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I take pride in the words: "Ich bin ein SPIELer!"

Rukus (André Heines)
Germany
30 km from Essen
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Microbadge: I visited Essen at least 10 timesMicrobadge: Rules TranslatorMicrobadge: Spielend für Toleranz / playfulness for toleranceMicrobadge: Fight the VirusMicrobadge: No potato chips near my games!
Hey, it's time for the final chapter of my SPIEL '21 coverage! It's about the games I've played and things I took home. But before I take you with me to the final stage, here are the links to my earlier SPIEL '21 posts. Feel free to check them out. I've collected some inside views of places most people won't ever see. meeple


- There and Back to Normal-ish ... An Essen Tale by ... well, me, I guess

- Gimme gimme gimme more games after midnight ... erm ... anyways, more games!

- All good things come in threes they say. So let's wrap up the Wednesday preview ...

- Open the gates! Let's roam the halls.



I've tried to arrange them in chronological order, but I'm not 100% sure if I got 'em all right. But hey, who cares? Except my inner Monk... However, let's do it alphabetically. I also didn't take that many pictures while or after playing, sorry for that. I'll try to do better next time I cover game sessions. But I've got some for most games. Several were taken before the halls opened. meeple


Ark Nova

I couldn't resist to try it and made it early on Thursday, so I was one of the first who got a chance to play it, although it wasn't a full game. There are some discussions about the artwork, but I care more about gameplay and theme. And honestly, I like that the icons and design are clear and not too bright and busy. It definitely makes the game more accessible for me. I now can see the comparisons with Terraforming Mars, but this is at first glance only.

The card action selection is really neat. It works well and there are very interesting strategical choices. The longer you don't use a card, the more powerful the action gets, which makes the basic choice of just five cards/actions really exciting. And there are ways to manipulate them to a certain extend. Timing really matters in this game. When do I trigger an action, and when shall I play which card from my hand? Do I want the new animal now for a specific goal or income, or do I want to save it for a few turns to get more out of it's additional card effect? How and in what direction do I expand my zoo? Which upgrades shall I unlock at what point? And even the cards others have in play can to a certain extend play into your decisions. Do I care if another player get's money if I play a specific animal card type? All those decisions are made to score on two "Rajas style" tracks, with the game end being triggered, when the markers of one player meet at some point. But there are various scoring opportunities, so ending the game deffinitely does not guarantee victory.

Board Game: Ark Nova

Shot of the setup early on Thursday.

Board Game: Ark Nova

The main board with scoring tracks, and displayed cards players may pick depending on some conditions.

Board Game: Ark Nova

Player board with all five action cards (base side up).

Board Game: Ark Nova

Locations for special workers and resource trays.

I didn't get a copy, but I preordered it. Can't wait!


Azul: Queen's Garden

Since the only Messina table (see below) was already occupied, I went to the Next Move booth on Friday morning. They had plenty of tables, and being alone at that point helped to sneak in and get a free seat. Oh boy, this is definitely next level Azul. Making a small mistake early in the classic game can be bad, but in this one it can be really punishing. Spoiler! I lost big, because I took a risk without knowing what effect it might have.

I mention this because I want to make clear that this is not the cosy little game the first Azul is. That doesn't mean it's a brain burning super complex game, but there are more layers and aspects to keep track of. I'd consider it a "Family Game Plus". One major point is, that players have to build/expand their player boards before they can really start creating the sets of hexes. But the big puzzle is the set collection and getting the right tiles to pay for what playersu want to place on the board. For me there is only one real issue with the game so far, the colors! Some of them are just too similar, and it's not about color blindness, it's a general problem.

From gallery of Rukus

Not a good picture, so I didn't up it to the game page. But that's what I found in the nice yellow bag.

In the end I couldn't resist the deal and got a copy.


