 4 players
First game post-dinner, alongside the expansion Disney Villainous: Wicked to the Core. The game featured me as Captain Hook, Iva as Jafar, B as the Evil Queen and SO as Maleficent.

After a slog of a game I managed to play two copies of Aye Aye Sir and man the cannon to defeat Peter Pan at 13 power.

Ticket to Ride: Europe - 1 plays @ 4 players
We decided to play the India map from Ticket to Ride Map Collection: Volume 2 – India & Switzerland as all of us but Iva has previous experience of the game and wanted to try something new.

The game went really weird, I kept all tickets from setup and spent the first ten turns of the game claiming carts while the other players almost locked me out of the contention for one of my destinations.

Iva tried hard to make a loop around the entire board, but was shut off by cooperation from the other players. During the very last turn Iva took new tickets but couldn't fulfill a single one of them, tallying the scores placed us as me-Iva-B-SO (122-113-110-98).

Marvel Fluxx - 3 plays @ 4 players
We elected to end the evening with some Fluxx.

All sessions were grindy. B won the first game off of topdecking the goal which matched keepers in play, I won the second by stealing the required keeper with Loki and B won the third through Iva playing the "play all but one" and drawing through most of the deck.


Summary and thoughts
I've looked forward to the gameday for almost a month and it feels really bad that I'm not satisfied with how it turned out. I really wanted to play more games, preferably ones with more crunch to them. Next time I play something with two other players I'd love for it to be Brass Birmingham, I've been longing to play it with people for almost a month but the players available didn't really feel like it. I probably should look outside of my current gaming circle to try and see if someone wants to play it with me.

The last game of Fluxx became my 500th logged play. I'd have preferred playing High Society over it for a milestone like that, but as my SO doesn't want to play games with auction elements that wasn't really on the table. It feels nice that I, in my then quite tipsy state, prioritised playing with my SO over playing one of my favourite games. I'd for sure have liked it to be Brass, but as it didn't seem reasonable to start playing 10h before starting my next shift we elected to skip it. It also felt quite nice to not win in a game that made a milestone like that, but simply enjoy the game that was played.

I feel that we don't play enough boardgames right now. Me and SO have chosen to prioritise making our way through the rest of Kingdom Hearts: Birth by Sleep and cosying up in the sofa in front of the television (still a foreign concept to us as we were living with another person a couple of months ago).

It kind of sucks being this late with this post, but I simply haven't had the opportunity to write it all up before being swallowed by work. I'll try to be more effective about it moving forward, but will possibly just elect not to post if I haven't played any games.
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Mon Nov 22, 2021 12:07 am
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Week 44

Oliver Jensson
Sweden
Stockholm
Stockholm County
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Microbadge: Analysis Paralysis is in my blood!Microbadge: I completed the 2021 hardcore challenge to play 10 games 10 times each - I came, I saw, I conquered my original list!
Monday 1st
Wingspan - 2 plays @ 2 players
Quick session before heading off to a meeting, we got the "no goal"-goal for the first round!

I focused on making my woodland giving me everything I needed, with birds that gave an extraordinary amount of food, some cards and an egg or two. I got an early bird with "round-end: play another bird if all rows have been activated" and used it to almost fill my entire board up. SO played a birds that responded to what I did, such as generating food whenever I did woodland actions and giving bonuses for every cube in my grassland each round end.

We tallied the total to 104-103 (Me-SO). Quite a nail-biter of a session all in all. I was running out of time before heading to my meeting, so we decided to take care of packing it up later.


Post-meeting we decided to pick up another session rather than packing up! This time I put most of my focus on the wetlands and some on the grasslands. I got the bonus card to play birds by ascending/descending wingspan in the wetlands somewhere in round two, which gave me reason to focus there a bit. Focusing on the wetlands, with the selection that came along with it, certainly assisted working towards my initial bonus card that gave points for having different abilities in the same column. The grasslands got some ability to generate extra eggs, but even more that generated food in order to minimimise my need of the woodland.

The result was another W for me at 94-82. Not nearly as close as in the previous session.


Summary and thoughts
It sucks that we haven't made time for more boardgames, but we've focused on our respective assignments and jobs instead. SO and I also picked up our playthrough of Kingdom Hearts: Birth by Sleep again, finishing up Terra's story and starting Ven's.