Fjordar

After trying the new Azul I met up with a friend and played Fjordar, which is coming to Kickstarter around Spring 2022. A historically themed viking game with some really interesting mechanisms and already cool components. One key feature is the modular board with several terrain levels that affect unit movement in several ways. The action selection in this sandbox-ish game is mostly free and as long as a player can pay, the turns get more powerful. Really interesting choices. I'm not sure how to explain it in a short text, so I'd like to encourage you to check out some reviews.

We both enjoyed it and are looking foreward to the Kickstarter. And if possible we will support it in other ways.


Hippocrates

One of those games that went under my radar. Mainly because it was a Kickstarter. So unlike for others it was a surprise for me. As a thematic gamer it it a sweet spot, not just because of the nice components. The multistep turns in this game are a nice puzzle, and it took a while to get some of the details right. But that was mainly my own fault, I got a little carried away during the explanation. The game basically works like this, first you acquire patients with specific needs, a combination of different "potions" or potion symbols. Then you hire doctors and/or potions to treat those patients, and finally you use those to cure the patients by fulfilling those needs. The doctor tiles show which treatements (potions) they may administer and put the potions on the patients. Each doctor can treat up to three patients. It's a sort of a puzzle. Here's a picture of how this may look like.

Board Game: Hippocrates

Successfully treated patients are flipped upside down. While patients pay money upfront, which is needed to play doctors and potions, points are only scored for healed patients and doctors who contributed to healing three patients.

It's definitely on my want list now.


Messina 1347

Only one demo table? It took me until Sunday to try it! While others are at best sceptical about the theme, it's right up my alley. Not because I'm into plagues and pandemics, it's the aspect it deals with, all within a real historical setting. A part of history most people know little to nothing about. And the gameplay? Some simple actions that allow chaining and planning for some great moves. Different paths and choices to take and make. It's not a 100% simulation, but I can see the theme in the choices. To me it makes sense and feels thematically linked. Saving citizens, eventually quarantining them, purging the plague and repopulating/rebuilding the city in later turns.

Board Game: Messina 1347

Play area at game end. Agents have swarmed the board and areas have been reclaimed by survivors of the plague.

Board Game: Messina 1347

Score board at game end. The turn preparation table in the front and the various player tracks.

Definitely on my want list. Would have bought it, hadn't it been sold out.


New York Zoo: Berlin Edition

It's not really a new game, but since there was a free table in the evening on Sunday I took the opportunity to finally play it. The only difference in the Berlin Edition is in the artwork of some attractions. Oh, and it has a polar bear start player figure. Otherwise the game is identical to the original. Since it's been covered by many more qualified reviewers I'll leave it to them to tell you more about this Rosenberg polyomino puzzle with all those little animeepls.

It's on my wishlist, but with a minor priority, since I know people who own it. And it's not meaty enough just for the solo challenge alone.


Savannah Park

More animals! Kramer and Kiesling team up again to bring us a puzzly set collection game. Each player starts with identical tiles randomnly placed with the neutral side up. The active player picks a tile, flips it to the side that shows the player color and places it on an empty spot (not where it was picked from). Meanwhile the other players pick the same tile from their boards and do the same. There are some minor rules, but that's basically a turn. The game ends, when the last tile is placed. While doing all that players try to group animals of the same type and include water holes, which are basically multiplyers. There are some other scoring and even variants, but that's the core of the game. It's a neat little puzzle, and leaving out some minor rules makes it more accessible for younger kids. The boxes for each players tiles are neat and helpful.

Board Game: Savannah Park

Player board after the game.

Board Game: Savannah Park

A really neat storage solution!

I really like it, and would always play, but I don't see it in my personal collection anytime soon.


TEN

Yeah! I played it before they put out the official GameNight! episode. *gg* Honestly, it wouldn't have been on my radar without the GameNight stream on Twitch. But it's an interesting push your luck set collection game with some betting. Not my goto type of game, but the combination got me interested, so I joined a group that was just going to start the game. Draw from a deck and push your luck to get either cards to score or money to buy and bid - or bust. Busting gives a little compensation and also fills the market for all players. And the market can be very important to fill the up to four different colored sets of numbered cards. It looks simple but can be really tricky. If a joker card is drawn, the game pauses and players may bid on them, paying with tokens and/or cards. The longest straights of each color are counted and added up in the end to determine the winner.