I've continued working on my cube for MtG, as well as ordered €300 worth of cards just to make it more tangible. Now I'm feeling a bit off as I'd really like to have it all put together as soon as possible, but also have a hard time accepting the absolute devastation to my budget it'd entail. I'm also not sure whether I have a group that'd enjoy what I'm creating. Worst case I'll have it laying around, waiting for the opportunity to pull it out.

I'm really pumped about the Gameday planned for next weekend. I've managed to get the Saturday off from work and just hope that nothing comes in the way of playing games for the entire day. The main question now is what we should play. Oath and Ankh are the two titles on my shelf that I haven't played yet, both of them would be really fun to try out. I've yet to learn the rules for Ankh though, so we'll see how it develops as the day draws closer.
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Fri Nov 12, 2021 1:02 am
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Week 43

Oliver Jensson
Sweden
Stockholm
Stockholm County
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Microbadge: Analysis Paralysis is in my blood!Microbadge: I completed the 2021 hardcore challenge to play 10 games 10 times each - I came, I saw, I conquered my original list!
No games played this week.

Summary and thoughts
It's a real bummer to have another week without games so close to the last one, within the same quarter even! I've been working every evening, Wednesday-Sunday, which could be the reason for this unfortunate event taking place. Really looking forward to next week and having new chances to play boardgames. I'm not scheduled Mon-Wednesday so it'll be my time to shine!

I failed my exam this Monday and didn't really feel like doing much else for the rest of the day. I've spent my time catching up on shows and working on the Mtg cube.

Speaking of the cube! I've finally reached an iteration that I'm happy with and will be starting to acqiire individual parts of it. I find it interesting how unfazed I am about purchasing playing cards for ~€2000 but feel it's a rip off to get a new boardgame for €70.
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Thu Nov 4, 2021 1:07 am
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Week 42

Oliver Jensson
Sweden
Stockholm
Stockholm County
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Microbadge: Analysis Paralysis is in my blood!Microbadge: I completed the 2021 hardcore challenge to play 10 games 10 times each - I came, I saw, I conquered my original list!
Monday 18th
Marvel Fluxx - 1 play @ 2 players
Morning session whilst on a cruise. Our lunch Buffé wasn't until 3pm, so we had plenty of time available.

During the early game I only drew, and thus played, keepers, while SO mostly drew goals and some action cards. Somewhere along, I drew "Get on with it" and started using it almost every turn to find a goal which let me win. During my cycling of cards SO played rules for play # and draw #, further delving us both into the arms race.

Eventually SO managed to draw a goal fitting the keepers they had in play and claimed the victory!

Friday 22nd
Lost Ruins of Arnak - 1 play @ 2 players
Second session of Arnak, this time only with SO. I took some inspiration from the comments I got from last time I posted about this game and went for a discovery/"monster hunter" strategy, only delving into research for the purpose of gaining assistants (who doesn't like free resources).

I discovered new sites every turn, tier two sites enabled early by a chronometer acquired in the first round. SO went heavy on the research track and beat me to every single goal.

Halfway through the game, we realised that both of us, but primarily me, had cheated by not paying the cost to visit previously discovered sites. As soon as we realised this we applied the rule properly, but the advantage I attained from not following that rule probably gave me an edge in the game.

Last round of the game I was running low on resources and tried a double discover, which utterly failed as I could've beaten the first guardian had I not put the rest of my exploration tokens into the second discover, netting me two new fear cards. Since I had no chance of beating the guardians I put all my remaining resources towards research and items, collecting all points I had available to me.

Tallying the scores at 69-65 (Me-SO) showed that the missed rule had indeed given me an edge. Big thanks to steve for the initial thoughts and linking the reading material!



Summary and thoughts
I actually brought a number of games to the cruise we went on, but didn't really find an opportunity to play them other than the singular morning game. It was really fun just meeting all the people I haven't seen ever since covid came to Sweden though, so it was totally worth not playing games.

Me, B and Z have a gameday planned on the 13th of November, this time at my and SO's place. We'll have to see if anyone else makes their way here for it, I'm looking forward to it regardless.