Board Game: TEN

Here's how I did not win ... *g*

I like it and would definitely play again. But it's not a game I need to own. But who knows. *g*


Terra Futura

Creating an environmental friendly economy isn't an easy task. We know that and see politicians and companies fail too often. In this game it's a tight puzzle with just nine cards in a 3x3 grid. Producing goods gives scores points, but cards with (too much) polution don't produce. Managing resources, production and polution can be quite hard with all those restrictions.

Board Game: Terra Futura

Puzzly grid completed!

Definitely a neat puzzle with a good theme. I'm hesitant, but might buy it at some point.


Welcome to the Moon

Another one? Yes, and it's bigger! Is it better? Well, that's hard to tell, because it's not just a single map, there are eight maps that can be played as a campaign. I only got to play the first map and didn't look at the other components. The main mechanism with three stacks and using a number-action combination is the same, but it's a different type of puzzle, with some take that on the first map. Nothing super mean, but people who don't like take that in their games should know. Especially since we don't know how this element evolves throughout the campaign. I'm not super hyped about campaign/legacy games, but I'm curious about this one.

Board Game: Welcome to the Moon

Overview of the setup for the first mission. Let's build some rockets!

Board Game: Welcome to the Moon

Nice detail, the game comes with laminated sheets, which makes sense, since there are 8 maps per player.

I'm interested to learn more, but if I end up buying it, depends on reviews of the solo mode.


Zombie Bus

A free table? Let's rest and play! Along with some Luzapalooza friends I accepted the mission: Save the Cheerleaders (save the world *g*). Some cheerleaders got stuck in a bus surrounded by zombies. I'm not into cooperative games, but we gave it a shot and managed to use our special powers well enough to win. It reminded me a little of Zombie Teenz Evolution, but there's no legacy element. And it's not a new release. But if you're looking for a light game about zombie slaying with some humor, check it out.

Not my type of game, but it was nice to play something with people I've finally met after about a year and a half of chatting. meeple


A little encore ...

I didn't get to play it, but got a little rules teach of Polders: Flip & Write. As you might have already guessed, it's a flip & write game. Each player gets a laminated player board and a marker of their color. The twist in this one is, that after each turn the boards are handed to the next player in clockwise order. So effectively all players play on all boards. At the end each player scores all boards and adds all scores up. I like the idea and ended up buying it.

Another game I was really curious about was Impression. I did the German translation, so I'm definitely biased here. I sadly messed up the picture of the almost final copy. Even more sad is that the game didn't make it to SPIEL. Due to shipping issues they had delayed the production of this Kickstarter game, since the pickup at SPIEL wouldn't have been possible, and producing it only to store it for months, generating more costs, wasn't reasonable. It shares the theme with one of the buzzed games of the fair, Gutenberg. I'd like to play both to compare them, but from what I've seen and read, I'd pick Impression, biased or not.


Instead of doing another post, I'll just add my haul here to wrap it up.

From gallery of Rukus

Those are the big games I brought home. Victorian Masterminds and Raiders of the North Sea I got from the auction, Godz and Carthago were bargain deals. When I went to the Feuerland booth to buy the new edition of Glass Road I was positively surprised by a gamble deal they offered. Pay 20€ and roll a d20. Since Barrage and Wingspan were in the top tier and even in the lowest were good options, I took the chance and ended up paying 20€ instead of 35€ for Glass Road. Sweet!

From gallery of Rukus

Most small expansions, Palm Island (I've been waiting sooo long to get the all weather edition!) and Carcassonne Dice were auction buys. The Fields of Arle promo was a goodie I got along with Glass Road. I also got one of the SPIEL '21 dice (hard to see). Didn't know they were a thing before.

From gallery of Rukus

It took a while to meet up with a friend who co-backed Kingsdom's Candy: Monsters and Dwarven Beerfest for me, but now we finally met, so I got them now. *whoohoo* I got another copy of Halfling Feast as an optional buy, since I like to share this game and it's very hard to get, especially since the publisher didn't attend this year.

From gallery of Rukus

It's so hard to not buy one of the shirts from Mr. Meeple. *gg* Also I got a nice little "standing" dice bag from Yvis Nerd And Geek World. She crafts really cool geeky accessories. Visit her booth or shop, if you can (right now I think it's only German, but I'm sure she'll answer your English emails *g*)!


Alright, fellow Geeks, that's it for my SPIEL '21 coverage. I will not blog on a regular basis. I'd rather focus on special occasions, like "SPIEL" or the relatively new fair SPIEL DOCH! in Duisburg. It's smaller, but it premiered some surprises like Lowlands or Hadara. Once in a while I may also post about other things, but I'll try to focus on events like the ones mentioned and try to add some inside views. Subscribe if you like, or get a surprise notification if I cover a game you've subbed.

Okay, enough of the chatter, time to play games. LUDI INCIPIANT! cool
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Fri Nov 5, 2021 8:46 pm
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Open the gates! Let's roam the halls.

Rukus (André Heines)
Germany
30 km from Essen
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Microbadge: I visited Essen at least 10 timesMicrobadge: Rules TranslatorMicrobadge: Spielend für Toleranz / playfulness for toleranceMicrobadge: Fight the VirusMicrobadge: No potato chips near my games!
SPIEL: The analog frontier. These are the voyages of our geekdom enterprises. The annual mission: to explore fun new games. To seek out new hidden gems and meet fellow geeks. To happily go where so many have gone before!


Let me take you on a little tour through the halls. I've taken most pictures before the doors actually opened. It was just easier and I had some time. And this way there are less privacy issues. Not everybody wants to appear on some random blog or elsewhere on the internet.

Here's the "new" Entrance East around 8 a.m. on Thursday. Some SPIEL veterans may remember how it looked before the reconstruction. Memory lane ...

From gallery of Rukus

And here we have the modern classic, hall 7 where the math trade and no-shipping auction take place. No colorful carpets like in 2019, but it's great to have this space available.

From gallery of Rukus

Skipping hall 6 (for now), here's hall 5. Even with Entrance East open it feels like this side of the Galeria is still less "populated". At least the "non-gamer" visitors are probably more drawn to big booths of publishers they have heard of. It's like buying games in normal stores, where you barely find games not published by the "big five" as I like to call them (Kosmos, Ravensburger, Schmidt ...). But I guess this is more true for the casual German visitors, not people who travel far to get to SPIEL.

From gallery of Rukus

And here we have hall 3 with its long aisles. It felt almost like every year, except for the missing HABA booth and the weird white block on the other end.

From gallery of Rukus


From gallery of Rukus

And now let me show you some booths and interesting finds. Let's start with the Kennerspiel des Jahres winner, Paleo. Pretty awesome!

Board Game: Paleo

And since it fits thematically, let's continue with Kingdomino Origins. Who's up for some campfire songs?

Board Game: Kingdomino Origins

Here's one that still puzzles me. Deal or no deal?

From gallery of Rukus

Another one I don't really know what to think of. But hey, I've also made a game "inspired" by the pandemic. Although my approach is totally different.

From gallery of Rukus

And here's the famous Herner Spielewahnsinn bus with a corona edition of the play area.

From gallery of Rukus

30 years SAZ (Spiele Autoren Zunft). Happy Anniversary! For those who don't know who they are, it's a representation for game designers, a little like a union.

From gallery of Rukus

Who doesn't like dinosaurs? Not a new game, but I really like the decoration around Darwin's Choice.

Board Game: Darwin's Choice

There are booths and there are amazing places! Just awesome!

From gallery of Rukus


From gallery of Rukus

But honestly, I don't know which booth I like better. I mean, everything's better with pirates! I don't know Attacktica, but they know how to draw attention! arrrh

Board Game: Attacktica

I didn't get to play Masters of the Universe: Fields of Eternia, but I HAVE THE POWER!