We've started playing Kingdom Hearts again! Picking up the journey from where we stopped playing Birth by Sleep, and hopefully making it through to KH3 eventually.
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Tue Oct 26, 2021 11:17 pm
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Week 41

Oliver Jensson
Sweden
Stockholm
Stockholm County
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Microbadge: Analysis Paralysis is in my blood!Microbadge: I completed the 2021 hardcore challenge to play 10 games 10 times each - I came, I saw, I conquered my original list!
Sunday 17th
Carcassonne - 1 play @ 2 players
One game before heading to the cruise-terminal, featuring the first and second expansions. We used the drinking rules we developed a year back: Drincassonne! The rules are that whenever you place a meeple or finish an element of the game you drink in various quantities:

Place a... - Do...
* Highwayman - 1 sip
* Knight - 2 sips
* Farmer - 1 shot
* Monk - Praise the Lord in an extravagant fashion or sip some wine
* Bishop - 3 sips (take 3 more if you bail it out early)
* Builder - 2 sips (+2 extra every time you draw an extra tile from it)

Finish a... - Do...
* Road - Assign X sips to someone where X is the number of tiles in the road
* City - Everybody toasts (along with the fact that you always drink after toasting)
* Monastery - Everyone with adjacent meeples toasts

Whenever...
* Anyone scores >30 points from a single tile they're to take a shot from clearly being too good.
* A player makes their way around the scoring track all others toast to celebrate their progress.

The rules need some refinement, but are as it stands right now not too complicated. Players get tipsy rather than hammered (as happened in our previous version...), which is a plus since it allows for more Carcassonne!


Anyway, for the game! SO started off building cities and trying to establish an engine with the builder, while I happily finished the cities and gave away points to stop the advantage from being realised. Having goods from Traders felt as if they mitigated it somewhat. I made heavy use of my bishop and focused on roadbuilding, while also managing to place a farmer. SO didn't stop me from using the builder, like I did, which enabled me like crazy.

The advantage I got from making use of my builder and getting a majority in 2/3 of the types of goods, despite giving those points to SO from cities, made the scores tally up to 208-205 (me-SO).



Summary and thoughts
Only the one game played last week, we didn't really find that much time to play games between our exams and the cruise coming up. I've also really delved into the Discworld novels over the last couple of weeks, often choosing reading over eating or sleeping. It doesn't feel healthy in the long run, but it's been so long since I've really stuck to a series and actually felt comfortable with doing some reading.

My Magic group has recently been resurrected and I got the opportunity to play some Legacy during Thursday! We'll probably keep up doing small tournaments every Thursday moving forward, and we'll see how it all turns out. Hopefully I'll be able to attend most of them. I'll start involving them in these weekly write-ups when I feel that I have a better idea of how to present what happened, rather than simply being matchups and scores. Since I haven't really played since the spring of 2019 I'm feeling rusty and kind of unable to properly judge my plays. Hopefully I'll also soon feel comfortable with posting some sweet pictures of the deck and how it has come together, but then probably on some other platform (probably reddit).
Anyway, I'm also coming along with the cube I designed (https://cubecobra.com/cube/overview/qhx) and have managed to, at the very least mentally, make some sort of milestone chart with goals.
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Thu Oct 21, 2021 12:45 am
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Week 40

Oliver Jensson
Sweden
Stockholm
Stockholm County
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Microbadge: Analysis Paralysis is in my blood!Microbadge: I completed the 2021 hardcore challenge to play 10 games 10 times each - I came, I saw, I conquered my original list!
Week 40 Report
Monday 4th
Inis - 1 play @ 4 players
We'd planned to have a game night at S's place, along with their partner J, during which we'd play Spirit Island. Inis was brought along as a shorter game to end the evening with. Since the host, S, felt like starting with the quicker game, we started by playing Inis instead.

We almost managed to stick to the one hour mark, but the other players got distracted when I was about to win and play continued for another two hours. J focused hard on deeds from early on and didn't really mind almost being wiped off of the board. S mostly did random things that was found fun and interesting, being the instigator in most of the clashes taking place during the game. SO sat as Brenn for the entire game and made themselves hard to reach through strategic choices of exploration. I focused on the drafting but almost never felt that I got the cards I needed for a given turn.

Regardless, J managed to stock up with four deeds and had one clan in each of two areas when we reached the end of the season phase at the three hour mark, claiming the throne!

Tuesday 5th
Calico - 1 play @ 4 players
My and SO's gift to my younger sibling S, which was given over dinner along with my mother A. After dinner I skimmed through the rulebook enough to set up the suggested game for beginners and off we went!