From gallery of Rukus

And here's the new Battle Cat mini.

Board Game: Masters of The Universe: Fields of Eternia The Board Game

Speaking of cats, there were many of them ... These I found in hall 6, where all the roleplayers are.

From gallery of Rukus


From gallery of Rukus


From gallery of Rukus

What if...? H.P. Lovecraft was a weird Cat Lady?

From gallery of Rukus

Some games can be a little fiddly. This version of Galaxy Trucker ain't one of them.

Board Game: Galaxy Trucker

I don't know what this is about, but I want to know more about Boardgames: The Boardgame (The Card Game)! *gg*

Board Game: Boardgames: The Boardgame (The Card Game)

Let's be honest, who hasn't found weirder things on a Saturday morning? cool

From gallery of Rukus


Next up: Games I've actually played at SPIEL this year.
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Sat Oct 23, 2021 9:14 pm
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All good things come in threes they say. So let's wrap up the Wednesday preview ...

Rukus (André Heines)
Germany
30 km from Essen
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Microbadge: I visited Essen at least 10 timesMicrobadge: Rules TranslatorMicrobadge: Spielend für Toleranz / playfulness for toleranceMicrobadge: Fight the VirusMicrobadge: No potato chips near my games!
Alright folks, let's Dive into the final part of the new games exhibition. *BA DUM TIS*

Board Game: Dive


Board Game: Dive

It's an interesting step to take an existing game that's already playable with two players and turn it into a 2-player only game. Here's Sobek's take on it.

Board Game: Sobek: 2 Players

Without knowing anything about this game, I got a good Jungle Book vibe from Monki. Oh, oobee doo, I wanna be like you ...

Board Game: Monki

From the jungle to the garden. Not much information in the BGG entry, but there seems to be some sort of area control in Garden Nation. We'll find out soon, I guess.

Board Game: Garden Nation

Mille Fiori looks like an offspring of Azul and Murano. Definitely one I'd want to try.

Board Game: Mille Fiori

Seems like Dr. Knizia got inspired by his own design of Ingenious. And with Witchstone we now got a. And no, I'm not asking which stone ...

Board Game: Witchstone

I like "aging" of components or resources in games as a mechanism. Corrosion even has it in its title.

Board Game: Corrosion

A long time ago Recently in a galaxy far, far away ... A classic game called Talisman was remade.

Board Game: Talisman: Star Wars


Board Game: Talisman: Star Wars

The Lisbon Tram 28 line is a well known attraction. I had to learn that, but I like to learn such things from board games.

Board Game: Lisbon Tram 28

I've checked out Metal Mania when it first showed up at SPIEL. I need to find out what's new in Vol. 2.

Board Game: Metal Mania

What if tribal clans had giant birds? Clash of Galliformes for sure does someting I haven't seen before.

Board Game: Clash of Galliformes

Wo needs tons of complicated buildings, just breed some animals! Mein Königreich für ein Pferd (My Kingdom for a Horse) is probably not as Shakespearean as the title might suggest, but hey, animeeples!

Board Game: Mein Königreich für ein Pferd

Hit that beat in Oink Games' Hey Yo. An interesting take on cooperative party games.

Board Game: Hey Yo

You likes Deep Sea Adventure? How about a new setting with some new mechanisms? But Moon Adventure isn't about fighting over treasures it's about surviving together.

Board Game: Moon Adventure

And now it's time for our French friends to giggle. Bitoku got a lot of buzz not only for it's bright components and table presence.

Board Game: Bitoku


Board Game: Bitoku

OMFG it's all For The Girls! Oh, Really? HUCH put out some pretty unexpected titles, at least for me.

From gallery of Rukus

Less unexpected was the new CATAN: 3D Edition. WOW! But the price tag is a little too high, at least for my taste.

Board Game: CATAN: 3D Edition

The mountain in Dodo is also pretty high. Why are those birds always depicted as clumsy? Pushing towards their own extinction? This is really weird ...