I felt really good about my first few moves, but realised ~30% through the game that I'd goofed the design goal I had in mind, despite continually drafting to accomplish it. This was a real bummer for me and threw most of my game, as I had a hard time focusing on how to expand from it.

I found it hard keeping track of what the general gameplan for the other players were, especially since we were all new to this game.

After tallying the scores we reached the conclusion of 55-47-41-38 (S-SO-Me-A). S seemed pleased with the gift and really enjoyed the theme, winning certainly seemed to make it an even better experience! I think this is the first time S has won over me in any game we've played since their birth, so that's certainly something! It was a really good recommendation from my FLGS, Dragonslair.

Saturday 9th
Brass: Birmingham - 1 play @ 2 players
We decided to have a "quick" game, since I somehow had the evening off from working in the bar on a Saturday night. All in all, it went pretty quick at 1:40, but still not as quick as expected. It may have been due to that we opened a bottle of Caractère Rouge which hadn't really gotten to age properly yet, but it was a nice session nonetheless!

Starting off, I wanted to focus on Potteries, but didn't really get any luck when it came to my cards for the session. Instead I elected to go for my standardised pattern of developing, Beer and Cotton, while SO flooded the market and placed boxes.

Towards the end of the canal era I managed to build the first pottery and contrived a plan to get it sold, but SO managed to block my chances of reaching the merchant accepting it (the merchant was based in Shrewsbury and SO placed links on both the other connections from Coalbrookdale after I made certain that I never got any cards for the city). This was such a good move on their part, and was sloppy of me to not see, as it costed me the entire investment without any return whatsoever since it was removed between eras.

During the Railway Era I pivoted into a heavier focus on increasing my income, potteries and links, while SO went hard for income and resources, only building a few boxes. SO had a turn where they built a brewery and then lacked the money to also build a double rail, upon which I gave the suggestion to build a coal mine "to lessen the cost of your future links". I believe that when SO chose to follow the suggestion was were the advantage shifted in my favour. In the last few turns I managed to build and sell the last potteries and a level IV Cotton Mill by stealing almost all of SO's beer whenever it was built.

The scores showed a tight game and were tallied to 177-172 (Me-SO).



Summary and thoughts
I'm terribly tempted to get the old version of Brass: Lancashire, simply because I think that Birmingham is my favourite game right now and that I've only heard good things about the original version. It'll be on the list of games to acquire, but I'm not perfectly certain that it's a good idea since the new graphics seem more inviting and readable.

Not much planned for next week as we're heading off on a cruise next Sunday and want to focus on that, but we should be able to catch a few games before the weekend!

I've come to realise that I write much more in-depth regarding sessions where I won. I'm not sure if it's my subconscious filtering out details from sessions where I lost, but it feels odd to me.

After talking with J, from the Monday session, about games in general I've been invited to play Frosthaven as soon as it's in their possession. I've never touched Gloomhaven so I'm really looking forward to the opportunity! Also, we talked a bit about Magic: The Gathering and came to the conclusion that I should totally build a cube, J even sponsored me with some cards, so that's a new project to tackle when I have funds and time available!
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Wed Oct 13, 2021 1:49 pm
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Week 40

Oliver Jensson
Sweden
Stockholm
Stockholm County
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Microbadge: Analysis Paralysis is in my blood!Microbadge: I completed the 2021 hardcore challenge to play 10 games 10 times each - I came, I saw, I conquered my original list!
Week 40 Report
Monday 4th
Inis - 1 play @ 4 players
We'd planned to have a game night at S's place, along with their partner J, during which we'd play Spirit Island. Inis was brought along as a shorter game to end the evening with. Since the host, S, felt like starting with the quicker game, we started by playing Inis instead.

We almost managed to stick to the one hour mark, but the other players got distracted when I was about to win and play continued for another two hours. J focused hard on deeds from early on and didn't really mind almost being wiped off of the board. S mostly did random things that was found fun and interesting, being the instigator in most of the clashes taking place during the game. SO sat as Brenn for the entire game and made themselves hard to reach through strategic choices of exploration. I focused on the drafting but almost never felt that I got the cards I needed for a given turn.

Regardless, J managed to stock up with four deeds and had one clan in each of two areas when we reached the end of the season phase at the three hour mark, claiming the throne!

Tuesday 5th
Calico - 1 play @ 4 players
My and SO's gift to my younger sibling S, which was given over dinner along with my mother A. After dinner I skimmed through the rulebook enough to set up the suggested game for beginners and off we went!

I felt really good about my first few moves, but realised ~30% through the game that I'd goofed the design goal I had in mind, despite continually drafting to accomplish it. This was a real bummer for me and threw most of my game, as I had a hard time focusing on how to expand from it.

I found it hard keeping track of what the general gameplan for the other players were, especially since we were all new to this game.

After tallying the scores we reached the conclusion of 55-47-41-38 (S-SO-Me-A). S seemed pleased with the gift and really enjoyed the theme, winning certainly seemed to make it an even better experience! I think this is the first time S has won over me in any game we've played since their birth, so that's certainly something! It was a really good recommendation from my FLGS, Dragonslair.

Saturday 9th
Brass: Birmingham - 1 play @ 2 players
We decided to have a "quick" game, since I somehow had the evening off from working in the bar on a Saturday night. All in all, it went pretty quick at 1:40, but still not as quick as expected. It may have been due to that we opened a bottle of Caractère Rouge which hadn't really gotten to age properly yet, but it was a nice session nonetheless!

Starting off, I wanted to focus on Potteries, but didn't really get any luck when it came to my cards for the session. Instead I elected to go for my standardised pattern of developing, Beer and Cotton, while SO flooded the market and placed boxes.

Towards the end of the canal era I managed to build the first pottery and contrived a plan to get it sold, but SO managed to block my chances of reaching the merchant accepting it (the merchant was based in Shrewsbury and SO placed links on both the other connections from Coalbrookdale after I made certain that I never got any cards for the city). This was such a good move on their part, and was sloppy of me to not see, as it costed me the entire investment without any return whatsoever since it was removed between eras.

During the Railway Era I pivoted into a heavier focus on increasing my income, potteries and links, while SO went hard for income and resources, only building a few boxes. SO had a turn where they built a brewery and then lacked the money to also build a double rail, upon which I gave the suggestion to build a coal mine "to lessen the cost of your future links". I believe that when SO chose to follow the suggestion was were the advantage shifted in my favour. In the last few turns I managed to build and sell the last potteries and a level IV Cotton Mill by stealing almost all of SO's beer whenever it was built.

The scores showed a tight game and were tallied to 177-172 (Me-SO).



Summary and thoughts
I'm terribly tempted to get the old version of Brass: Lancashire, simply because I think that Birmingham is my favourite game right now and that I've only heard good things about the original version. It'll be on the list of games to acquire, but I'm not perfectly certain that it's a good idea since the new graphics seem more inviting and readable.

Not much planned for next week as we're heading off on a cruise next Sunday and want to focus on that, but we should be able to catch a few games before the weekend!

I've come to realise that I write much more in-depth regarding sessions where I won. I'm not sure if it's my subconscious filtering out details from sessions where I lost, but it feels odd to me.

After talking with J, from the Monday session, about games in general I've been invited to play Frosthaven as soon as it's in their possession. I've never touched Gloomhaven so I'm really looking forward to the opportunity! Also, we talked a bit about Magic: The Gathering and came to the conclusion that I should totally build a cube, J even sponsored me with some cards, so that's a new project to tackle when I have funds and time available!
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Wed Oct 13, 2021 2:01 am
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Week 39

Oliver Jensson
Sweden
Stockholm
Stockholm County
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Microbadge: Analysis Paralysis is in my blood!Microbadge: I completed the 2021 hardcore challenge to play 10 games 10 times each - I came, I saw, I conquered my original list!
Wednesday 29th
Clank!: A Deck-Building Adventure - 1 play @ 2 players
We managed to get the table over to our place by the help of a friend and decided that this'd be the first session on our new table! Through random distribution I got to play as Lenara and SO as D'Allan, we selected playing on the Sphinx board from Clank!: The Mummy's Curse.

SO got a dragon egg on the first minor secret claimed in the game and started using D'Allans' ability to remove Clank! straight away. This set the tone for the rest of the game, which featured SO generating an extraordinary amount of Clank!, with few noticeable repercussions.

I made use of mystic slide and another teleport card in order to get the Censer without much trouble and getting to skip first getting a key. Meanwhile, SO started generating gold, bought most of the items from the shop, and got two different artifacts.