Board Game: Dodo

Are ramps the next new gimmick games need? I mean, King of the Valley would definitely work without it. But it would most likely catch less attention. *g*

Board Game: King of the Valley

Fighting monsters, gathering and managing resources and building a nice Settlement. Classic, but I want to play this one.

Board Game: Settlement


Board Game: Settlement

And finally two games I actually got to play. I'll come back to those in later posts.

First we have Savannah Park, a set collection puzzle by the famous duo Kramer and Kiesling.

Board Game: Savannah Park

Last but definitely not least a game that totally went under my radar, although there was enough coverage - Hippocrates. Might have been the price tag and that there's no German version announced so far. More about it later!

Board Game: Hippocrates


Board Game: Hippocrates


Board Game: Hippocrates


Board Game: Hippocrates


That's it for the new games exhibition in the mysterious basement. Next time we'll have a look at the actual halls. meeple
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Thu Oct 21, 2021 1:58 pm
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Gimme gimme gimme more games after midnight ... erm ... anyways, more games!

Rukus (André Heines)
Germany
30 km from Essen
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Microbadge: I visited Essen at least 10 timesMicrobadge: Rules TranslatorMicrobadge: Spielend für Toleranz / playfulness for toleranceMicrobadge: Fight the VirusMicrobadge: No potato chips near my games!
Psst! Don't tell those snobs about all the cool games at the new games exhibition. They might ruin the Perfect Picture and sophisticate it.

Board Game: Picture Perfect


Board Game: Picture Perfect

Llamas are a thing these days, and although I don't know much about the game itself, P'achakuna looks interesting. It has llamas that actually carry stuff. They had a really cool supersized version, but I messed up the pic ... *doh*

Board Game: P'achakuna

Who doesn't like the stories of Jules Verne? I didn't get to play Journey to the Center of the Earth, but I still want to play this roll'n'write.

Board Game: Journey to the Center of the Earth


Board Game: Journey to the Center of the Earth

I guess that phone is the "Spirit" of Erune. Not for me, but others will like it. My HeroQuest books still work today ...

Board Game: Erune

I wonder if Planet of the Apes was an inspiration for Excavation Earth. The old one, where they discover "artifacts" from the past. Hmmm ... *g*

Board Game: Excavation Earth

And here we have the German version of Deep Vents. It definitely has some nice components.

Board Game: Deep Vents

Talking about nice components, I'm pretty sure kids will like those colorful "Make-a-Snakes".

Board Game: Make-a-Snake

And honestly, this page of the Wonder Book looks even better than the Evertree!

Board Game: Wonder Book

Who thought that city building could be so puzzly. Harmonize your future home with the environment in Neoville.

Board Game: Neoville

Or do you prefer a nice Dice Trip? Germany is only one of your possible destinations.

Board Game: Dice Trip: Deutschland

Maybe you want to be part of a team of scientists and Save Patient Zero?

Board Game: Save Patient Zero

How about diving into European history? The Dark Ages were dangerous but also an interesting period.

Board Game: Dark Ages: Heritage of Charlemagne

Don't get confused, Merv is named Merw in German. Why? English linguistics? *g* However, it's an actual historical place in today's Turkmenistan.

Board Game: Merv: The Heart of the Silk Road

That's a lot of dice for a Rosenberg game. He told me last year, that he's going to explore these randomizing cubes. And here we have Armonia.

Board Game: Armonia

From a fantastic world, let's turn to a fantastic future an build LUNA Capital. I know, I'm going back and forth and could have sorted all the new games thematically. But doing them somewhat in the order I took them is easier. And you can't just skip any theme, because you might miss something.

Board Game: LUNA Capital

Okay, let's return to Earth and have a look at Darwin's Journey.

Board Game: Darwin's Journey


Board Game: Darwin's Journey

Golem got a lot of buzz, which is understandable, looking at the team of designers that are behind it.

Board Game: Golem

From a mythological creature to a magical world. Eriantys is definitely a lighter and also brighter game. Just look at those graphics.

Board Game: Eriantys


Board Game: Eriantys

Dragons! I take the black one! Dragomino, winner of the Kinderspiel des Jahres award (kids game of the year).

Board Game: Dragomino

And hey, we get another Kingdomino game. This time it's all about the Origins. Sorry, couldn't really get the right focus for the caveman. But I've warned you about the lousy pictures. It's in the title! *gg*

Board Game: Kingdomino Origins


Board Game: Kingdomino Origins

Speaking of focus (this was totally uninteded, I swear!), let's have a closer look at the small creatures around us. Bright Eye Games brings us not only a new version of Waggle Dance but also Termite Towers.

Board Game: Waggle Dance


Board Game: Termite Towers

There are still many more pictures from the new games exhibition. I'll put them in another post. So, get yourself a Pizza or play a game or both?

Board Game: Pizza


I'll be back! robot
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Thu Oct 21, 2021 1:19 am
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There and Back to Normal-ish ... An Essen Tale by ... well, me, I guess

Rukus (André Heines)
Germany
30 km from Essen
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Microbadge: I visited Essen at least 10 timesMicrobadge: Rules TranslatorMicrobadge: Spielend für Toleranz / playfulness for toleranceMicrobadge: Fight the VirusMicrobadge: No potato chips near my games!
Every journey starts with one step. Somebody said that once. Sounds smart, so let me tell a tale of a world where people meet actual people. You know, as in physical, ANALOG! Amazing, right? And they do so to do physical stuff, like playing, buying and trading board games. Or just talk without fancy devices and quirky internet connections, camera fails and stuff. And everybody was wearing propper clothing below the waistline. Well, most of them. People are still people.

I drove to Essen on Wednesday to help a friend set up his booth. And there they were, the glorious Halls of Gruga!
[insert epic music here]

From gallery of Rukus


From gallery of Rukus

Exhibitor tickets are awesome, because you not only get early access every day but you can also get into the mysterious "Innovations Show".

From gallery of Rukus

Are you curious already? Well, not too fast, my young padawan. First I want to show you something I really appreciated.

From gallery of Rukus

"Gaming knows no borders. Don't give xenophobia a chance! We are more!" Thanks for doing this, Feuerland!

I'd also like to thank our Japanese guest from the Group SNE booth who brought some sweet gifts. Sadly this nice gesture did not survive the ride home unharmed.

From gallery of Rukus

So, where were we? Erm ... how about showing you some pictures from the new games exhibition in the mysterious basement of SPIEL? What? I can't hear you! Louder! DANG! Not THAT loud ... now I have a ringing in my ears. Thanks ...

Alright, here come the games!

Some people have issues with fiddly components, but I guess with this special edition of Under Falling Skies that should not be the case!

Board Game: Under Falling Skies

It's still a mysterium to the scientific community why cats love boxes, but in If It Fits you can try to figure it out.

Board Game: If It Fits

Even with the ringing in my ears I can literally hear the shouting comments how cuuuuute this is.

Board Game: If It Fits

Kobito has kobolds and there are rainbows. I've got an idea who might want to play this ...

Board Game: Kobito

While there was a lot of buzz about honey, this bee seems to be looking for gold.

Board Game: Kobito

I don't know anything about Magic Mountain, but ramping boards might become a thing.

Board Game: Magic Mountain

This one came out of nowhere. ECO: Coral Reef only made it's way to the Geek Preview after I talked to the designer.

Board Game: ECO: Coral Reef


Board Game: ECO: Coral Reef

Well, this is it for this shift, and fittingly end it with Schichtwechsel: Die Förderung liegt in deiner Hand.

Board Game: Schichtwechsel: Die Förderung liegt in deiner Hand

Oh, there's one thing, yes, there were Corona games. One of them came with pretty special gaming pieces ... *g*

From gallery of Rukus


That's it for now. But there's much more. Stay tuned!
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Tue Oct 19, 2021 6:26 pm
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