I realised that I needed to get out immediately to have a chance at winning, and started making my way out. At this time SO still had ~24, to my ~15, cubes left outside of the bag and off the board.

I fell short of getting out by two rooms when the dragon took my last health away. As SO didn't have to hurry, they spent some time getting even more points through Secret Tomes and the card market. Total scores were SO's 158 to my 93.

Friday 1st
Lost Ruins of Arnak - 1 play @ 3 players
E came over for dinner and games, so we finally got to try out Arnak, which E had given me as a gift back in July!

I think we initially misinterpreted how the resource cards worked, we simply presented them as part of some payment rather than taking the specific resource to our side of the table, but we corrected this in round four.

I started off by focusing on research and getting rid of my fear cards, trying to slim down my deck, while SO went to discover new sites and E spent money on new cards. Being focused on research, I was the first to get an assistant, getting the other one and getting both upgrades. These were both a great help during the rounds which I had them.

Scores were tallied to 75-44-43 (Me-SO-E). The primary way to score points seem to be by research, with finding new sites and using idols as a complement when it's hard to get the necessary resources to move forward. I don't know how I feel about the implementations of mechanics in the game, but it was a fun experience none the less!


Monty Python Fluxx - 1 play @ 3 players
We wanted a quick session of something to end the night. Since we (me and SO) are used to playing the Marvel version we haven't really encountered creepers before. I greatly enjoyed the ability to throw them around by having Excalibur in play, as well as using the catapult to destroy both E's and SO's keepers whenever one of them had a keeper related to the current goal.

Instead of taking the estimated 15-20 minutes of play we managed to prolong the game to almost an hour, with me coming out victorious!



Summary and thoughts
The new table is an amazing fit for the space we're occupying. Its ends are foldable and the entire thing is made of oak, apparently imported from England. It even came with six chairs, for whenever we feel like hosting even more people!.

We've got another gamenight planned Monday the 4th, with the explicit plan to play Spirit Island. Apparently I'm in charge of beer and games, which sounds exactly like what I want to do.

The weekend has been hectic, with the Swedish regulations on restaurants now being removed that's probably to be expected. Moving forward, I believe that I'll be focusing even more on working during the weekends. Unless, of course, I manage to plan ahead with a proper gameday.
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Tue Oct 5, 2021 2:29 pm
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Week 38

Oliver Jensson
Sweden
Stockholm
Stockholm County
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Microbadge: Analysis Paralysis is in my blood!Microbadge: I completed the 2021 hardcore challenge to play 10 games 10 times each - I came, I saw, I conquered my original list!
Tuesday 21st
Brass: Birmingham - 1 play @ 2 players
Another play on the floor! I've been aching to play this for just over a month and suggested it whenever the subject of playing a game has come up.

I went heavy into Cotton from early on, using my ironworks to enable developing all level I tiles except Goods and the pottery. SO tried going into Goods and made quite the ruckus with it, staying a bit behind on usage of the develop action to instead focus on placing tiles.

SO made sure to make proper use of the available merchants, netting some free developments while selling boxes. I, on the other hand, miscounted my cards and almost fell short of selling my Mills in the canal era. After preparing the board for the railway era I was way ahead on board-presence and points.

We both started with heavy expansions throughout the southern part of the map, but barely built anything in the central, red, cities. We were very much in tandem, piggy-backing off of one another. I had the wonderful experience of spending more than I made for all but three turns of the game, and still stayed as first player for the majority of it. Tallying the scores, after safely flipping our industries and spending the last turns placing links, we reached 197-164 (me-SO) points.

Friday 24th
Root - 1 play @ 5 players
Gamenight at B!
The game featured me as Cats, B as Riverfolk, SO as Lizards, Iva as Alliance and Z as the Vagabond.

Since it felt like forever since we played this game we made multiple mistakes and didn't really make all that many sensible decisions. The most sensible thing we did was to not feed the Riverfolk company from early on. I started building my engine and expanding the marquise empire, but was promptly shut down by Riverfolk when we all, to our collective demise, forgot that B had a favour card and we were blown out of fox clearings.

After Riverfolk broke 20 points we all rallied towards the endgame and tried to maximise our scores. Unfortunately, this meant that the Lizards bought multiple cards from Riverfolk in order to go for the win, but fell short and secured the victory for Riverfolk in the process.

Final standings became 30-17-16-15-14 (B/Riverfolk - Me/Cats - Iva/Alliance - Z/Vagabond - SO/Lizards)

7 Wonders - 2 plays @ 5 players
Me, B and Z have all played this together before, SO had only played the Duel version previously and Iva was entirely new to the series.

In the first session, both of the new players had quite a bit of focus on red and brown cards, B focused on green/hatedrafting while me and Z had a broader spectrum but seemed to share all blue cards between the two of us. Tallying the scores we ended up at 55-47-44-40-32 (Me-B-Z-SO-Iva).

In the second session I conceded all brown cards and focused on yellow cards to maintain an economy, in the second age I barely had any resources of my own, or points for that matter, but started raking in the green cards. The other players were quick to catch on to my plan, but, since at least SO and Iva were new to drafting, they had trouble dealing with my rising threat properly. SO and Iva once again focused heavily on red cards, while Z took nearly all blue cards uncontested (I was the acting public enemy) and B had a well-rounded spectrum of cards. We tallied up to 65-64-60-48-43 (Z-Me-B-Iva-SO).




Summary and thoughts
The game night wasn't the one planned, but was still quite nice! SO was happy to feel comfortable enough around our friends to say "pass" to one game that'd been a sub-par experience before and that the statement was met with respect, resulting in the others quickly looking for another game!

I've recently felt a bit out of touch with games, since we've not been playing them as oftenly as before I make a ton of small mistakes that feel plain silly.

I won an auction to a proper dining table during the weekend and I'm really looking forward to fetching it from the seller. It looks big enough to fit a couple of games simultaneously, if the usage area is maximised, and I'm soooo stoked about owning it and having it in our apartment!

Since my schedule and habits have been reworked a bit I think I'll stop aiming to have these posts ready on Mondays, instead setting Wednesdays, at the latest, as my goal. I'm frequently working on weekends and can't be bothered to post these on mondays, my day off and frequently filled with various errands, so it'll probably be better for proper peace of mind. I don't know why I've stopped writing about my sessions every night, but I should look into it.
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Fri Oct 1, 2021 1:07 am
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Week 37

Oliver Jensson
Sweden
Stockholm
Stockholm County
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Microbadge: Analysis Paralysis is in my blood!Microbadge: I completed the 2021 hardcore challenge to play 10 games 10 times each - I came, I saw, I conquered my original list!
Tuesday 14th
Carcassonne - 1 play @ 2 players
The first game to be played in our new apartment became the first we played in our previous one, this time featuring more content! We used all of Carcassonne: Expansion 1 – Inns & Cathedrals, most of Carcassonne: Expansion 2 – Traders & Builders, the entire river (with a custom set of rules), most tiles from Carcassonne: Expansion 5 – Abbey & Mayor and Carcassonne: Expansion 8 – Bridges, Castles and Bazaars as well as Bridges. This is probably our preferred setup, especially by reducing the number of ordinary meeples to counteract the number introduced.

SO started initiated by building a single big city, heavily assisted by the master builder meeple, and making good use of the wagon-meeple while I scrambled to do something worthwhile and made good use of the bishop. I met the unfortunate fate of pulling a cathedral tile with only SO's city available for placement and started to invest my resources into sharing the points from it, while also starting a big city of my own. SO managed to cut my access to their city off, and took a massive lead (~60 points) by scoring it. While the focused remained on SO's city, I managed to continue building my own, and retain majority. After drawing another cathedral and scoring it, I closed the gap and even made some headway by scoring 72 points.

The later parts of the game devolved into building smaller cities in order to rack up massive points for our respective farmers, with the both of us maximising the usage of our wagons. In the end our scores were tallied to a ~7% difference in scores at 267-250 (Me-SO), which felt pretty close and fair! Good first session in the new apartment!




Summary and thoughts
It felt really nice to finally have a session played in our new home. As of writing this we still lack a proper table to play on, but we just got a coffeetable for our living room! I feel really stoked about all this and really look forward to an actual table to play on. We're at the moment trying to find something on second hand, but have as of yet not had any luck in finding something we're happy with.

We do have a gamenight planned for the coming friday as well as monday the fourth, but we'll see how that develops. Our friend who wanted to play on Friday was sick last time we were supposed to meet up, and it's still all in limbo.
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Wed Sep 22, 2021 11:56 pm
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